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 Pipboy: Early Concept Art

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Ashi Itachi

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PostSubject: Re: Pipboy: Early Concept Art   Sun Sep 27, 2015 5:04 am

Interesting concept, it would of been a big diffrence, im torn when it comes to Pipboys, as i have always loved the vanilla Pipboy design though the forced glove (spesh when it comes to power armor) has always bugged me, so i use other mods to make up for it, though very interesting concept Mr.Flux Smile

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Ashi Itachi

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PostSubject: Re: Pipboy: Early Concept Art   Sun Sep 27, 2015 5:34 am

Thinking about it i am suprised there hasnt been a mod for that, turning a pipboy into some sort of watch, i mean you can turn the pipboy into a psp so i am suprised it hasnt been done yet lol, who knows maybe with the large amount of modders fallout 4 will bring with it, it might happen at one point.

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PostSubject: Re: Pipboy: Early Concept Art   Sun Sep 27, 2015 11:53 am

to me the pipboy atm is perfect despite it being basically backwards in fallout new vegas/3 that didnt actually bother me though i have a feeling if this was going to be made a mod it would be made for fallout 4's script extender (if its needed) because i think alot of people would feel they wasted their time making it for new vegas i for one will keep playing fallout NV/3 but realistically thinking a majority of players will probably stick to fallout 4
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PostSubject: Re: Pipboy: Early Concept Art   Sun Sep 27, 2015 12:05 pm

I would enjoy the watch better with a large clear face when you bring it up. I think the pipboy killed it for me because it was so big and took up half my arm and made my armor look weird.

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PostSubject: Re: Pipboy: Early Concept Art   Sun Sep 27, 2015 5:58 pm

They would have made more Fallout 4 pipboy editions because of those watches being easier to produce closed eyes smile

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PostSubject: Re: Pipboy: Early Concept Art   Sun Sep 27, 2015 7:50 pm

@Mr.flux i dont understand why they dont make an option in the game where you can remove it. or they could simply go the handheld way OR the best thing to do is just have an option to hide it from being seen.

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PostSubject: Re: Pipboy: Early Concept Art   Sun Sep 27, 2015 7:58 pm

@Mr.Flux we will see, hopefully we'll be able to port mods ASAP. i really hate having that damn PipBoy on my wrist over all my armor.

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PostSubject: Re: Pipboy: Early Concept Art   Sun Sep 27, 2015 11:42 pm

I have seen it before in my Fallout 3's concept art book. There are alot of interesting concepts for Pip-Boys in it.....something i would love to have seen as a mod (Or a real life version)

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