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 Hi there GUN! Excited Former VGU Network Member

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sgtpepper911



Posts : 3
Join date : 2015-04-18
Age : 20
Location : Southern California

PostSubject: Hi there GUN! Excited Former VGU Network Member    Sat Apr 18, 2015 3:00 pm

Hey there all! My name is David Nguyen and I recently started to get back into Fallout New Vegas modding. With college, two jobs, and a relationship, I have not had the time to support the modding community at large (be it the Nexus or forums such as VGUN).

To be frank, when I heard that VGUN was closing, coupled with what I thought was the stagnation of Fallout NV modding at the time, I became discouraged and moved onto video games such as Dark Souls (where I became even more discouraged).

Suffice it to say, I came back because of AlChestBreach's constant exposure of new mods and I am amazed at how much this community has grown. I recently donated to the Nexus forums and even though I can't do this here, I hope to encourage those modders staying late up at night that their work is the reason why games such as FalloutNV have stated interesting for me for five years.

Other than that, I am a southern California boy who enjoys airsofting, powerlifting, and long walks on the beach! Thanks for welcoming me in advance and see you guys out in the forum!
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PostSubject: Re: Hi there GUN! Excited Former VGU Network Member    Sat Apr 18, 2015 3:06 pm

Welcome to the reborn of the old VGU mate glad to have you with us , here we have the best moders
in different specialties , i'm curious what kind of mod you can make ?

Welcome man hope you enjoy your stay here with us
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sgtpepper911



Posts : 3
Join date : 2015-04-18
Age : 20
Location : Southern California

PostSubject: Re: Hi there GUN! Excited Former VGU Network Member    Sat Apr 18, 2015 3:21 pm

Well I can delete an item reference from various NPCs' inventories and call it a mod! In all seriousness, I am completely FNVEdit illiterate and earned a C in my last programming class as an Economics major, so i'm sorry if I cannot contribute to the modding community that way. The best I can do is offer my opinions on mod ideas and be a sort of cheerleader for some of the smaller modders here.

Perhaps I can read up on FNVEdit over the summer and offer input for the mechanics of a mod, but when it gets down to it, even load orders intimidate me (thank god for BOSS).
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gav07Gaming



Posts : 1021
Join date : 2014-12-27
Location : Kentucky

PostSubject: Re: Hi there GUN! Excited Former VGU Network Member    Sat Apr 18, 2015 3:45 pm

@sgtpepper911 wrote:
Well I can delete an item reference from various NPCs' inventories and call it a mod! In all seriousness, I am completely FNVEdit illiterate and earned a C in my last programming class as an Economics major, so i'm sorry if I cannot contribute to the modding community that way. The best I can do is offer my opinions on mod ideas and be a sort of cheerleader for some of the smaller modders here.

Perhaps I can read up on FNVEdit over the summer and offer input for the mechanics of a mod, but when it gets down to it, even load orders intimidate me (thank god for BOSS).

Hey, that's okay! A few months ago I didn't know anything GECK/FNVEDIT. While I still don't know FNVedit, I now know Geck! But welcome to the GUN Sargent!
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PostSubject: Re: Hi there GUN! Excited Former VGU Network Member    Today at 2:21 am

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