I'm currently playing around with the meshes on some armorpacks. Wanted to copypaste night vision goggles with mount onto a helmet without it.
However, in-game, it seems like the pasted branch reverts to the original position it was pasted in (basically, I copypaste, and adjust so it lines up with the helmet. While nifskope shows this change and saves it, ingame, these slight adjustments in position do not appear.
The adjustments are in no way extreme (i.e., a leg holster being put on a vest or on the belt); the things I'm pasting in use the same nodes (I believe) and are also close together (sunglasses and headset for example).
I'm copypasting them by selecting the thing I want to paste in, selecting "copy branch" and pasting branch into "scene root". I think that's whats causing the issue, but I'm stumped as to what the 'right' solution is.