Gaming Underground Network

Come for the Mods, Stay for the Community!
 
HomeCalendarFAQMemberlistUsergroupsRegisterLog in
Info Panel
________________

Profile Image Guidelines
December 2016
MonTueWedThuFriSatSun
   1234
567891011
12131415161718
19202122232425
262728293031 
CalendarCalendar

Share | 
 

 What are good and balanced S.P.E.C.I.A.L stats for starting?

View previous topic View next topic Go down 
Go to page : Previous  1, 2
AuthorMessage
gyrobot



Posts : 12
Join date : 2014-02-25

PostSubject: Re: What are good and balanced S.P.E.C.I.A.L stats for starting?   Wed Jun 04, 2014 3:38 pm

Generally I focus on maxing out one stat on special. The Special Stat is only really vital for natural abilities. It doesn't do much for skills and can be rather costly just for 5 more points.
Back to top Go down
View user profile
maybenexttime



Posts : 2770
Join date : 2014-02-24
Age : 26
Location : Philadelphia, PA

Character sheet
Name: Nova
Faction: Brotherhood of Steel
Level: 70

PostSubject: Re: What are good and balanced S.P.E.C.I.A.L stats for starting?   Thu Jun 05, 2014 2:35 am

The way I do it is start with 4 everything else and 10 for int and 10 for agility.

You don't really need any stats at the beginning, higher int gives you more skill points, higher agility gives you more vats, bullet time, and sprint.

You don't need a lot of str at the beginning because you won't have a lot of gear.

You don't need high perception as long you pay attention to your surrounds

Charisma is pretty much useless since most of the the dialogue options are speech checks

luck is okay but not really needed

endurance is okay but like i said if you are really paying attention you should be okay "most" of the time

_________________

Check out my latest Youtube Video:
 
Back to top Go down
View user profile https://www.youtube.com/channel/UCxYtkZcLsMZbIKBe6Z35liA
Solid Snake



Posts : 261
Join date : 2014-02-26
Age : 19
Location : New York

PostSubject: Re: What are good and balanced S.P.E.C.I.A.L stats for starting?   Thu Jun 05, 2014 8:25 am

For New Vegas, it's usually a good idea to have 6 or 7 points for Luck. You can pull in lots of caps from the casinos.
I like to have:
6 Strength
5 Perception
6 Endurance
6 Charisma
6 Intelligence
5 Agility
6 Luck

_________________


"Nail me to my car and I'll tell you who you are"

Spoiler:
 
Back to top Go down
View user profile
The author of this message was banned from the forum - See the message
gloomor



Posts : 221
Join date : 2014-02-24
Location : Spain

PostSubject: Re: What are good and balanced S.P.E.C.I.A.L stats for starting?   Thu Jun 05, 2014 10:47 pm

I always put 10 to intelligence and 7 to agility, then distribute the rest of the points equally.

_________________
Back to top Go down
View user profile
Mr. Crepsley



Posts : 238
Join date : 2014-12-07
Location : Sudan

PostSubject: Re: What are good and balanced S.P.E.C.I.A.L stats for starting?   Wed Dec 24, 2014 11:10 am

I put a 6 in perception, 5 in intelligence, 5 in luck, 7 in strength, 6 in endurance, and 5 in agility. It's a pretty standard score

_________________
Back to top Go down
View user profile
tonyman210



Posts : 33
Join date : 2014-11-29

PostSubject: Re: What are good and balanced S.P.E.C.I.A.L stats for starting?   Tue Jan 20, 2015 6:15 am

It is really up to your play style. For melee players go Strength and Endurance. For ranged players go Perception and Agility.
Back to top Go down
View user profile
maybenexttime



Posts : 2770
Join date : 2014-02-24
Age : 26
Location : Philadelphia, PA

Character sheet
Name: Nova
Faction: Brotherhood of Steel
Level: 70

PostSubject: Re: What are good and balanced S.P.E.C.I.A.L stats for starting?   Tue Jan 20, 2015 6:42 am

Actually if you are using TTW or FO3 put everything under 4 except like intelligence. Make sure nothing hits 10 because with one of the most OP perks in the game, you can raise all SPECIAL attributes instantly to 9 if they are under 4. With the bobbleheads you can get all of them 10.

_________________

Check out my latest Youtube Video:
 
Back to top Go down
View user profile https://www.youtube.com/channel/UCxYtkZcLsMZbIKBe6Z35liA
ShiftyDragon



Posts : 122
Join date : 2015-01-14
Age : 20
Location : USA

PostSubject: Re: What are good and balanced S.P.E.C.I.A.L stats for starting?   Tue Jan 20, 2015 11:24 am

S 7
P 2
E 5
C 5
I 8
A 5
L 8

My standard setup for non hardcore mode.

_________________
Back to top Go down
View user profile
alonewolf003



Posts : 2169
Join date : 2014-10-19
Location : USA

PostSubject: Re: What are good and balanced S.P.E.C.I.A.L stats for starting?   Tue Jan 20, 2015 11:52 am

If you put all of it to intelligence, you can get more skill points each time you level up to have a head start but it's unchangeable later on so do at your own risk. closed eyes smile

_________________
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: What are good and balanced S.P.E.C.I.A.L stats for starting?   Today at 3:28 pm

Back to top Go down
 

What are good and balanced S.P.E.C.I.A.L stats for starting?

View previous topic View next topic Back to top 
Page 2 of 2Go to page : Previous  1, 2

 Similar topics

-
» Is death essential to good story writing?
» Chemosynthesis, Thermosynthesis, and good ol' fashioned Autotroph fun.
» Parties, What makes a good one? Who to invite?...etc...
» Good Belgian Chocolate
» Goes good with Kraken

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Discussion-