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 Mod help needed

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Voivre



Posts : 356
Join date : 2014-04-20
Age : 26
Location : Las Vegas, NV

PostSubject: Mod help needed   Sun Jul 26, 2015 11:27 pm

I've made extra camo patterns for the tactical vest mod found here:

http://www.nexusmods.com/newvegas/mods/48395/?

Below are my patterns that I'd like to add all of to the mod and I have permission but I don't know how to do the work in GECK, I'm terrible at making .esp files

https://www.mediafire.com/?go60d62t1d9bbxw

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AlphaCenturion09



Posts : 201
Join date : 2014-04-21
Age : 19
Location : The United States of America

PostSubject: Re: Mod help needed   Sun Jul 26, 2015 11:36 pm

I can try and help I'm decent with the GECK, but not a master in any way. I'll take a look at these and see if I can help.

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onowrouzi



Posts : 358
Join date : 2015-07-11
Age : 28

PostSubject: Re: Mod help needed   Mon Jul 27, 2015 12:11 am

It should be simple enough. However, I have limited experience with textures in GECK.

-Load up the .esp in the GECK.
-Go to Texture Set.
-Right click and create new.
-Add your .dds file to a new texture.
-Give it a unique name and press OK.
-Find the vests in the Armors section.
-Open them up and change the texture (should be under "biped model").
-Change the object name and press OK.
-Place the new vests in game.
-Save .esp file.

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Voivre



Posts : 356
Join date : 2014-04-20
Age : 26
Location : Las Vegas, NV

PostSubject: Re: Mod help needed   Mon Jul 27, 2015 12:26 am

@onowrouzi wrote:
It should be simple enough. However, I have limited experience with textures in GECK.

-Load up the .esp in the GECK.
-Go to Texture Set.
-Right click and create new.
-Add your .dds file to a new texture.
-Give it a unique name and press OK.
-Find the vests in the Armors section.
-Open them up and change the texture (should be under "biped model").
-Change the object name and press OK.
-Place the new vests in game.
-Save .esp file.

Texture set? I don't see that anywhere

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onowrouzi



Posts : 358
Join date : 2015-07-11
Age : 28

PostSubject: Re: Mod help needed   Mon Jul 27, 2015 12:54 am

It should be the second to last entry under Miscellaneous in the Object Window.

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PostSubject: Re: Mod help needed   Today at 5:56 pm

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Mod help needed

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