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 Vehicles in Fallout 4

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liljonesy04



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PostSubject: Re: Vehicles in Fallout 4   Mon 15 Jun 2015, 9:58 pm

@Lucianhector

Lol Johnny guitar huh?

Anyways, It is rumored that this map is supposed to be big and expansive and in some areas it will be 1:1 ratio with Boston(real life). So if that is true I dont know if I want to spend most my time walking around trying to get from point A to point B.

Its like in Skyrim when you go adventuring off to find a cave its better to take a horse to get you there faster. And its not like you can't stop along the way to pick something up or check out a new place.

Also having a vehicle is one thing. Abusing it is another. If you have it you may ride it around for long road traveling. Abusing it would be riding EVERYWHERE you go. I am sure if their is vehicles then there will be a sort of "stable" for them so you can leave it there and go walk off and explore the outer parts of the new found city of which you just drove too.

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mindstormer



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PostSubject: Re: Vehicles in Fallout 4   Mon 15 Jun 2015, 10:03 pm

@liljonesy04 wrote:
@Lucianhector wrote:

The modding communities for Fallout are huge..., knowing if it is such a desired concept, it will be conjured up on the nexus etc. I think adding vehicles would be too much of a gamble in Bethesda's eyes, but I could be wrong, I'm literally just guessing and assuming


But Bethesda may also want to help modders and create a base model type of vehicle in the game already. Basically I am saying that they might make a vehicle but have not be ride-able. Leaving it up to modders to make that vehicle ride-able. But just as well a modder could make their own models and use them too.

With everything though I think if Bethesda would put vehicles in the game it wouldn't be a risk because left down to it, it's your choice if you want to ride it around or not. I mean you could get it and sell it for a load of caps if you want.

Let's imagine the situation where you can drive cars. When your character can drive a car, other wastlanders can to, right? Or will you be the special one who has the only running car in the whole wasteland? I think that if you implement cars or other vehicles you create awkward situations.

A good solution is what you said, make it easy moddable. People who want it in their game are free in their choice to implement it, while the people who don't want it don't end up with something that breaks the game in their opinion.

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liljonesy04



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PostSubject: Re: Vehicles in Fallout 4   Mon 15 Jun 2015, 10:07 pm

@mindstormer wrote:

Let's imagine the situation where you can drive cars. When your character can drive a car, other wastlanders can to, right? Or will you be the special one who has the only running car in the whole wasteland?

In the Fallout universe I would imagine not EVERYBODY has a car only important people who have money or power such as: Fiend leader, Factions leaders.

For you to get one you would have to work your way up and get it through money or power. So Vehicles would be a rarity and not seen everywhere.

But to add vehicles imagine what that could do, you could be driving down the road and come to a stop because there is an ambush which raiders have blocked the road with a truck.

Dynamic things like that would be cool to come across and really add to gameplay excitement.

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Sentience



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PostSubject: Re: Vehicles in Fallout 4   Tue 16 Jun 2015, 1:35 am

The E3 demo for FO4 had a few concept art photos of vehicles (the smaller wall of pictures behind the main featured ones they cycled) and I'm sure I saw a pre-war motorcycle and a rusted and half busted car. You never know, it might just be simply art, or possibly a sneak peek at real ideas in the game.

I also saw a deer or an elk in one small concept photo, which makes me think they ret-conned the "horses are extinct" concept and we can have a horse to ride.

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liljonesy04



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PostSubject: Vehicles in Fallout 4 2   Tue 16 Jun 2015, 1:51 am

@Sentience wrote:

I also saw a deer or an elk in one small concept photo, which makes me think they ret-conned the "horses are extinct" concept and we can have a horse to ride.

I think its safe to say anything we saw in those pictures could be in the game. And they could extend the lore when it comes to horses by saying they recreated them sort of like Jurassic Park except horses....so Equus caballus Park....which is science talk for Horse.

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mucciom



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PostSubject: Re: Vehicles in Fallout 4   Tue 16 Jun 2015, 2:03 am

I do not know if it will add vehicles .
but remember that in the fallout  we've never been able to use vehicles .
probably we will need a few mods for it.
But if they add i spheres and are costumeted as weapons and armor
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PostSubject: Re: Vehicles in Fallout 4   Tue 16 Jun 2015, 4:27 am

It is possible if as you say the concept art had a motorcycle and other small vehicles, that you could possibly find a vehicle to use by exploring. It is not likely but with all the improvements for next gen it is possible they added something.

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jkdsh



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PostSubject: Vehicles in Fallout 4   Tue 16 Jun 2015, 5:25 am

It appears that the Vertibird will function similarly to the way it functioned in the Enclave Commander mod. But vehicles are really a Rage thing and not a Fallout thing. I feel like people not versed in Fallout would think that it was just a Mad Max rip off with the huge reception of Fury Road. However, since pretty much all cars were nuclear-powered or electric by time the bombs dropped, story-wise, functioning vehicles don't make much sense, imagine someone leaving a nuclear reactor running, un-monitored, in a world ravaged by radiation, starting that car would risk blowing up anyone within a rather large radius. There'd also be really no one acquiring fuel aside from airplane fuel (or something similar to that for vertibirds), so even if the motorcycles were still functional, not only would you draw huge amounts of unwanted attention, but if it ran out of fuel, you'd be boned.

It would've been really cool to have vehicles, but they kind of kill the feel of the game.
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MikeLefner



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PostSubject: Re: Vehicles in Fallout 4   Wed 01 Jul 2015, 8:37 pm

I think there would have to be much bigger world for vehicles to work. I mean if it would take like 10 minutes from one side of the map to another then it's just pointless.
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Marchiavel



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PostSubject: Re: Vehicles in Fallout 4   Thu 02 Jul 2015, 9:12 pm

I'd love a Fallout world as interactive as Alone in the Dark : Central Dark (car, flaming chairs, climbing ropes and bound, electricity in water, electrical security passcodes, cars in different places -front, back, left and right-, possibility to use screwdriver make fuel flows, and make a bomb from a car)... But I doubt of it. Too much empty space in the map to be real...
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AceGoober



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PostSubject: Re: Vehicles in Fallout 4   Thu 02 Jul 2015, 10:42 pm

As in Fallout 3/NV, I love to explore and never use fast travel. I'd rather walk/run to see the sights then to travel around in a vehicle or some other mode of transport other than my two feet.

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PostSubject: Re: Vehicles in Fallout 4   Thu 02 Jul 2015, 10:54 pm

i kinda like walking around maybe if they implement running in fallout 4 it would totally improve the gamplay and maybe more enemies and things to see wich were the only things missing in the mojave
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wealthywyatt



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PostSubject: Re: Vehicles in Fallout 4   Wed 26 Aug 2015, 2:32 am

No, if anything iI thinka motorcycle wuld do the trick.
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Ashi Itachi



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PostSubject: Re: Vehicles in Fallout 4   Thu 27 Aug 2015, 6:24 am

I wouldnt mind a car myself but i know theres no way in hell Beth would add one, due to the simple fact you could travel from one side of the map to the other in no time at all, making the game feel 10x smaller than it would on foot, as for the Vertibird, i could picture that to be as some one already stated as the same as the Dragon flying in Skyrim, basicly just a fancy way of fast travel, though i hope they would of added the feature to sit down and watch the wasteland pass by from traveling from A to B, that would be great then again cant picture Beth doing that either :/ but car wise if they ever added one i would be mega shocked, but one can hope i guess *cough Mad Max sorta Vehicle cough*

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Nord Ronnoc



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PostSubject: Re: Vehicles in Fallout 4   Thu 27 Aug 2015, 1:16 pm

Imagine riding on a deathclaw. Or a yao guai.


Someone should make fanart of that.

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vectory54



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PostSubject: Re: Vehicles in Fallout 4   Thu 27 Aug 2015, 2:18 pm

I hope see the motorcycle Smile

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TixIssence56



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PostSubject: Re: Vehicles in Fallout 4   Thu 27 Aug 2015, 4:22 pm

Pretty sure there won't be one. If there was, they'd have featured it.

Leave the vehicles to Mad Max, I guess.

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