Gaming Underground Network

Come for the Mods, Stay for the Community!
HomeCalendarFAQMemberlistUsergroupsRegisterLog in
Info Panel

Profile Image Guidelines
February 2017

Share | 

 GECK Help: Quest Mod Startup

View previous topic View next topic Go down 

Posts : 90
Join date : 2016-02-29
Age : 16
Location : Canada

Character sheet
Name: Spifferino
Faction: Brotherhood
Level: 30

PostSubject: GECK Help: Quest Mod Startup   Wed Mar 02, 2016 4:32 am

Hello. So, I'm making an EXTREMELY small quest mod based around you getting revenge for a dead man. I'm wanting to make it so that the quest triggers when you pick up his Holotape/note. I've searched a little on Google but I can't seen to find the answer I'm looking for. The quest would trigger once you obtained the Holotape, and you would then be sent on a small journey to kill the raider who wronged the dead mans family. I've got most of the other scripting figured out, but what I've having troubles with is getting the quest to start as soon as you pick up the Holotape. If anyone knows how to do this, or what the script is, it'd be quite useful. Thanks in advance.

Back to top Go down
View user profile

Posts : 333
Join date : 2015-06-20
Age : 17
Location : Victoria, Australia

Character sheet
Name: Intern John
Faction: Frontier NCR Regiment
Level: 5

PostSubject: Re: GECK Help: Quest Mod Startup   Wed Mar 02, 2016 11:01 pm

All you need to do is write a script for the holotape that says :
Begin OnAdd player
setstage (Of the quest)

Writer on the Fallout Intensive Project, which aims to bring the Fallout story to the UK.
Bug Tester, Interior Creator, Designer and Decorator on the Frontier Mod
Back to top Go down
View user profile

GECK Help: Quest Mod Startup

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

» Quest Conditions not appearing in G.E.C.K.
» Elf Quest Toy Box!
» can't betray strauss in the gargoyle quest
» TBC Quest-Maps
» remove stupid UT3 startup vids

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-