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Modding Process of Fallout 4

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Modding Process of Fallout 4

Post by Doggo on Thu Dec 10, 2015 6:10 am

As someone not experienced in modding games (I know how mod files work and all) how long do you guys estimate it will be before we start seeing dragbody and other big names porting already existing models in (Post geck release)? Days? Weeks? Months? Cause as far as I know, every weapon in the game is modifiable at a workstation, would that mean weapons must be moddable? With all these new complex systems in do you guys think it will take longer overall to create a mod?

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Re: Modding Process of Fallout 4

Post by dazzerfong on Thu Dec 10, 2015 6:34 am

However long it takes til NifScripts gets released. That's the main thing holding all the porters and modelers back: the ability to efficiently place models in-game.

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Re: Modding Process of Fallout 4

Post by Anchev on Thu Dec 10, 2015 10:59 pm

Well, CBBE Alpha is out, so porting meshes can be done already I think.
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