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 Vault-tec vault experiment idea

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haloruler1449

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PostSubject: Vault-tec vault experiment idea   Mon Aug 17, 2015 8:09 pm

I want to hear what you guys think would be a good experiment for a vault, The possibilities are endless and I want to hear from the community and share their ideas for a vault. What do you think is a good idea for a mad human experiment?
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PostSubject: Re: Vault-tec vault experiment idea   Mon Aug 17, 2015 8:34 pm

When making topics like this, it helps if you contribute your own thoughts/ideas to spark the discussion.
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PostSubject: Re: Vault-tec vault experiment idea   Mon Aug 17, 2015 8:36 pm

A vault containing a mad human experiment would be like the vault where you find Fawkes in Fallout 3. There would be some prisoners cells, and a extermination system closed eyes smile

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EnergeticEddy

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PostSubject: Re: Vault-tec vault experiment idea   Mon Aug 17, 2015 9:47 pm

A vault where only kids and young adults would be placed. There are boxes that would contain all the interior stuff that a vault needs. They have to build it with a few plans found in the boxes.
A vault where you are forced to fight in a ring or you dont get water and food.
A vault that would start flooding and the vaulters have to find a way how to stop it.
A vault that has no electricity. Only a limited number of matches.
A vault of a single man, a single light, a single gun and a single psychotic killer.
A vault with a single big room where lights are on maximum, on song plays in loops, and the light is constantly flickering.


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PostSubject: Re: Vault-tec vault experiment idea   Mon Aug 17, 2015 10:04 pm

Vault 607 A self recycling vault. Proficient in all aspects. The most successful vault since vault city. The only catch to it is the fact that once you reach a serton age you are recycled as well. fertiliser, food, Since. Soilant Greens.

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PostSubject: Re: Vault-tec vault experiment idea   Mon Aug 17, 2015 10:05 pm

Here is some that I could think of:
1. A vault that undergoes a 1984 system of governance would be interesting just to see how people will respond to the environment. Would the populace rebel against the Overseer and his security or will the people follow the system.
2. A vault similar to Snowpiercer. Groups of people are divided into sections of the vault and must follow a specific task. No members from the bottom may reach the top.
3. A vault where all of the dwellers live submerged in water and must use a breathing apparatus 24/7
4. A vault where Nuka-Cola and Sunset Sarsaparilla fanatics are grouped together.
5. A vault where everyone is required to be inebriated at all times.
6. A vault where the populace is divided into two factions that practice combat drills against each other.
7. a vault filled with chain smokers and enough cigarettes to last 200 years. The air filter will only last 100 years.

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EnergeticEddy

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PostSubject: Re: Vault-tec vault experiment idea   Mon Aug 17, 2015 10:17 pm

More:
A vault that has the front door opening and closing every day. Letting in radiation and bandits one day and preserving live the other. After 100 years the doors will shut for ever or remain open for ever depending on the day.

A vault where only a kid can become overseer, when hes an adult he has to let an another kid to lead the wault. The adults have to listen to kids or the woult will start to leak radiation in. It will start anyway after 149 years but the wault will open a year later.

A vault where is a killing virus and the residents must find a cure.

A vault that acts as a prisont without the guards.

A vault where anybode can get out from after 200 years but they cant come back in.

A vault built around a massive atomic bomb that can be triggered by a single touch.

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PostSubject: Re: Vault-tec vault experiment idea   Mon Aug 17, 2015 11:48 pm

A Vault of Horrors would be great. Vault 666? Pitch black hallways. Ghosts, poltergeists, mad witches, etc. A back story that caused it - like a unique mutation combined with an insane circumstance that turned dwellers into supernatural beings. With atmosphere & sounds similar to the blair witch project. Did some see MXR's recent feature? That Recorder follower had a really spooky line. Imagine the vault filled with that.
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PostSubject: Re: Vault-tec vault experiment idea   Tue Aug 18, 2015 1:12 am

Some more ideas:
1. A vault where the lights encompass the entire ceiling, constantly flicker, and are on 24/7
2. A vault where only one person may leave every 5 years
3. A vault without an overseer, security, but plenty of resources
4. A vault where people must generate their own power through manual force (stationary bikes)
5. A vault with two overseers. Each with the same amount of power over the same population.

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PostSubject: Re: Vault-tec vault experiment idea   Tue Aug 18, 2015 2:40 am

The inner sadist just keeps going:
1. A vault where Darude-Sandstorm is on a non stop loop
2. A vault that lacks any form of furniture or utensils
3. A vault that prohibits speaking
4. A vault that requires neutral/emotionless human interaction

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PostSubject: Re: Vault-tec vault experiment idea   Tue Aug 18, 2015 4:30 am

A vault where a child is chosen as overseer, and told that the vault is really just one big game, and that the actions he takes are "all part of the game", that everything and everyone is "part of the game".

The child's choices are indefinite. Think of him as you would think of yourself playing the sims, but with real people.

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PostSubject: Re: Vault-tec vault experiment idea   Tue Aug 18, 2015 6:18 am

A vault along the lines of the allegory of the cave. Where a select few are chained to a wall from birth with light behind them. All they see for the entirety of their lives are shadows on a wall. Then let them out into the populated vault and watch their reactions to real people.

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PostSubject: Re: Vault-tec vault experiment idea   Tue Aug 18, 2015 11:29 am

suddenly i though about Pandorum (2009), like after cryosleep they trapped in the vault with no memories then lots of crazy things happened ...

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PostSubject: Re: Vault-tec vault experiment idea   Tue Aug 18, 2015 5:44 pm

Well, my idea for a vault would be to have its residents work for food by doing horrible back-breaking work, the family that works the hardest gets fed, while the other ones starve, an alternative to it, they can sacrifice a family member for food. This will put the family into tough situations on deciding on what to do to survive, really see how desperate they are to keep on living, or die as a family.

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PostSubject: Re: Vault-tec vault experiment idea   Tue Aug 18, 2015 6:34 pm

Vault 777. That would be the best thing in the history of vaults. It would be like an underground casino.
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PostSubject: Re: Vault-tec vault experiment idea   Wed Aug 19, 2015 1:27 am

@EnergeticEddy holy crap man those are some great ideas. You should be a writer for the vaults in the new games closed eyes smile. Now i have to start thinking of some crazy ones like that. Thumbs Up
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EnergeticEddy

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PostSubject: Re: Vault-tec vault experiment idea   Wed Aug 19, 2015 8:43 am

@fallouter wrote:
@EnergeticEddy holy crap man those are some great ideas. You should be a writer for the vaults in the new games closed eyes smile. Now i have to start thinking of some crazy ones like that. Thumbs Up

Thanks man Smile Those were just some ideas from top of my head. I would like a vault creator job Laugh Out Loud Anyway, Im looking forward to some crazy vault experimens in fallout 4.

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VATROU

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PostSubject: Re: Vault-tec vault experiment idea   Wed Aug 19, 2015 9:34 am

A Vault with a Claptrap unit. Oh, wait wrong series. Well regardless expect anything and everything to go hilariously wrong.

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