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 Fallout 4: DLC for Kellog, prediction

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Juzkin590

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PostSubject: Fallout 4: DLC for Kellog, prediction   Mon Feb 08, 2016 4:39 am

*SPOILERS*






Hey guys, so i was thinking about Nick Valentine getting Kellog's brain thing and the game doesn't really acknowledge it. Also a lot of people wanted the NCR Vet ranger armor in the game. With these 2 things i think Bethesbros may release a DLC where Nick will keep getting instances of Kellog comming out and you guy's go to solve the problem with Amari Cooper to fix it. With that she put's you in the dream machine and you are able to play Kellog's story and maybe have some desert ranger reward armor somewhere along the lines. And at the end you get to end up having Nick or Kellog in Nick's body as a companion.

-Now it may sound crazy but i feel like something along these lines could happen with DLC. I really think there will be something revolving around Kellog's story to. Thx for the listen

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PostSubject: Re: Fallout 4: DLC for Kellog, prediction   Mon Feb 08, 2016 7:42 am

I could see a DLC where Bethesda follows up on that 'voice' scene, but I don't see them presenting an option to make Kellog your ally. I feel like, if they had any interest in that scenario, it would have been presented when you confronted him in the flesh at Fort Haden.
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BITBUT

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PostSubject: Re: Fallout 4: DLC for Kellog, prediction   Mon Feb 08, 2016 8:18 am

I'd like to see San Francisco as the new location and the story will be based around his job as a bounty hunter.It can even set a story arc where the NCR tries to take San Francisco, Kellog will choose to either side with the Shi(or if a new more powerful faction is in control of San Francisco ) or with the NCR.

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PostSubject: Re: Fallout 4: DLC for Kellog, prediction   Mon Feb 08, 2016 8:53 am

An interesting idea. However I hope they would stay away from more dream machine stuff. I like the idea of expanding on the "Voice of Kellogg" thing. Perhaps a storyline of Kellogg's conciousness takes over Nick. He becomes the Antagonist of the DLC then its to ethical dilema of trying to help your friend regain control or having to put him down. New locations are possible as Nicklogg would flee to a new area and become a sort of warlord type thing. Perhaps as suggested heading back to San Francisco. Taking control of the fortress of Alcatraz you need to get your hands on a boat to reach him etc

I dont know just spit balling here
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PostSubject: Re: Fallout 4: DLC for Kellog, prediction   Mon Feb 08, 2016 8:57 am

@vandenburger wrote:
An interesting idea.  However I hope they would stay away from more dream machine stuff.  I like the idea of expanding on the "Voice of Kellogg" thing.  Perhaps a storyline of Kellogg's conciousness takes over Nick.  He becomes the Antagonist of the DLC then its to ethical dilema of trying to help your friend regain control or having to put him down.  New locations are possible as Nicklogg would flee to a new area and become a sort of warlord type thing.  Perhaps as suggested heading back to San Francisco.  Taking control of the fortress of Alcatraz you need to get your hands on a boat to reach him etc

I dont know just spit balling here

The only way for Kellogg to die is to shot Nicklogg.... well that would be heartbreaking for the people who like Nick.

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PostSubject: Re: Fallout 4: DLC for Kellog, prediction   Mon Feb 08, 2016 4:43 pm

As much as I can see the interest in watching Kellog take over Nick or the background of the guy who shot my wife. I think Kellogs mind in a murder bot or transfered to somewhere else might be more of a problem. A kellog 2.O if you will. Maybe Nick is having trouble with some of his memories and gets kellog transfered to what he believed to be a brain dead synth. Boom Kellog 2 Electric Boogaloo
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PostSubject: Re: Fallout 4: DLC for Kellog, prediction   Wed Feb 17, 2016 5:01 am

@vandenburger wrote:
An interesting idea.  However I hope they would stay away from more dream machine stuff.  I like the idea of expanding on the "Voice of Kellogg" thing.  Perhaps a storyline of Kellogg's conciousness takes over Nick.  He becomes the Antagonist of the DLC then its to ethical dilema of trying to help your friend regain control or having to put him down.  New locations are possible as Nicklogg would flee to a new area and become a sort of warlord type thing.  Perhaps as suggested heading back to San Francisco.  Taking control of the fortress of Alcatraz you need to get your hands on a boat to reach him etc

I dont know just spit balling here

I'm pretty sure they will have some stuff with dream machine. They have near no content concerning it and the concept of "Dream machine" opens so many doors. If not anything to do with Kellog, probably something to do with your prewar memories. With the prewar atmosphere established. I'm sure there will be DLC around that too.

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