Come for the Mods, Stay for the Community!
 
HomeCalendarInterviewsFAQMemberlistUsergroupsRegisterLog in
Info Panel
Stay Connected

_
May 2018
MonTueWedThuFriSatSun
 123456
78910111213
14151617181920
21222324252627
28293031   
CalendarCalendar

Share | 
 

 Model Rigging Question

View previous topic View next topic Go down 
AuthorMessage
Julum

avatar

Posts : 513
Join date : 2014-06-20
Age : 17

PostSubject: Model Rigging Question   Thu Jul 09, 2015 3:49 pm

So the way I was told to rig things was have the thing you want to rig, import parts of the Fallout/whatever game's skeleton, and line the thing you want to rig up with it. Does it need to be perfectly lined up? Because this is what I have now:



Her face structure is really different from the Fallout head, so I don't see how I could line it up perfectly.
Back to top Go down
View user profile https://www.youtube.com/channel/UCHDfxVMvnWHj3FzVgXqEJwA
Tesvixen

avatar

Posts : 3681
Join date : 2014-02-26
Location : United States

PostSubject: Re: Model Rigging Question   Thu Jul 09, 2015 4:04 pm

You don't need to match up her facial structure to the Fallout model's head, just the general proportions/limbs etc.  You want her head/neck to bend the same, arms, legs, etc.  That's what's important for what you're trying to do.

For creating races the head needs to be similarly lined up for the purpose of generating facemorphs but that's its own whole, separate thing.
Back to top Go down
View user profile http://www.nunyabusiness.com
 

Model Rigging Question

View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-