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 Problem with Shrapnel the deffinitive weaponry pack

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Jac0b



Posts : 98
Join date : 2015-01-05
Age : 16
Location : Świecie ,Poland

PostSubject: Problem with Shrapnel the deffinitive weaponry pack   Sun Feb 22, 2015 6:16 pm

A little problem is that a LOT (but not all) weapons are not showing ammo counter (that means infinite ammo) and are untextured . I hope someone will be able to help me adn I hope that this topic won't get deleted Smile
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legendarybunny



Posts : 99
Join date : 2015-02-08
Age : 16
Location : Redmond

PostSubject: Re: Problem with Shrapnel the deffinitive weaponry pack   Sun Feb 22, 2015 6:47 pm

Do you have ArchiveInvalidation invalidated? That should fix the textures. If so, enable it then re-enable it. For the ammo, I can't really help you, but you could try to use FNVedit.

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PostSubject: Re: Problem with Shrapnel the deffinitive weaponry pack   Sun Feb 22, 2015 8:26 pm

Install this mod with FOMM : http://www.nexusmods.com/fallout3/mods/640/? (work with Fallout NV )
Togle ArchiveInvalidation invalidated you can do this with FOMM
Cheak your esp file

Or go to Documents>My Games>Fallout>Fallout.ini and find bInvalidateOlderFiles and set to 1
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PostSubject: Re: Problem with Shrapnel the deffinitive weaponry pack   Today at 11:14 pm

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Problem with Shrapnel the deffinitive weaponry pack

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