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 Will Fallout 4 have dual wielding?

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Ozma17

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PostSubject: Re: Will Fallout 4 have dual wielding?   Fri Jul 24, 2015 1:56 pm

I doubt it will considering it has never been brought up and has never been in any of the games. However someone might make a mod for it. There is a mod called shogo industries and you can have duel wield katanas. But the second one is just place into your hand and isn't treated like a weapon. It's a bit derpy closed eyes smile

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chillinnkillin

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PostSubject: Re: Will Fallout 4 have dual wielding?   Fri Jul 24, 2015 2:04 pm

To be frankly honest, I wouldn't actually care about dual wielding since I might not use it as much. So I doubt it would be put into Fallout 4

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PostSubject: Re: Will Fallout 4 have dual wielding?   Fri Jul 24, 2015 2:10 pm

Would be good to have as a skill or a trait with advantages and disadvantages. Like more damage buff but heavily reduced accuracy.
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PostSubject: Re: Will Fallout 4 have dual wielding?   Fri Jul 24, 2015 3:24 pm

For 1-handed melee weapons, definitely! Rocking two combat knives or a stun baton + knife would be dirty... and fun.

Dual wielding firearms is highly inefficient and inaccurate. For me, as someone who prefers marksmanship, it's pretty low on the wishlist. The only exception I'd make would be if your offhand could hold something like a flashlight or torch.

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PostSubject: Re: Will Fallout 4 have dual wielding?   Fri Jul 24, 2015 3:45 pm

There is a probality to see the dual wielding feature appeared, maybe it'll be revealed at Quakecon, with the new Creation engine, who knows.

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PostSubject: Re: Will Fallout 4 have dual wielding?   Fri Jul 24, 2015 5:11 pm

Ah but gav07Gaming I have not. Friends said it was short linear and other things I should have regarded that as one sided opinions Haha but they said think of fable 3 was out by that point
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PostSubject: Re: Will Fallout 4 have dual wielding?   Fri Jul 24, 2015 5:29 pm

me444 wrote:
Ah but gav07Gaming I have not. Friends said it was short linear and other things I should have regarded that as one sided opinions Haha but they said think of fable 3 was out by that point

It is short but it is worth the current price tag. The story is linear but the gameplay is not. You can kill everyone or never even get detected. And aspects of the story change depending on how you play the game. So no, it is not linear @me444
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PostSubject: Re: Will Fallout 4 have dual wielding?   Fri Jul 24, 2015 5:33 pm

@gav07Gaming wrote:
me444 wrote:
Ah but gav07Gaming I have not. Friends said it was short linear and other things I should have regarded that as one sided opinions Haha but they said think of fable 3 was out by that point

It is short but it is worth the current price tag. The story is linear but the gameplay is not. You can kill everyone or never even get detected. And aspects of the story change depending on how you play the game. So no, it is not linear @me444

Thanks for the eye opener I think I may have to try it
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PostSubject: Re: Will Fallout 4 have dual wielding?   Fri Jul 24, 2015 6:15 pm

I totally want to do dual-wielding such as with the Gunzerker or Neisha in Borderlands 2 and Borderlands: The Pre-sequel. Running around with a couple of 10mm pistols in Bullet Time would be totally awesome!

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PostSubject: Re: Will Fallout 4 have dual wielding?   Fri Jul 24, 2015 6:31 pm

@AceGoober wrote:
I totally want to do dual-wielding such as with the Gunzerker or Neisha in Borderlands 2 and Borderlands: The Pre-sequel. Running around with a couple of 10mm pistols in Bullet Time would be totally awesome!

Don't forget the Max Payne dive Wink
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PostSubject: Re: Will Fallout 4 have dual wielding?   Tue Jul 28, 2015 2:54 am

@Gyrard wrote:
I wouldn't mind having a handgun in one hand and a melee weapon in the other, but using two guns at the same time is ridiculous and impractical. You can't aim anywhere near as well as you could with one gun, and reloads take a great deal longer.

I agree, two firearms would be impractical..

But I'd still love having the option to dual wield two sub machine guns, it'd take me back to my borderlands days of playing as a Tank character.


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PostSubject: Re: Will Fallout 4 have dual wielding?   Tue Jul 28, 2015 5:36 am

Guys, it's a video game, does dual-wielding firearms being impractical really matter? (That was terrible grammar but whatever)

Personally I think FONV should have already had dual-wielding with its western themes.
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PostSubject: Re: Will Fallout 4 have dual wielding?   Tue Jul 28, 2015 6:41 am

@Renegadefunk89 wrote:
Guys, it's a video game, does dual-wielding firearms being impractical really matter? (That was terrible grammar but whatever)

Personally I think FONV should have already had dual-wielding with its western themes.

All fantasy has a basis in reality, and games are no exception. While no game is completely realistic to the point of being indistinguishable from reality, no game is completely unrealistic to the point of being foreign to our perceptions of reality. There is a point in which the suspension of disbelief no longer applies, and while Fallout isn't completely serious and realistic at all times, it also doesn't take the piss out of everything without a fairly good reason or precedent. Games that do employ dual wielding are operating by rule of cool, or the protagonist is a superhuman. Fallout does neither of these things.

Dual wielding in Fallout would be begging for immersion to be thrown out a nearby window, then used to sweep up the pieces of glass. It's something a lot of reasonable Fallout fans don't want or need on account of it having no place in the Fallout universe.

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PostSubject: Re: Will Fallout 4 have dual wielding?   Tue Jul 28, 2015 8:03 am

I remember a discussion like this in the Fallout 4 Discussion thread, I think closed eyes smile. Anyway, as Gyrard said, it'd be impractical and not fit for Fallout. Fallout does have its silliness but it also desires to be a serious game with its dark theme of how humanity breaks each other apart after the bomb fell theme.

Moved topic from Video Game Discussion to Fallout Discussion.

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PostSubject: Re: Will Fallout 4 have dual wielding?   Tue Jul 28, 2015 6:14 pm

That never even crossed my mind, but now that I think about it that would be amazing to have, They already have the melee mechanic with pistols so hopefully that would mean that it may be able to handle dual pistols. Wow that would be sweet
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PostSubject: Re: Will Fallout 4 have dual wielding?   Tue Jul 28, 2015 8:03 pm

If it did then I would have thought it would be shown at E3. They were all for showing off their new features at the time but who knows? Maybe they're keeping something as a surprise. Can't give everything away at once right?

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PostSubject: Re: Will Fallout 4 have dual wielding?   Sat Aug 22, 2015 6:54 pm

@Gyrard wrote:
@Renegadefunk89 wrote:
Guys, it's a video game, does dual-wielding firearms being impractical really matter? (That was terrible grammar but whatever)

Personally I think FONV should have already had dual-wielding with its western themes.

All fantasy has a basis in reality, and games are no exception. While no game is completely realistic to the point of being indistinguishable from reality, no game is completely unrealistic to the point of being foreign to our perceptions of reality. There is a point in which the suspension of disbelief no longer applies, and while Fallout isn't completely serious and realistic at all times, it also doesn't take the piss out of everything without a fairly good reason or precedent. Games that do employ dual wielding are operating by rule of cool, or the protagonist is a superhuman. Fallout does neither of these things.

Dual wielding in Fallout would be begging for immersion to be thrown out a nearby window, then used to sweep up the pieces of glass. It's something a lot of reasonable Fallout fans don't want or need on account of it having no place in the Fallout universe.

I respectfully disagree..

I'm frankly tired of having to switch from a melee weapon to a pistol, or assault rifle..

Sure, maybe it'd be unrealistic to have my character's left hand underneath his right, with his right hand wielding a one handed firearm / small gun.

But what about flash lights? This would give modders a chance to integrate tools like flash lights into the player's empty hand. (But then again, maybe flashlights could be added as a weapon mod.)

What if bayonets were added as weapon mods, and whenever you push let's say the right stick (On a controller) or another key, that kill went toward your unarmed skill?

I would love having multiple approaches to combat scenarios, I get it, it's an Open World RPG, but the Fallout: 4 trailer proves that it plays more like a modern FPS game.. (Battlefield, MOH, etc.)


What if Fallout: 4 takes the route of borderlands, where your knife / melee weapon is assigned to a certain key or button on a controller?

Why not give players that option in the menus, and if they don't like it, they can turn it off?


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PostSubject: Re: Will Fallout 4 have dual wielding?   Sat Aug 22, 2015 7:11 pm

There's no 'right' answer to this. Some of you want DWing, some of you don't... some of you love the idea, some of you hate it. At the end of the day though, Bethesda is the one that decides how 'unrealistic' or lore-destroying it is, and thus whether or not we get it.

Just be sure to respect each others' opinions, no matter how vehemently you might disagree with some of them.
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PostSubject: Re: Will Fallout 4 have dual wielding?   Sat Aug 22, 2015 8:19 pm

that would be cool, but that doesn't seem like a feature they would want to keep secret and there hasn't been any news of it yet, so i doubt it will be in the game.
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