Gaming Underground Network

Come for the Mods, Stay for the Community!
 
HomeCalendarFAQMemberlistUsergroupsRegisterLog in
Info Panel
________________

Profile Image Guidelines
December 2016
MonTueWedThuFriSatSun
   1234
567891011
12131415161718
19202122232425
262728293031 
CalendarCalendar

Share | 
 

 Fallout in a non RPG setting

View previous topic View next topic Go down 
AuthorMessage
thegreataimbottio



Posts : 172
Join date : 2014-06-10
Location : California

PostSubject: Fallout in a non RPG setting   Sat Jun 21, 2014 3:35 pm

If you could have a game that takes place in the Fallout universe, but wasn't an RPG (FPS, TPS, RTS, TBS) what would you prefer? For me, there are three main games I think would be interesting.

RTS: A fallout game that lets you take command of the main factions of America like the BoS (different regions like Western, Midwestern, and Eastern), NCR, Caesar's Legion, Super Mutants, and even raiders would be cool. You would have the chance to see and experience large scale battles in the various wastelands that weren't possible in New Vegas or Falout 3.

Battlefront style FPS/TPS: This one is similar to my RTS idea. A game that plays much like the Star Wars: Battlefront but takes place in the Fallout Universe utilizing factions from it but on the front-lines of these battles not being a spectator. It's another way to experience the big battles in the Fallout storyline for yourself.

FPS: Not a Battlefield of Duty FPS, but one like the Operation Flashpoint games which takes place during WW3 and you play as an American soldier in the years leading up to the Great War. Operation Anchorage scratched my itch a little, but since Fallout 3 was still an RPG the combat felt like an RPG. An emphasis on tactics and semi-realism (bullet drop, no regen health, bleeding out) without taking it too far like a simulator.

What ideas do you guys have?
Back to top Go down
View user profile
Xxshadow1918xX



Posts : 177
Join date : 2014-06-18
Age : 22
Location : SF

Character sheet
Name: Character
Faction:
Level:

PostSubject: Re: Fallout in a non RPG setting   Sat Jun 28, 2014 7:47 pm

Fallout as a FPS would be interesting,a fps like battlefield on a improved frostbite engine imagine the war zones mod but with more maps with 64+ people and destructible buildings it could focus on infantry warfare rather then tanks and helicopters.

_________________
Back to top Go down
View user profile
mbuster89



Posts : 124
Join date : 2014-06-20
Age : 27
Location : Texas

PostSubject: Re: Fallout in a non RPG setting   Sat Jun 28, 2014 9:25 pm

I agree. Being able to see a mini-nuke destroy a fortified position, or maybe collapse a tunnel would be great features.
Back to top Go down
View user profile
Alixen



Posts : 269
Join date : 2014-03-11
Age : 28

PostSubject: Re: Fallout in a non RPG setting   Sun Jun 29, 2014 12:32 am

They tried an action game with RPG-elements. Top down view, too! Think they called it, of, Brotherhood of Steel. You should try it, its a gem, really.  jocolor 

In all seriousness though, as long as it didn't distract the devs from FO4 or NV2, I wouldn't mind some branching out. I actually didn't hate BOS as much as many, its actually kind of playable, especially with a second player for co-op.
Back to top Go down
View user profile
Tht1Knight



Posts : 124
Join date : 2014-06-12
Location : United States

PostSubject: Re: Fallout in a non RPG setting   Sun Jun 29, 2014 1:20 am

Tactical FPS Fallout and Arcade FPS Fallout both sound like interesting ideas. There are already a plethora of unique weapons for separate classes which would probably be implemented some what like Battlefield.

Tactical FPS Fallout sounds a lot like Rainbow Six where movement isn't too much since you'll probably be all suited up in a badass case of T-51B armor and a Tri-beam Waser Wifle or something. A squad of T-51B units dropping in from a Vertibird into a dense concrete jungle in the dark sounds absolutely atmospheric and awesome Very Happy

Arcade FPS Fallout on the other hand would be a lot less viable because running around and bunny hopping everywhere is hard to pull off with the power armor being such a big part of Fallout. But it would still be cool and able to do because like I said the Fallout Universe is still diverse. Hell maybe there will be room for more content such as vehicles. We already have nuclear cars and vertibirds.

In the end Fallout for the most part can only get better if we experimented outside of RPG elements.
Back to top Go down
View user profile
temporarywhatwhat



Posts : 76
Join date : 2014-04-29
Location : 'MURICA

PostSubject: Re: Fallout in a non RPG setting   Sun Jun 29, 2014 1:43 am

Has anyone played FTL?

A management simulator like that could be fun, while being fallout themed. Maybe you control a "base" for raiders or the brotherhood of steel (maybe a "hoard all the tech" mode).
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Fallout in a non RPG setting   Today at 11:37 am

Back to top Go down
 

Fallout in a non RPG setting

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» Fallout 4 setting.
» Your Fallout 4 Graphic Settings
» Fallout 4 Supply Lines
» Fallout:NV favorite weapons
» TW - 4.1 - Problem setting my locale! HELP!

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Discussion-