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 New fallout 4 perks

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user2501

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PostSubject: New fallout 4 perks   Fri Jul 24, 2015 10:33 am

What type of perks are you hoping to see in fallout 4. Personally I would like to see things that make stealth more exciting, like picking up rocks and throwing them as a distraction or being able to use shadows more effectively because of "training".
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YeezusJeezus

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PostSubject: Re: New fallout 4 perks   Fri Jul 24, 2015 10:47 am

I would like to see some more perks for "general" things. Like maybe being able to shoot while sprinting, or combat rolling.

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XGN Fallen Hero

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PostSubject: Re: New fallout 4 perks   Fri Jul 24, 2015 3:04 pm

Maybe a perk that allows you to have more followers.
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fallouter

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PostSubject: Re: New fallout 4 perks   Fri Jul 24, 2015 3:32 pm

Those are some good suggestions for perks. Basically would love to see the return of some classics as usual and more new creative ones they can think of. I don't really like the Traits system so I think they should leave that out but anything with those funny doodles of the Vault Boy will keep making me happy and laugh all the time closed eyes smile. Doggy

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tonbop

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PostSubject: Re: New fallout 4 perks   Fri Jul 24, 2015 3:57 pm

I'd like perks that affect your companions like More Perks for FNV.. Or maybe perks that fit certain roles for roleplay.

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DarkCrusader93

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PostSubject: Re: New fallout 4 perks   Tue Jul 28, 2015 7:31 am

Well while I'm not too keen on the loss of skills I'm excited about the bigger focus on perks and would love to see some perks that effect combat more than just "you're now better with rifle style weapons" something along the lines of being able to see weak spots in armour or being able to do finishing moves with melee weapons.
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GUARDian

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PostSubject: Re: New fallout 4 perks   Tue Jul 28, 2015 8:13 am

Something I've wanted to see a long time in any video is evidence that your character is becoming more experienced by their animations. Say for example the Rapid Reload perk, where if you took it, the animation would be replaced entirely with a new, faster one that shows how much more experienced your character is with firearms than before. Sadly, no game has done this YET, only sped up the animation.
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DarkCrusader93

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PostSubject: Re: New fallout 4 perks   Tue Jul 28, 2015 9:48 am

@GUARDian wrote:
Something I've wanted to see a long time in any video is evidence that your character is becoming more experienced by their animations. Say for example the Rapid Reload perk, where if you took it, the animation would be replaced entirely with a new, faster one that shows how much more experienced your character is with firearms than before. Sadly, no game has done this YET, only sped up the animation.

I completely agree with this, I think the closest thing to this was far cry 3 but its mainly dialogue when killing people showing your character is slowly becoming okay with it
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GUARDian

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PostSubject: Re: New fallout 4 perks   Tue Jul 28, 2015 10:06 am

@DarkCrusader93 wrote:
@GUARDian wrote:
Something I've wanted to see a long time in any video is evidence that your character is becoming more experienced by their animations. Say for example the Rapid Reload perk, where if you took it, the animation would be replaced entirely with a new, faster one that shows how much more experienced your character is with firearms than before. Sadly, no game has done this YET, only sped up the animation.

I completely agree with this, I think the closest thing to this was far cry 3 but its mainly dialogue when killing people showing your character is slowly becoming okay with it

As far as Far Cry 3 goes, I think they missed the perfect opportunity to do just that. Not to mention that Jason Brody, this 20-something California d-bag had probably never fired a gun before in his life and somehow knows everything involving the reloading and operation of the firearms in the game. Don't even get me started on Ajay Ghale of Far Cry 4 knowing how to use a portable Chinese automatic grenade launcher.

But of course, this thread is regarding Fallout, and not Far Cry. I also think i'd be cool to have implants you can built off the parts of destroyed androids, kinda like the synthetic body parts you had in Old World Blues. Hell, even a robot arm would be pretty cool.
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