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 Unique Forms of Playthrough

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ZombieRedNeck



Posts : 694
Join date : 2014-03-12
Age : 23
Location : Ireland

PostSubject: Unique Forms of Playthrough   Wed Mar 16, 2016 2:06 pm

Is there any interesting game modes you guys have come up with over years of playing fallout, and mixing it up. For the record I am referring to playthrough's like where you dont kill anyone, or only use energy weapons, etc. However, I am wondering if there are any that, like me, you yourself have come up with? Heres is on method of playthroug I have come up with. No name yet, but its mostly about inventory and limiting your advantage against opponents. Dead Money helped me come up with it.

One of my play through plans:
 

So yeah, do you guys have any specific playthrough modes you do for fun, or as a challenge?
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GUARDian



Posts : 518
Join date : 2015-07-06
Age : 18
Location : Austin, Texas

PostSubject: Re: Unique Forms of Playthrough   Wed Mar 16, 2016 3:40 pm

I remember trying a humorous playthrough in which I could only use my fists or unarmed weapons. The Fist of Righteous Justice, though quite silly looking, was not a very endurant man, dying at the hands (or pool cues I suppose) of many fiends and raiders. Mind you, this was on my Xbox before I got a half decent PC and the best I had were the Golden Boxing gloves in the Tops. Turns out firearms are more beneficial in combat in every conceivable way over boxing gloves, go figure.

Other than that, I started a DUST hardcore playthrough that I still have yet to finish, making it as difficult as possible while still making it conceivably survivable. It was rough going at first, but I'm quite satisfied with how far I managed to travel and survive.

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Gyrard



Posts : 141
Join date : 2015-05-15
Age : 21
Location : California

PostSubject: Re: Unique Forms of Playthrough   Wed Mar 16, 2016 6:06 pm

Sticks'n'Stones playthrough. Your only methods of killing are through the use of melee weapons or thrown explosives, upper limit of 20 explosives on your person, upper limit of 3-5 melee/unarmed weapons depending on their size and weight. You can pick up guns and such, but only to sell or store, no killing with them.

It encourages approaches to combat you wouldn't normally consider as a gun-user and makes things interesting to say the least.

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VenomStingerGaming



Posts : 231
Join date : 2014-12-11
Age : 14
Location : Michigan, United States

PostSubject: Re: Unique Forms of Playthrough   Wed Mar 16, 2016 8:35 pm

The Sleeper Agent playthrough.

You appear harmless, wearing the most ridiculous clothes, having no scars, small body, etc. But you have max strength and carry around heavy damage dealing weapons.

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BoomBewm



Posts : 2368
Join date : 2014-04-30
Age : 26
Location : Bulgaria

Character sheet
Name: Paul Monroe
Faction: None
Level: 83

PostSubject: Re: Unique Forms of Playthrough   Wed Mar 16, 2016 9:25 pm

The Justice Itself Playthrought it aways my main and favorite. Basiccy you look like an innocent law bringer what they dont know is that................you're a cannibal! YES! You are a sexy cannibal with a long red hair and a busy red beard who has full Perception and Endurance along with some Intelligence and Luck. Also its kinda of a Judge Dredd style but instead of pistol I use a shotgun and a pistol and I eat people to regain my health in battle.

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Pickpox111



Posts : 193
Join date : 2015-10-23

PostSubject: Re: Unique Forms of Playthrough   Thu Mar 17, 2016 2:35 pm

Good grief. Can you imagine a play through without harming anyone in Fallout? That would be rough. I don't think I could endure much of that in this game. The melee only option could be interesting, but also would require some patience and skill no doubt.

I'm looking forward to a alternate start option in the future. I think I've seen one or two so far, but reading the posts for them from the users there seemed to be issues. I like taking on new roles, but I tend to not challenge myself too much. Maybe one day.

At least FO4 has a pretty decent arsenal for melee weapons that you are able to mod.
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ZombieRedNeck



Posts : 694
Join date : 2014-03-12
Age : 23
Location : Ireland

PostSubject: Re: Unique Forms of Playthrough   Thu Mar 17, 2016 3:51 pm

I suppose I should name mine something like "The limitor" or something (As it limits everything you carry)
Some of these are very interesting and sound like fun. I will give them a go in the future. For now here are some more playthroughs I have done

1. The Memory wipe:
 

2. The Masked Hero:
 

3. The Protective gaurdian:
 

4. The Tribal:
 

5. The Lost Knight:
 

So remember guys, keep up with sending in those unique playthroughs. Regardless if their difficult or just good fun.
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yoshi101



Posts : 165
Join date : 2016-04-13
Age : 26
Location : Slave 1

PostSubject: Re: Unique Forms of Playthrough   Sun Apr 17, 2016 10:12 pm

For my play I limit my advantage on awareness, as well as using mods that limit resources and make combat more difficult. I tend to play with out the HUD so that I have no warnings of an enemy presence until their pretty much slinging lead towards me.

I also like to stake out an area before attacking, I focus on placements and if there is something I missed that causes things to go south then I most likely leave wishing I had just nuked the place, I like a challenge Smile

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PostSubject: Re: Unique Forms of Playthrough   Today at 2:21 pm

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