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 Project Recrudescence 2 - Zombie model suggestions

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Dead Sirious



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Join date : 2014-05-20

PostSubject: Project Recrudescence 2 - Zombie model suggestions   Sat May 31, 2014 2:54 am

I have done scripts for over 30 types of zombies, but I don't know what models to choose for them. I'd like to release different versions of this apocalypse mod, instead of zombies, I'd like to choose something different for kicks. (As you can see, my imagination is pretty dead at the moment.)

I'm thinking about using the cannibals' from The Forest, but I want to know what you guys would like to see.

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Last edited by Dead Sirious on Sat May 31, 2014 2:55 am; edited 1 time in total (Reason for editing : Felt uncomfortable with a sentence's structure.)
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maybenexttime

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Join date : 2014-02-23
Age : 26
Location : Philadelphia, PA

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PostSubject: Re: Project Recrudescence 2 - Zombie model suggestions   Sun Jun 01, 2014 7:10 am

You want you want suggestions on horribly mutated human beings?

Hmm...

I'm sure you looked through RE, and other prominent zombie games...

I like the infested colonist a lot from Starcraft 2...

But keep us updated I'd love to see where this project is going...

I'd even ask you to take a step further and design a worldspace just for this :p

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Pancoar

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Age : 26
Location : Florida

PostSubject: Re: Project Recrudescence 2 - Zombie model suggestions   Sun Jun 01, 2014 7:53 am

Hmm... Maybe blood suckers from STALKER? They aren't really zombies, but are humanoids. Would be especially cool if they could stealth (maybe like nightkin even though they still appear on the hud sadly) and attack you from behind.


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dragbody

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PostSubject: Re: Project Recrudescence 2 - Zombie model suggestions   Sun Jun 01, 2014 8:02 am

Do you have any WIP examples? I've got several models that could be used for zombie-types as well as more I could rig.
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