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 [Project Nevada] Unique Weapon Locations

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tgspy

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Join date : 2015-06-19
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Location : Victoria, Australia

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Name: Intern John
Faction: Frontier NCR Regiment
Level: 5

PostSubject: [Project Nevada] Unique Weapon Locations   2015-07-13, 01:12

This is a list of locations for most of the unique weapons in Project Nevada. Because it is only a location list, it doesn't include weapons that have to be bought at traders or merchants. It only includes weapons that can be found in the world or in specific safes/inventories/containers, and I will include a picture of their location and where to find them.

Blatant Spoiler if you want to find these on your own!

Weapon Locations:
 

Thanks for reading this, I hope this helped someone. There is 1 or 2 I believe I missed simply because going to those areas would trigger weird story related bugs and faction problems, so I had to leave them out. This took around 2 and a half hours to make, as I had to go to every area ingame, take the screenshot, upload it to imgur, put it here; rinse and repeat.

I will update this as necessary.


Last edited by tgspy on 2015-07-13, 03:49; edited 1 time in total (Reason for editing : Fixed Liberator Rifle Location)
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BigBossFTW

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PostSubject: Re: [Project Nevada] Unique Weapon Locations   2015-07-13, 01:35

thanks I was just looking for 'The Rail Cannon'.
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oldboy

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PostSubject: Re: [Project Nevada] Unique Weapon Locations   2015-07-13, 08:11

wow, thanks a lot man,...i didnt even know project nevada had unique weapons lol

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havocm

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Age : 34
Location : Denmark

PostSubject: Re: [Project Nevada] Unique Weapon Locations   2015-07-13, 08:17

Auto Gauss is not unique, it is possible to buy it in Gun Runners.
There are more alloy weapons, rifle and combat shotgun but I don't remember where to get it.

You should make another tutorial about cyber implants locations Smile
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Suddenly Psychotic

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Age : 19
Location : Bosnia and Herzegovina

PostSubject: Re: [Project Nevada] Unique Weapon Locations   2015-07-13, 09:05

Woah.
I had this mod for a while now.
Found only few of them.Thank you.

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KCMM

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PostSubject: Re: [Project Nevada] Unique Weapon Locations   2015-07-13, 09:13

I had already found all of them >Very Happy
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tgspy

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Name: Intern John
Faction: Frontier NCR Regiment
Level: 5

PostSubject: Re: [Project Nevada] Unique Weapon Locations   2015-07-13, 10:23

Thanks for all the feedback guys, I'll try and add the rest during the week. Will also do an implant location list when I get time

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Greer

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PostSubject: Re: [Project Nevada] Unique Weapon Locations   2015-07-15, 00:26

Uhhh... There's a page file up by the project nevada folks themselves which contains locations of certain weapons you could look for and armors. Why not use that?Sure it doesn't have images but it is still helpful.
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tgspy

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Name: Intern John
Faction: Frontier NCR Regiment
Level: 5

PostSubject: Re: [Project Nevada] Unique Weapon Locations   2015-07-15, 00:47

I didn't know that existed, mind providing a link?

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Greer

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PostSubject: Re: [Project Nevada] Unique Weapon Locations   2015-07-15, 01:13

Sure. Here you go. This also has ID's of the guns, no images obviously but its still really helpful.
https://docs.google.com/spreadsheet/ccc?key=0AoiEH8ar3jtxdGlzdnVDY3lGUEV5RWhNdXhzRHJBT0E#gid=3
The only things its missing are implant locations.
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tgspy

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Location : Victoria, Australia

Character sheet
Name: Intern John
Faction: Frontier NCR Regiment
Level: 5

PostSubject: Re: [Project Nevada] Unique Weapon Locations   2015-07-15, 02:30

Thanks for the link, I can put in item ids when I add the rest of the guns later this week. Also while that has all the locations, it's not entirely descriptive about where to find them, which is why I included images as well. That doc also does have implant locations, but I'm going to do a new post anyway with images and a more detailed location note.

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