So, I've been working on porting some Halo assets for my Fallout New Vegas game. I have the meshes set up properly, but the textures just aren't working. The assets are the marine armor, and a Battle Rifle edit.
For the marine armor:
The mesh is set up right and works ingame, however the textures aren't working. On one attempt, the armor just 'stole' the textures from the surroundings. On the most recent attempt, the game and GECK both crash. I don't know what I've been doing wrong.
For the rifle:
I have the mesh set-up, but in Nifskope I'm missing the sighting node and similar. For some reason they all disappear when I import the mesh into Nifskope. I also have been unsuccessful with its textures. the rifle just appears as the red exclamation point in the GECK and game.
Any help would be greatly appreciated.