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 Fallout 4 Theories

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Tesvixen



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PostSubject: Re: Fallout 4 Theories   Tue May 26, 2015 10:58 pm

@alonewolf003 wrote:
Well they usually release their game in the same year they announced the game, so there's that, I wouldn't have any problem with that personally.

No, they don't.

Skyrim was revealed in 2010, released in 2011.  Oblivion was announced in 2004, released in 2006.  Fallout 3 was revealed in 2007, released in 2008.

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nickrica



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PostSubject: Re: Fallout 4 Theories   Tue May 26, 2015 11:23 pm

I have no problem with them taking their time if they need it. Would rather have it as finished as possible; New Vegas technically wasn't 'done' when they released it.

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Tesvixen



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PostSubject: Re: Fallout 4 Theories   Tue May 26, 2015 11:35 pm

New Vegas wasn't a Bethesda-made game, though. Obsidian developed it.
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Apoqsi



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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 12:13 am

@Tesvixen wrote:
@alonewolf003 wrote:
Well they usually release their game in the same year they announced the game, so there's that, I wouldn't have any problem with that personally.

No, they don't.

Skyrim was revealed in 2010, released in 2011.  Oblivion was announced in 2004, released in 2006.  Fallout 3 was revealed in 2007, released in 2008.

TongueTril
You also have to remember that Skyrim was announced/revealed at VGA 2010 in December (one month before 2011). The game was released not even a full year span later. Oblivion & Fallout 3 can't necessarily be taken into account as things have changed drastically since those titles. Also keep in mind that Fallout 3's existance was officially confirmed as of July 10, 2004 so it can't be used as a reference to anything. This is Bethesdas first E3 conference and they have already announced that they'll be covering topics on other previous titles and have already confirmed that we'll be seeing the new Doom title by id Software. They still have time to fill for their E3 conference as a few games isn't going to cut it and Bethesda spokespersons have already said that they want to show their future titles all at once and not just as tad-bits (like previously stated, Doom is not an example because it is not a game developed by Bethesda). I understand where you are coming from but if you look at this for example you'll see that Skyrim started it's development in 2006 overlapping along with the development of Fallout 3. You could be completely right on no release this year of 2015 and I will state right now that 2016 will be the year if it is not this year that it is released. I'm still going to stand by my own research and predictions but I do fully understand everything you have said and I see your side of things. Either way, we will be seeing something for Fallout 4 at E3 2015 and they can't simply delay it because of the NDA breach as they have at this point already have things planned out for the time span of the E3 conference and them simply waiting longer to reveal it would do more community damage than anything. For me that would not build up more hype, I would honestly get tired of waiting with no details what so ever. Either way, lets wait and see what Bethesda has waiting for us at their upcoming E3 conference! Smile

p.s. Nice to see you giving your opinion whether or not it might make some upset.  Thumbs Up


Last edited by Apoqsi on Wed May 27, 2015 6:08 pm; edited 1 time in total (Reason for editing : mistyped 2010 by accidentally putting 2011... It's now fixed! :))
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nickrica



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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 1:00 am

@Tesvixen wrote:
New Vegas wasn't a Bethesda-made game, though.  Obsidian developed it.

I always forget that for some reason lol, but still I hope it is given as much time as it needs to be as polished, bug free, and truly finished as possible.

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Tesvixen



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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 1:02 am

Without meaning to sound rude... if my opinion about the chances of Fallout 4 releasing this year upsets someone, that person needs thicker skin. TongueTril

@nickrica wrote:
@Tesvixen wrote:
New Vegas wasn't a Bethesda-made game, though. Obsidian developed it.

I always forget that for some reason lol, but still I hope it is given as much time as it needs to be as polished, bug free, and truly finished as possible.

Yeah a lot of people blame them for New Vegas, and for Elder Scrolls Online (which they also had nothing to do with, aside from providing lore resources/consultation).
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nickrica



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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 1:07 am

Seeing as it's almost June, I doubt they could get it out this year.

Even though New Vegas was 'unfinished' it's still my favorite.

Obsidian also made KOTOR 2, which was considered unfinished also. I'm not sure if there is a connection, but I think in general game publishers shouldn't rush developers to release if they're really not ready.

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Tesvixen



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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 1:23 am

I agree, Nick. Sadly a lot of developers (Bethesda among them) have a tendency to place a street date above the integrity of the product that they ship, since they can 'patch' it later.

Skyrim for example was absolutely broken on PS3, they had no business releasing that game in the shape it was in, and the PC version was woefully unstable on a 32-bit OS (which was what the majority of PCs still used in 2011).

Tons of 2014/2015 games shipped with massive 'Day 1' patches as well, often 10GB+ in size. If I was a developer I'd rather take the extra week/month/etc to fix known issues rather than get a rep for releasing buggy, unfinished shit.
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Chromesthesia



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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 4:29 am

Imagine this.

***THE BETHESDA STAGE AT E3 COMES ALIVE, THE ROOM IS PITCH BLACK BUT FALLOUT SIGNATURE SONG PLAYS LOUDLY.
A man walks out on the stage, he is illuminated by many lights. He appears to be holding up 4 fingers.
THE FALLOUT SYMBOL COMES ONTO THE SCREEN FOR ALL TO SEE.
The man stops at a microphone, he turns around and faces the screen.
I'm happy to announce, Fallout; Tales from the Wasteland, a Telltale game series with 4 episodes.

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Tesvixen



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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 4:53 am

I need to stock up on pitchforks and torches so that I can resell them at a profit, in case something like that happens.
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hectymcc



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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 6:49 am

Haha if that were the case, I'm sure your monopoly on basic mob commodities would make you a very wealthy person. But to add to your point about developers putting release before quality, I absolutely agree. I don't know how many people got the Halo Master Chief Collection, but that was atrociously buggy, unfinished, and unacceptable. It took them another four months to get the game's multiplayer component FUNCTIONING! That's why when companies announce delays for games a la Arkham knight, I can breathe a sigh of relief at the same time as I kick something in frustration.
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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 6:56 am

@hectymcc

And on that point, I suppose that's why brokenfield battlefield four was such a buggy failure at realise, EA didn't give enough time to Dice to finish the game.
Atleast they fixed it like four months on.

Lesson learnt developers, don't release buggy unfinished pieces of shit.
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hectymcc



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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 7:00 am

I didn't even remember to add Battlefield 4 to the list! I got it after all the frustration subsided and it was a fairly functional game. But yes, EA is notorious for pushing games out the door far too early just to make a quick cash grab. It's a trend that has been going on for too long, and I'm amazed they've been able to get away with it!
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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 7:02 am

Yup', totally agree with you, I'm still perplexed to how they're getting away with it too.

I'm not even into Star Wars, but that battlefront game looks amazing. They better not fuck it up.

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hectymcc



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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 7:08 am

Yes! The in-engine footage that they released in April looked very cool. I did read some stuff about the game though that makes me a little annoyed. Stuff like: there are NO space battles, no clone wars, only 8-12 maps, and we still don't know what actual gameplay is like. I don't know if you played the other Battlefront games, but I remember wanting a Playstation 2 just so I could play Battlefront 2! I actually recently bought it on Steam so I could mod it and play the game some more.
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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 9:27 am

There's no space battles in Battlefront? But remember it's EA who's publishing so it was most likely be paid dlc.

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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 9:31 am

And don't forget AC:unity. That was an incredibly buggy mess.

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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 11:05 am

@BKR1888

Yeah there are none, they still have fighter battles though. Still a huge setback for the game though. I shudder at the thought of how much paid DLC the new Battlefront game will have. Ugh it's very disappointing. But I never purchased AC:Unity Smile thankfully word of mouth traveled to me before I could, I've heard that it is pretty awful though. What a shame too
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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 11:10 am

@Tesvixen wrote:
I wouldn't expect it before Fall 2016 personally.  I'd be stunned if it was sooner than that.

Unfortunately, I agree.

Another "leak"...While working security at a club, this was early 2014, I was talking to a drunk patron who started babbling about working on the new Fallout game. He said he was having a blast modelling the buildings of Philadelphia. The only reason I gave his drunken babble any thought was the fact that I didn't know this guy and I never mentioned anything about Fallout or any video game, he just started bragging about his work.

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PostSubject: Re: Fallout 4 Theories   Wed May 27, 2015 11:34 am

That's interesting, though I'd rather see it set in Boston than Philadelphia, the institute is something that I really would like to know more about.

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