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 Fallout 4 AI Programing

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Posts : 21
Join date : 2014-06-07
Age : 28
Location : Mid-West USA

PostSubject: Fallout 4 AI Programing   Sat Nov 21, 2015 1:15 am

I don't know about you guys but as soon as the GECK comes out or some can fix some of the AI stuff I have been seeing. One of the biggest issues i have been seeing is that settlers within the settlements that I see them gather all in one place doing none thing what they were suppose to do or i find them on a roof of a house. And I find about most of my companions are attacking the BOS including settlers.... WTF. I even seen my companions just walk away before I can open dialog with them or some one pushes me out of the out of range for dialog with a NPC. Then here comes the VB-02 Vertibirds crashing into building all over Boston or not even bugging out when they take to much damage.

I hope that I will soon see a lot of AI fixes in the future, this is driving me kind of nuts because of this.

I hope that I am not the only one seeing the issues here.

"When you pull that trigger, be prepared to go to hell." -Unknown
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Posts : 94
Join date : 2015-01-15
Age : 20
Location : United States

PostSubject: Re: Fallout 4 AI Programing   Sat Nov 21, 2015 2:44 am

I'm not sure how easy these sort of things are to fix. I have experienced a lot of these problems as well though. Valentine just opened up on a Vertibird one time, but it didn't damage my Brotherhood relations thankfully. What really pisses me off is when I am over-encumbered and my companion suddenly wants to leave the room and walk down the hallway.
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