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 Titanfall Fans

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Darkshadowmark



Posts : 92
Join date : 2014-02-23
Age : 23
Location : Walking the line of Sanity and Insanity with Miss. Liddell.

PostSubject: Re: Titanfall Fans   Mon May 12, 2014 12:04 am

Aww man! It's for FNV! I really should reinstall FNV!

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Mat



Posts : 152
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PostSubject: Re: Titanfall Fans   Mon May 12, 2014 6:39 am

@maybenexttime
Yeah a HUD would be great.

@hopper31
Sad to hear that ermeso has gone Sad But hey you never know, he may come back once fallout 4 is released  Very Happy
Oh i saw phoenix88188 on nexus posted a possible fix for the crashing issues, did it work?
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hopper31



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PostSubject: Re: Titanfall Fans   Mon May 12, 2014 6:54 am

I've removed both the Titan companion marker and the indoor prevention and I haven't had a crash. That doesn't really mean much though, as I thought I fixed before release. So it may not be fixed yet and I might just be getting lucky, like I was before release.
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Mat



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PostSubject: Re: Titanfall Fans   Mon May 12, 2014 9:17 am

@hopper31 wrote:
I've removed both the Titan companion marker and the indoor prevention and I haven't had a crash. That doesn't really mean much though, as I thought I fixed before release. So it may not be fixed yet and I might just be getting lucky, like I was before release.

If you want I could test it for crashes?  Smile
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Visious



Posts : 140
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Age : 30

PostSubject: Re: Titanfall Fans   Mon May 12, 2014 10:34 am

Thanks for the invite, people. Cant wait to see the result here.

Dont have much time, when I`ll be able to download the mod, I`ll try to add the HuD for it, have some experience in xml.

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Mat



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PostSubject: Re: Titanfall Fans   Thu May 15, 2014 6:47 pm

@hopper31

Hey man, is there any way you could make the titan camera like this:
Spoiler:
 
Or
Spoiler:
 

Would just love to be able to see drags new titan models in full when driving them Very Happy
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Visious



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PostSubject: Re: Titanfall Fans   Fri May 16, 2014 2:47 am

Ah, mindblowing screenies, DO WANT Very Happy

How many Titans were converted already? Daym, I really want to try this out Very Happy

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hopper31



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PostSubject: Re: Titanfall Fans   Fri May 16, 2014 3:51 am

@Mat I could make the camera over the shoulder view if you want. Currently 3rd person view is locked in the same space as the first person view, but just a bit higher up. I'll need to fix aiming before I could add that in though.
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SixShooter



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Location : Limerick, Ireland

PostSubject: Re: Titanfall Fans   Fri May 16, 2014 5:58 am

So I was wondering, can we only expect titans from titanfall in this mod?..Or will there be others, like the GoW3 Silverback, or the ATLAS from Mass Effect 3,

Loving what we have so far, just curious TongueTril

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hopper31



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PostSubject: Re: Titanfall Fans   Fri May 16, 2014 6:10 am

I believe Drag has some other things in mind. Not entirely positive about that though.
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Visious



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PostSubject: Re: Titanfall Fans   Fri May 16, 2014 6:14 am

Can in be Mechs from Mechwarrior series?

I dont think THAT will fit in Very Happy I mean they are daym huge, Titanfall mechs are fitting nicely into the FNV world and lore.

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Mat



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PostSubject: Re: Titanfall Fans   Fri May 16, 2014 6:15 am

@hopper31 wrote:
@Mat I could make the camera over the shoulder view if you want. Currently 3rd person view is locked in the same space as the first person view, but just a bit higher up. I'll need to fix aiming before I could add that in though.  

An over the shoulder view would be awesome!

@SixShooter
I think any titan that's added has to be able to use the super mutant animations, i think scratch
I personally would love if these types of mechs could be added:
Spoiler:
 
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hopper31



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PostSubject: Re: Titanfall Fans   Fri May 16, 2014 6:44 am

As long as they had an animation set I could use them. For example I could make it call down R.O.U.S. right now if I wanted too. TongueTril
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Visious



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PostSubject: Re: Titanfall Fans   Fri May 16, 2014 7:06 am

Btw,

Hopper, can you\will you make a separate version without a perk, but with an item (Titan controller), found somewhere in the wastes, instead of added to inventory? Or just skip the perk part, just to add an item on plugin load?


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hopper31



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PostSubject: Re: Titanfall Fans   Fri May 16, 2014 8:07 am

I'll make two versions I guess. One where it's placed somewhere hard to get, and a cheat version that adds one on load.
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DVAted



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PostSubject: Re: Titanfall Fans   Fri May 16, 2014 8:16 am

@hopper31 wrote:
I'll make two versions I guess. One where it's placed somewhere hard to get, and a cheat version that adds one on load.
that's cool Very Happy
thanks for all your efforts, hopper!
a good place to place it is in the Boomer's Hangar
or in the GunRunner's HQ

keep up the good work

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Visious



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PostSubject: Re: Titanfall Fans   Fri May 16, 2014 8:40 am

@DVAted wrote:
@hopper31 wrote:
I'll make two versions I guess. One where it's placed somewhere hard to get, and a cheat version that adds one on load.
that's cool Very Happy
thanks for all your efforts, hopper!
a good place to place it is in the Boomer's Hangar
or in the GunRunner's HQ

keep up the good work

Boomers Hangar sounds really logical. And there is a vast space to try out Titan.

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Dead Sirious



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PostSubject: Re: Titanfall Fans   Thu May 22, 2014 1:25 am

Looks more than incredible from the shots and videos i've seen!
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BoomBewm



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PostSubject: Re: Titanfall Fans   Thu May 22, 2014 1:53 am

This is going to be a baddas mod now if you put the armors and the enemy armors from the game you got yourself a machinima.

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Mat



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PostSubject: Re: Titanfall Fans   Thu May 22, 2014 8:50 am

Right, i had a go at editing the script. I managed to move the camera position to an over shoulder view but now when i turn around the titan goes out of view.
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PostSubject: Re: Titanfall Fans   Today at 3:39 am

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