Recently I have been fixed on making my games gunplay as realistic and immersive as possible. Alongside changing damage values for weapons, messing with NPC body part multipliers and such, I have also tried to install custom scope textures.
One fairly neat mod that I found was on a Russian mod site, named 'SR Optics' (I think), and it replaces the scope textures of every weapon in the game (what I mean is, the reticule is replaced), and I was disapointed to find that the mod required all main DLC (I only have Honest Hearts), so I decided to use the scope textures in the pack to replace the horrible vanilla scope textures.
It didn't work all that well. This was the result;
The bright ring around the scope isn't an issue for me, but see the black borders on the left and right? This is the issue. I would appreciate it if someone were to share as to how to remove that - I know that it's possible, because these type of replacers are around, but I can't seem to access them.
One supposed fix was to insert 'fScopeScissorAmount=0', but that didn't work.
This is probably a noob issue that many know the answer to, atleast I'd like to think.
Any suggestions? Again, I'd appreciate any help, and it would also accelerate my production of a weapon performance mod which I am eager to resume working on!