Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
Reforged machine space vault upgrades ghoul body riot hunk Gear Superpele wolfenstein FCOM mandalorian commonwealth dead money daryl boom Call Mask marvel NPCs khan Ryse boomers
Latest topics
» Your favorite mods for F:NV
FCO and Redesigned 3 texture bugs Emptyby ZedraxStereo Yesterday at 10:44 pm

» Whats the Number 1 mod you really want? (NV)
FCO and Redesigned 3 texture bugs Emptyby john96 Yesterday at 1:53 am

» Unpopular Opinion: Too many mods ruin the game
FCO and Redesigned 3 texture bugs Emptyby Lupinboi Tue Mar 26, 2024 8:43 pm

» Who Would Win: Ulysses or Joshua Graham?
FCO and Redesigned 3 texture bugs Emptyby Lupinboi Tue Mar 26, 2024 8:26 pm

» Guns you want in Fallout
FCO and Redesigned 3 texture bugs Emptyby Lupinboi Tue Mar 26, 2024 8:21 pm

» black doors in sierra madre bug
FCO and Redesigned 3 texture bugs Emptyby Wɪmzɪkl Wed Mar 20, 2024 9:27 am

» Any Titanfall mods out their that have the female sniper armor?
FCO and Redesigned 3 texture bugs Emptyby john96 Wed Mar 20, 2024 4:14 am

» Modder looking for gun mods
FCO and Redesigned 3 texture bugs Emptyby Bset Sun Mar 17, 2024 7:33 am

» schorched enclave officer
FCO and Redesigned 3 texture bugs Emptyby Smash96 Sun Mar 17, 2024 6:13 am

» Sup everyone (link funny shorts here)
FCO and Redesigned 3 texture bugs Emptyby DHB00P Thu Mar 14, 2024 3:29 am

» Late Introduction
FCO and Redesigned 3 texture bugs Emptyby Battleclad Sat Mar 02, 2024 4:29 pm

» Greetings!
FCO and Redesigned 3 texture bugs Emptyby Primus_Daibhidh Thu Feb 29, 2024 9:01 am

» Fallout New Vegas Stuttering And LOD Problems
FCO and Redesigned 3 texture bugs Emptyby gamerdude7892 Wed Feb 28, 2024 7:48 pm

» hello, here for porting tips and tricks to fnv
FCO and Redesigned 3 texture bugs Emptyby uxof Mon Feb 26, 2024 4:50 am

» (Fo4) fo76 Steel Dawn Weapons and Armor ports
FCO and Redesigned 3 texture bugs Emptyby DireTheRed Fri Feb 23, 2024 5:52 am

» So I tried my hand at modding...
FCO and Redesigned 3 texture bugs Emptyby Bset Thu Feb 22, 2024 4:01 pm

» hi i'm new person
FCO and Redesigned 3 texture bugs Emptyby Jackfishproductions Sun Feb 18, 2024 9:00 pm

» What Fallout 4 Armor Mod is This?
FCO and Redesigned 3 texture bugs Emptyby Skroge Sun Feb 18, 2024 11:15 am

» [FNV] Weird facial problem when using Dragbody overhaul
FCO and Redesigned 3 texture bugs Emptyby CommunistDragon Sun Feb 18, 2024 10:18 am

» [FNV] Some help with placing npcs in wasteland pls
FCO and Redesigned 3 texture bugs Emptyby TimvorixosGR Sat Feb 17, 2024 5:37 pm

March 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
25262728293031
CalendarCalendar
_
March 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
25262728293031
CalendarCalendar

Share
 

 FCO and Redesigned 3 texture bugs

View previous topic View next topic Go down 
AuthorMessage
beretta

beretta

Posts : 26
Join date : 2015-01-24
Age : 32

FCO and Redesigned 3 texture bugs Empty
PostSubject: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptySun Jan 25, 2015 12:56 am

Hi,

I've noticed when using the above mods that any armor that shows the torso texture seems to be bugged, the torso texture is stretched and low quality and certain eye textures seem to be distorted. I use the vanilla bodies.

Thanks.
Back to top Go down
maybenexttime

maybenexttime

Posts : 2775
Join date : 2014-02-23
Age : 33
Location : Philadelphia, PA

Character sheet
Name: Nova
Faction: Brotherhood of Steel
Level: 70

FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptySun Jan 25, 2015 1:19 am

Did you archive invalidate?

_________________
FCO and Redesigned 3 texture bugs Sloth10
Check out my latest Youtube Video:
Back to top Go down
https://www.youtube.com/channel/UCxYtkZcLsMZbIKBe6Z35liA
TinyWaterbear

TinyWaterbear

Posts : 40
Join date : 2014-11-21

FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptySun Jan 25, 2015 1:25 am

I'm in the middle of reinstalling FNV, but I don't recall FCO modifying any body textures. Off the top of my head, NVR3 modifies raiders' bodies - who are you seeing the body texture problems with? Make sure that you've used archive invalidation, either manually or through FOMM/MO. Also, you mentioned that you're using vanilla bodies - all of your armors are vanilla too?

FCO has a fix for child eye texture issues - what kinds of errors are you seeing?

_________________
Extremely extreme extremophile.
Back to top Go down
Reactorcore

Reactorcore

Posts : 177
Join date : 2014-06-13
Age : 29
Location : USA

FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptySun Jan 25, 2015 1:48 am

Toggle ArchiveInvalidation in your mod manager. If that doesn't work refer to this topic.

_________________
FCO and Redesigned 3 texture bugs T6M5JpO
Back to top Go down
beretta

beretta

Posts : 26
Join date : 2015-01-24
Age : 32

FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptySun Jan 25, 2015 2:50 pm

Thanks for the replies.

I noticed the body error on the powder gangers and the legion guy that you meet at Nipton. The eye texture looks "melted" and not straight.

I tried archive invalidated through NMM, on and off a few times.

I tried what you suggested Reactorcore, but both inis are already like that.
Back to top Go down
Delineator

Delineator

Posts : 207
Join date : 2014-10-22
Age : 28

Character sheet
Name: Character
Faction:
Level:

FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptySun Jan 25, 2015 6:01 pm

beretta wrote:
The eye texture looks "melted" and not straight.

By this, do you mean that each eyeball has two pupils per eyeball, or the character isn't looking straight?

If so, I've had this issue before. I had to fix it on my own, though. The author is releasing the fix in the next update.

_________________
FCO and Redesigned 3 texture bugs Delineator_sigsFCO and Redesigned 3 texture bugs X4MDpp1
Back to top Go down
beretta

beretta

Posts : 26
Join date : 2015-01-24
Age : 32

FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptySun Jan 25, 2015 6:59 pm

Kinda like two pupils  (not on all eyes, mostly ghouls and powderganger bloodshot eyes.), and not looking straight ahead. Glad to hear a fix is on the way.

Would posting my load order help at all?
Back to top Go down
Soju

Soju

Posts : 2266
Join date : 2014-10-19
Location : USA

Character sheet
Name: ----------------------
Faction: ---------------------
Level: ----------------------

FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptySun Jan 25, 2015 7:10 pm

The armor mods you use probably use a different body mod.

And about the eye not looking straight, if you have FCO - Eyes, uninstall it and wait for a patch that fixes it, that fixed it for me.

_________________
FCO and Redesigned 3 texture bugs 2YrU5cC
Back to top Go down
beretta

beretta

Posts : 26
Join date : 2015-01-24
Age : 32

FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptySun Jan 25, 2015 7:34 pm

I use

Wasteland clothing Hires retexture
Hall Of Equipment
Caesars New Regime - Legion Overhaul
NCR Trooper Overhaul_beta

Willows eyes.
FCO and Redesigned 3 texture bugs 2qvfi3m
Someone on the Nexus posted this in regards to Redesigned 3 and FCO

Quote :
1. Install FCO
2. Disable FCO's plugins (ESMs & ESPs) leaving only FCO's meshs and textures active
3. Install NVR3, which uses some FCO resources
4. ???
5. Profit

Is that accurate?
Back to top Go down
Delineator

Delineator

Posts : 207
Join date : 2014-10-22
Age : 28

Character sheet
Name: Character
Faction:
Level:

FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptySun Jan 25, 2015 8:08 pm

Actually, to quote myself from the Nexus:

Delineator wrote:
I believe I found the cause of the "multiple eyes" bug.

It's caused by the original NPC using an eye texture where there is only one eye, but is being modified to try and use a texture with two eyes. I found out that the FCO Willow plugin calls for a texture containing both eyes, but the original Willow only uses the "single eye" texture. I had to do a bunch of edits to both the FCO Master and the two FCO Willow plugins to get her to not have demon eyes anymore. The only other head mod I'm using is nuska's "Women of the Wastes", but Willow isn't modified by that, so it wasn't an issue.

I ended up having to split the "EyeBlue2" texture in half, and then adding a separate EYE entry into the FCO Master (to make working with both FCO Willow plugins easier). I then changed the eye texture used by Willow's NPC entry in the two FCO plugins to the new texture. Willow is no longer a demon.

I fixed other NPCs by changing load order, but that ended up screwing with Willow's eyes. If I changed it to fix Willow's eyes, then it screwed up eyes for both my character and all NPCs. None of the mods in your list are going to cause eye isssues unless they modify eye textures. You don't have FNVR in your load order, but there is a chance that the assets used by FNVR would cause issues with FCO. That person's suggestion might work, but I can't make any guarantees that it will.

Drumber also posted this about a week ago:
Quote :
Unfortunately I'm not sure if 3.0 will ever see the light of day, I just can't get the GECK to run properly for me without crashing constantly.

Not sure when the next update will come out.

_________________
FCO and Redesigned 3 texture bugs Delineator_sigsFCO and Redesigned 3 texture bugs X4MDpp1


Last edited by Delineator on Sun Jan 25, 2015 8:14 pm; edited 1 time in total
Back to top Go down
beretta

beretta

Posts : 26
Join date : 2015-01-24
Age : 32

FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptySun Jan 25, 2015 8:13 pm

Should i remove the files that edit eyes? would it default to vanilla eye textures/meshes?

Edit: tried it, and fried it. I've reapplied the eyes. Not sure what else to try on my end.
Back to top Go down
Delineator

Delineator

Posts : 207
Join date : 2014-10-22
Age : 28

Character sheet
Name: Character
Faction:
Level:

FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptySun Jan 25, 2015 8:24 pm

I don't have access to my game files at the moment. If you think that messing with the plugin files is too much of a hassle, then the only thing I can recommend is disabling the mod, because that is what is calling for the wrong textures. Deleting the textures without disabling the mod would just make eyes turn purple.

Disabling the mod should return the eyes to what they were before the mod was applied, but you might have to go back a few saves.

Also note that both FNVR and FCO make a lot of the same kinds of changes to NPCs, so using both is a bit redundant as far as modifying NPCs go. I'm not entirely sure what commonalities they have beyond that, but I did eventually just drop FNVR in favor of FCO.

_________________
FCO and Redesigned 3 texture bugs Delineator_sigsFCO and Redesigned 3 texture bugs X4MDpp1
Back to top Go down
beretta

beretta

Posts : 26
Join date : 2015-01-24
Age : 32

FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptySun Jan 25, 2015 9:50 pm

I reinstalled only the FCO eye meshes and textures. It appears to have fixed the eyes for the most part.
Back to top Go down
Delineator

Delineator

Posts : 207
Join date : 2014-10-22
Age : 28

Character sheet
Name: Character
Faction:
Level:

FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptySun Jan 25, 2015 10:07 pm

Good to hear that worked for you. As for the body texture issues, I'm not entirely sure. I have the same issue on certain outfits, but I was never really bothered by it because it never showed itself except under clothing, where I would have to actually look for it to find it.

_________________
FCO and Redesigned 3 texture bugs Delineator_sigsFCO and Redesigned 3 texture bugs X4MDpp1
Back to top Go down
beretta

beretta

Posts : 26
Join date : 2015-01-24
Age : 32

FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs EmptyMon Jan 26, 2015 12:18 am

Yeah,  I can live with it since its a rare occurrence.

Thanks for the help with both issues.
Back to top Go down
Sponsored content




FCO and Redesigned 3 texture bugs Empty
PostSubject: Re: FCO and Redesigned 3 texture bugs   FCO and Redesigned 3 texture bugs Empty

Back to top Go down
 

FCO and Redesigned 3 texture bugs

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» NMC texture bugs
» Solid Project bugs
» New Vegas Redesigned 3
» New Vegas Redesigned 2 or 3?
» [FNV] Help needed with Drags facial bugs

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-