Info Panel
________________
FO MOD MASTER THREAD
TES MOD MASTER THREAD

________________


________________
_
November 2017
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
27282930   

Calendar Calendar


Energy Weapons versus Guns versus Explosives.

Page 2 of 2 Previous  1, 2

View previous topic View next topic Go down

Energy Weapons versus Guns versus Explosives

70% 70% 
[ 28 ]
25% 25% 
[ 10 ]
5% 5% 
[ 2 ]
 
Total Votes : 40

Re: Energy Weapons versus Guns versus Explosives.

Post by Flavio01997 on Wed Sep 09, 2015 5:18 pm

Always guns, love the feeling on the bolt action sniper rifles when you slide the bolt and reload another round:
Pull the trigger and the bullet hit the target on the head, sure death;
Slide the bolt, the case flies away, close the bolt and ready for another shot.

Also, what explosive or energy weapon does that "Ping" the This Machine (aka M1 Garand) does when you reload it?
Ahhh, mechanical sounds...

_________________
avatar
Flavio01997

Posts : 195
Join date : 2015-06-11
Age : 20
Location : The capital of the European Legion

View user profile

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by Kakashi Hatake on Wed Sep 09, 2015 5:29 pm

Nothing better than turning a target into Swiss Cheese with a hail of gunfire.

_________________
avatar
Kakashi Hatake

Posts : 510
Join date : 2015-08-12
Age : 19
Location : Northern Ireland

Character sheet
Name: Cedric Williams
Faction: Minutemen
Level: 70

View user profile

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by brandonpotter0 on Wed Sep 09, 2015 5:49 pm

"Oi! You! Lets see if I can give you another hole to breathe out of!" - Guns

"IMMA FIRING MAH LAZOR!" - Energy Weapons

"Bada BOOM Baby!" - Explosives

Love all three TongueTril

_________________
Main Mod: The Wyvern Battle Pack
The above mod is for the RTS game 'Supreme Commander Forged Alliance'.
avatar
brandonpotter0

Posts : 585
Join date : 2015-06-27
Age : 30
Location : 70 Mile House BC

Character sheet
Name: Brandon
Faction: Railroad
Level: 42

View user profile

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by Limitlessness on Wed Sep 09, 2015 10:37 pm

Although the advent of energy weapons supposedly makes firearms an archaic weapon I would still opt for a gun. They are just more satisfying to use and have a variety of designs. The downside of course is that there is a larger variety of calibers whereas the energy weapons use ECP, MFC and EC. I also felt that the energy weapons weren't represented well since their performance was often measly in comparison to firearms. If Fallout 4 makes them appear more menacing and deadlier then I will definitely use them instead of the guns available. In the end it comes down to whats fun to shoot and in most scenarios the guns fill that criteria. Explosives are a whole other story and I use them to supplement the use of guns and laser weapons. Cool
avatar
Limitlessness

Posts : 1080
Join date : 2015-07-13
Age : 20
Location : Toronto, Canada

Character sheet
Name:
Faction:
Level:

View user profile

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by AceofSnakes on Fri Sep 11, 2015 8:55 am

Well, in the Fallout Universe, Energy Weapons were meant to replace projectile firearms. That never happened, mostly due to the great war. Honestly, I prefer Guns all the way. You've got a caliber for every situation you come across. Energy weapons, I imagine, would also be pretty volatile. Shoot a guy's magazine, and it'll probably break and spill the ammunition. Shoot a guy's energy cell, and it may just explode - especially the atomic ones.

That, and honestly, the energy weapons look pretty damn stupid. Like, totally impractical. closed eyes smile

As for explosives, I've never liked how fallout handles them. That looks to be fixed in Fallout 4 however, thank god.

AND YOU CANT USE YOUR DYNAMIC HIGH SPEED OPERATOR SKILLS WITH ENERGY WEAPONS, CAN YOU? [/joke][/notajoke]

_________________

"Welcome to Task Force Revenant."
avatar
AceofSnakes

Posts : 514
Join date : 2014-11-23
Age : 18
Location : Arizona

View user profile

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by DaltonMangum on Thu Sep 17, 2015 1:58 am

I hold a strong abhorrence against Energy Weapons. They are abominations and while they aren't for me, they are for some i suppose Smile Needless to say, i enjoy my guns.
avatar
DaltonMangum

Posts : 103
Join date : 2015-07-28

View user profile

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by Cuddles on Thu Sep 17, 2015 1:59 am

I like guns, i just felt it was to hard to get into explosives and energy weapons
avatar
Cuddles

Posts : 107
Join date : 2015-05-06
Age : 22
Location : Texas

View user profile

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by Emperor Slyther on Thu Sep 17, 2015 2:51 am

Guns were a primary to me before energy weapons became a thing, such as District 9 and what-not. I can see the benefits of energy weaponry, which of course lasers are known to hit your opponents fast however, plasma remains superior because by ideal, it deals more damage than lasers but the projectiles are slow. This we know. As for energy weapons, to me it can be used both as gun and explosives.



When I use explosives, it's mostly a saboteur operation or more likely just charge into the enemy's base with a handy grenade launcher, using missiles for enemy armor or aircraft, or for the sheer hell of it, level their base with artillery, hellfire missiles, mortars, etc. However, it is difficult to rely on explosives when you need someone alive say for instance a hostage rescue or your allies and companions are present in the battlefield, you end up hitting them by accident, which is why I save the explosives for the last.

When it comes to guns, I prefer the stealth variant. Especially when it comes to black ops or espionage into enemy territory. I don't find guns reliable when it comes to heavy armored units, the anti-material rifle works nice for that kind of operation, but I mostly try to take these guys from behind, saving more ammunition for my arsenal. Especially how guns almost had little effect on those aliens and their overshields from Mothership Zeta, is the reason why I outdated guns, don't use them very often and if I ever do, it would be stealth weapons of a advanced tech era.

Which is why I always use energy weapons in the field of combat. Lasers and plasma have always been advanced elements of science, and I feel works best against armored units of any factor. However when it comes to energy weapons, I always like mine custom built, my own style, my own template for their overall look. I can't say I'm a fan of the 50's style of energy weapons. Science has always been both helpful, and dangerous, paving the path to be used as possible weapons of war, which many scientists decline and do not wish for their research to be used in such a way for such weaponry to be used for, and I respect their reasons for their decline. However I use the weapons for defensive purposes and necessarily for the right thing. Not to oppress the people with, but to be used against such oppressors of any group. Power can corrupt should a majority rely on it's dependence in which I should feel not necessarily such power should be used in the hands of such, especially when it comes to humanity, they can inevitably with that caliber of power, pave the way to their own disaster. Though I believe energy weapons have many possibilities ranging from just lasers and plasma, but also magnetic, microwave, dark matter, this is why energy weapons certainly knows no bounds when it comes to warfare. It is forever expanding, it's evolution. From the Star Wars franchise up to now, what did we accomplish so far in the making of future weapons?

I for one didn't find the energy weapons in Fallout reliable so that's why I always make my own. Their own sounds too. I want the sort of Michael Bay feel to using energy weapons. To me, energy weapons ease up the competition. It's basically a win-win for whoever sees benefits in using them. An energetic M-16, or an energetic AK-47? Fuck yeah, I'm down for both...


Last edited by Admiral Slyther on Thu Sep 17, 2015 8:03 am; edited 5 times in total

_________________
Blue is my mercy, orange is my fury...
"Sometimes, I like to pretend my bullets are like little cats chasing after my laser pointer..." -Jordi Chin (Watch Dogs 2 - Human Conditions DLC)
We are his chosen...


Do not send me PMs for download links in terms of my mods. You will not receive a response, so don't bother. Wait until they are published. Thank you.
avatar
Emperor Slyther

Posts : 482
Join date : 2014-02-25
Age : 26
Location : New Avalon, SK (Mars)

Character sheet
Name: Slytheron
Faction: STAG / ADF
Level: ???

View user profile http://s13.zifboards.com/DarkNetSK

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by Maester334 on Thu Sep 17, 2015 2:56 am

It's just something so much more satisfying about a bullet hitting it's mark in games plus the unique sounds they make. Energy weapons just feel overpowered and dull most of the time with an occasional color change mainly red blue or green.
avatar
Maester334

Posts : 12
Join date : 2015-01-28
Age : 22

View user profile

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by blueylucky38 on Thu Sep 17, 2015 7:16 am

I do prefer energy weapons of the lot but I also use guns but not as much as energy, explosives are awesome too but I don't use them too much so energy is the thing I use a lot yeah.

_________________
''To the edge of the universe and back endure and survive''.
avatar
blueylucky38

Posts : 228
Join date : 2014-12-10
Age : 17
Location : The land down under!

View user profile

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by KeyboardKing on Thu Sep 17, 2015 7:33 am

I would use energy weapons more often if ammo wasn't such a drag to find

also i was always super clumsy with explosives so i just stick to guns personally

_________________
Link to my small mod showcase channel:


"Death is the final unknown."
avatar
KeyboardKing

Posts : 227
Join date : 2015-06-19
Age : 21
Location : Anor Londo

View user profile

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by HellGunner on Thu Sep 17, 2015 9:36 am

I think what each class of weapons fit different situations. However, my choise - guns. My best choise - R.S.A.

_________________
avatar
HellGunner

Posts : 48
Join date : 2015-09-13
Age : 21
Location : New Vegas - DC

Character sheet
Name: Nyx
Faction: Mercenary
Level: Unknown

View user profile

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by SpectreDude on Thu Sep 17, 2015 1:10 pm

A Scoped .308 Hunting Rifle, a .45-70 Gov't Hunting Revolver, and A Broad Machete is my Favorite Loadout

Personally, I like to keep a long distance from my enemies, and i feel that Energy Weapons lack that function, although i do keep some plasma grenades for Crowd Control

_________________
avatar
SpectreDude

Posts : 48
Join date : 2015-07-19
Age : 27
Location : Dublin, Ireland

View user profile

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by LuiZFG on Thu Sep 17, 2015 3:33 pm

I'm a big fan of snipers, so i would go with Guns :3

_________________


The right to be a God...
avatar
LuiZFG

Posts : 134
Join date : 2015-08-27
Age : 21
Location : ParanĂ¡, Brazil

View user profile

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by Eetterinakki on Thu Sep 17, 2015 6:49 pm

Normally guns, when I'm stronger than my enemies I like using pistols and melee weapons up close and personal.

Then when it's more like DUST or Dead Money on insane difficulty, there's nothing like setting up good explosives traps. A few good tricks are rigging a corridor or even a entire small building and running through it, and blowing it up when the enemies enter.

_________________
A secret message to the chosen ones:
Spoiler:
011010000111010001110100011100000111001100111010001011110010111101110111011101110111011100101
110011110010110111101110101011101000111010101100010011001010010111001100011011011110110110100
101111011101110110000101110100011000110110100000111111011101100011110101100100010100010111011
10011010001110111001110010101011101100111010110000110001101010001
avatar
Eetterinakki

Posts : 785
Join date : 2014-07-30
Location : Winland

Character sheet
Name: Character
Faction:
Level:

View user profile

Back to top Go down

Re: Energy Weapons versus Guns versus Explosives.

Post by Sponsored content


Sponsored content


Back to top Go down

Page 2 of 2 Previous  1, 2

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum