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 Mass Effect Mods

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Gabe



Posts : 4
Join date : 2014-03-17
Location : Hungary

PostSubject: Mass Effect Mods   Sun Jun 15, 2014 7:43 am

So I don't really know what kind of ME mods are here, but I've started making a Miranda follower based on lsquall's awesome Miranda Race mod, with her voice extracted from the ME games. This is the first time ever I started doing a mod in FNV, and I haven't played with FNV yet, just FO3.

I don't really know if a follower mod like this exist here, but if not and if some of you are intrested, then I can share it with you.

I'm planning to do other voiced ME followers once I'm statisfied with the Miranda follower and if they don't already exist here, by a more advanced modder's hand.
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ATAMAHbI4



Posts : 126
Join date : 2014-03-11
Age : 22
Location : Estonia, Tallinn

PostSubject: Re: Mass Effect Mods   Sun Jun 15, 2014 10:22 am

Here are armors from ME2 and ME3, as well as facemasks of some characters.
+ Shepard's race and ME3 weapons, don't remember anything else.
These mods are mainly for New Vegas.
But you have to become a colonial to get them for sure Smile
Here are only Miranda's armor and facemask, if i'm not mistaken, so fully voiced Miranda, not the race, which is just placed on the FONV follower, is a great idea Smile
Good luck with your mod!
As well, if i'm not mistaken, you have to ask Lsquall's permission to upload your mod here, if your work is based on his race of course Smile I'm sure he will give it, you just have to ask and then give credits to him and to all he gave credits on Deviantart Smile
Well... Seems that's all i want to say)

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Gabe



Posts : 4
Join date : 2014-03-17
Location : Hungary

PostSubject: Re: Mass Effect Mods   Sun Jun 15, 2014 10:48 am

Thanks! Smile

I will only play FO3 content via TTW from now on, so I'm fine that mods are mostly FNV here. If for some reason I would go back to FO3, I think I would be able to port stuff if I want it bad enough. Smile

Actually the follower mod does not contain lsquall's mod, but needs it. Basically it's just scripts. To work, the race mod's .esp have to be converted to an .esm. But of course I will ask his permission and give him the credit, if I will release the mod.
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ATAMAHbI4



Posts : 126
Join date : 2014-03-11
Age : 22
Location : Estonia, Tallinn

PostSubject: Re: Mass Effect Mods   Sun Jun 15, 2014 12:08 pm

Problem is that he is unable to use computer right now...
Ask overseer Dragbody, maybe he can try to contact with Lsquall... But! Don't PM him multiple times, he can answer 2-3 days after, because he is busy Smile

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synyster



Posts : 7
Join date : 2014-05-08
Location : SSV NORMANDY SR2

PostSubject: Re: Mass Effect Mods   Sun Jun 22, 2014 6:09 am

does anybody know where i can get any mass effect weapons from
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Gabe



Posts : 4
Join date : 2014-03-17
Location : Hungary

PostSubject: Re: Mass Effect Mods   Mon Jun 23, 2014 4:09 am

As ATAMAHbI4 said, there are ME3 weapons here, at this forum, but you don't have access to it by default. You have to earn it. I suggest you read the FAQ about this.

Honestly though, I found some ME weapons scattered accross the internet before I found VGU. But I can't give you any links, since I don't have any, and I'm not even sure it is allowed to give any, because some of it might be leaked from here.
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gyrobot



Posts : 12
Join date : 2014-02-24

PostSubject: Re: Mass Effect Mods   Mon Jun 23, 2014 7:55 am

It's so long I have been there I wonder if Samatron have updated his ME3 weapons.
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Dioslayer



Posts : 34
Join date : 2014-04-11
Age : 39

PostSubject: Re: Mass Effect Mods   Sun Oct 05, 2014 4:47 am

Cool mod would to be have pockets of Alien species here and there in the wasteland. Like having the Asari own a vault, having the Turians on a ship like Rivet City, etc.
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moddyboy



Posts : 236
Join date : 2014-06-26
Age : 25

PostSubject: Re: Mass Effect Mods   Sun Oct 05, 2014 8:41 am

I found some mass effect weapons on a french site, only problem was that they were just textures and meshes, no esp included

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PostSubject: Re: Mass Effect Mods   Today at 2:33 am

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