Stay Connected |
GUNetwork
|
Latest topics | » Howdy from grandmastoes by Apoc Tue Apr 16, 2024 10:06 pm
» armor slot changing in creation kit by Meno Tue Apr 16, 2024 12:22 pm
» The Fallout TV show destroyed NV. I'm done with Todd. by gavin gold Tue Apr 16, 2024 12:22 pm
» {Multi Choice POLL} Fallout 3 or Fallout NV music? by HardComma Wed Apr 10, 2024 11:42 pm
» Hello from nexus by noacctname1 Wed Apr 10, 2024 5:54 am
» Who Would Win: Ulysses or Joshua Graham? by BellToadTall Wed Apr 03, 2024 8:06 pm
» The Next fallout by BellToadTall Wed Apr 03, 2024 8:01 pm
» Your favorite mods for F:NV by BellToadTall Wed Apr 03, 2024 7:55 pm
» Whats the Number 1 mod you really want? (NV) by CosmoMods Tue Apr 02, 2024 12:52 am
» Unpopular Opinion: Too many mods ruin the game by Evmeister Sun Mar 31, 2024 3:11 pm
» Guns you want in Fallout by Lupinboi Wed Mar 27, 2024 12:21 am
» black doors in sierra madre bug by Wɪmzɪkl Wed Mar 20, 2024 1:27 pm
» Any Titanfall mods out their that have the female sniper armor? by john96 Wed Mar 20, 2024 8:14 am
» Modder looking for gun mods by Bset Sun Mar 17, 2024 11:33 am
» schorched enclave officer by Smash96 Sun Mar 17, 2024 10:13 am
» Sup everyone (link funny shorts here) by DHB00P Thu Mar 14, 2024 7:29 am
» Late Introduction by Battleclad Sat Mar 02, 2024 9:29 pm
» Greetings! by Primus_Daibhidh Thu Feb 29, 2024 2:01 pm
» Fallout New Vegas Stuttering And LOD Problems by gamerdude7892 Thu Feb 29, 2024 12:48 am
» hello, here for porting tips and tricks to fnv by uxof Mon Feb 26, 2024 9:50 am
|
April 2024 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | | | | | | Calendar |
|
April 2024 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | | | | | | Calendar |
|
| Is there a way to package A.D.A.M. plugins? | Is there a way to package A.D.A.M. plugins? | |
| Author | Message |
---|
DutchOperative
Posts : 14 Join date : 2015-04-20 Location : Knoxville, Tennessee
| Subject: Is there a way to package A.D.A.M. plugins? Fri Apr 24, 2015 12:15 am | |
| I have pretty much reached my mod limit and am having to cut back to reduce performance issues. Does any one know of a way to package ADAM so it isn't 8 separate plugins? I know that some of the plugins overwrite each other so I kind of doubt it is possible but I thought I'd ask if anyone knew of a way. Anyway thanks in advance. |
| | | Guest Guest
| Subject: Re: Is there a way to package A.D.A.M. plugins? Fri Apr 24, 2015 1:31 am | |
| I used FNVPlugin to merge all the ADAM esp files I used into one file. Working as intended, no glitches. |
| | | Anchev
Posts : 248 Join date : 2015-03-20 Location : Brazil
Character sheet Name: Anchev Faction: Enclave Level:
| Subject: Re: Is there a way to package A.D.A.M. plugins? Fri Apr 24, 2015 1:43 am | |
| - raze4573 wrote:
- I used FNVPlugin to merge all the ADAM esp files I used into one file.
Working as intended, no glitches. This works, but i use project nevada, adams have a compatibility patch, but when i try to merge adams plugins + cp, the merged plugin requires others plugins like main and hh. |
| | | Coyoteyeah
Posts : 374 Join date : 2015-04-04
| Subject: Re: Is there a way to package A.D.A.M. plugins? Fri Apr 24, 2015 1:53 am | |
| - raze4573 wrote:
- I used FNVPlugin to merge all the ADAM esp files I used into one file.
Working as intended, no glitches. I can confirm what this man says. I have done the same and it's smooth. -EDIT- - Anchev wrote:
This works, but i use project nevada, adams have a compatibility patch, but when i try to merge adams plugins + cp, the merged plugin requires others plugins like main and hh. If you have esp's that require other esp's, you can still merge them fine. As long as they are in the right load order before you merge them. It usually works anyway. |
| | | DutchOperative
Posts : 14 Join date : 2015-04-20 Location : Knoxville, Tennessee
| Subject: Re: Is there a way to package A.D.A.M. plugins? Fri Apr 24, 2015 7:28 pm | |
| I am having a terrible time getting the FNVPlugin tool to work.....I cannot seem to get it to launch despite following the "readme" steps..... |
| | | TheHermit
Posts : 1660 Join date : 2014-05-22 Age : 39
Character sheet Name: Faction: Level: 33
| Subject: Re: Is there a way to package A.D.A.M. plugins? Fri Apr 24, 2015 7:43 pm | |
| I used an 'All-In-One' version found on EssArrBee's S.T.E.P. New Vegas page: http://wiki.step-project.com/User:EssArrBee/FalloutNewVegas It's not a single plugin, but one named 'ADAM Complete.esp' and another named 'ADAM Complete - Project Nevada Patch.esp'. If you find it difficult to locate the ADAM section then I'll paste what is written here: - ADAM @ EssArrBee:
ADAM - A Definitive Armor Mod
- Author: VT08
- Version: v4.1
- Installation: The original versions have ridiculous package structure that makes installation difficult. The linked version is exactly the same as AI99's updated version with a FOMOD installer.
- Code:
-
Select the "Complete Version", "No" to the NCR Trooper module, and "Yes" to the Project Nevada Patch. LOOT does not sort the ADAM Complete.esp plugins properly, follow these instructions: - Code:
-
Run LOOT through MO executable dropdown. Select [Edit Metadata]. Find "ADAM Complete.esp" in the left pane and click the ''Load After'' tab. Click [Add Plugin] and enter "RaestlozFactionArmorEnhancement.esp" into the ''Filename'' textbox. Click [Add Plugin] and enter "TrooperOverhaul-Dragbody.esp" into the ''Filename'' textbox. Click [Save Changes]. Original mod page is here. Shout out to MadOak for testing the new version.
_________________ - MY MODS & MODS I'VE CONTRIBUTED TO:
FALLOUT: NEW VEGAS: Alternative Fonts for DarnUI Bad Mothafucka LE Brave New World Cobalt ENB & Rust ENB FO4 Power Armors for FNV & TTW Magazines of Unparalleled Aesthetic Quality Mors Immatura - Homage to a Fallen Ranger New Vegas Bounties LE New Vegas Killer LE Ride of the ValkEd-E Slightly Less Annoying Cazador Poison Sound and Audio Fix
|
| | | DutchOperative
Posts : 14 Join date : 2015-04-20 Location : Knoxville, Tennessee
| Subject: Re: Is there a way to package A.D.A.M. plugins? Sat Apr 25, 2015 5:21 am | |
| Thanks OrmrSnaethorsen, I'll check that out. Sounds like a good alternative to packaging them altogether myself. |
| | | TheHermit
Posts : 1660 Join date : 2014-05-22 Age : 39
Character sheet Name: Faction: Level: 33
| Subject: Re: Is there a way to package A.D.A.M. plugins? Sat Apr 25, 2015 8:10 am | |
| Yeah, man. It's what I use and it works perfectly fine. A small note: If you notice any missing parts on any of the armors, it'll be a mod conflict. Having ADAM placed as the last armor altering mod fixed that for me. _________________ - MY MODS & MODS I'VE CONTRIBUTED TO:
FALLOUT: NEW VEGAS: Alternative Fonts for DarnUI Bad Mothafucka LE Brave New World Cobalt ENB & Rust ENB FO4 Power Armors for FNV & TTW Magazines of Unparalleled Aesthetic Quality Mors Immatura - Homage to a Fallen Ranger New Vegas Bounties LE New Vegas Killer LE Ride of the ValkEd-E Slightly Less Annoying Cazador Poison Sound and Audio Fix
|
| | | Sponsored content
| Subject: Re: Is there a way to package A.D.A.M. plugins? | |
| |
| | | | Is there a way to package A.D.A.M. plugins? | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |