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 Dissapearing bodies

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necrogaz



Posts : 62
Join date : 2014-09-28
Age : 25
Location : Mexico

PostSubject: Dissapearing bodies   Wed Oct 08, 2014 5:20 am

Im having problems with dead bodies dissapearing just randomly, im fighting eithjer fiends, cazadores, anything i fight, and when i get back to loot a corpse, hes gone, theres blood marks and even decals of the shooting, but no corpse, ive even seen a body dissapear right infront of me, they dissapear about a few secs after i kill them, i dont know if this is mod related or ini related or just supossed to happen, hope someone can help meout since ive lost lot of loot thanks to this :/.

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hitman47101



Posts : 1880
Join date : 2014-02-28
Age : 23

PostSubject: Re: Dissapearing bodies   Wed Oct 08, 2014 5:30 am

I may be wrong about this but it could be a feature of WARZONES, in a futile attempt to keep save bloat down.

Any mod that touches these gamesettings is likely responsible:

iRemoveExcessDeadComplexCount
iRemoveExcessDeadComplexTotalActorCount
iRemoveExcessDeadCount
iRemoveExcessDeadTotalActorCount

You can use FNVEdit to find out which mod is doing this.  

In my experience using WARZONES is basically like committing save suicide in the long run, I'd reconsider using it.
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necrogaz



Posts : 62
Join date : 2014-09-28
Age : 25
Location : Mexico

PostSubject: Re: Dissapearing bodies   Wed Oct 08, 2014 2:46 pm

gonna take a look at it, any idea of another good similar mod? since i really like that one :/
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veloxmortem



Posts : 65
Join date : 2014-09-26
Location : a van down by the river

PostSubject: Re: Dissapearing bodies   Wed Oct 08, 2014 11:04 pm

@necrogaz wrote:
gonna take a look at it, any idea of another good similar mod? since i really like that one :/
you could try increased wasteland spawn IWS or fallout new vegas repopulated both have plugins to increase opposing faction encounters but i dont know if they mess with said game settings
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necrogaz



Posts : 62
Join date : 2014-09-28
Age : 25
Location : Mexico

PostSubject: Re: Dissapearing bodies   Wed Oct 08, 2014 11:09 pm

@veloxmortem wrote:
@necrogaz wrote:
gonna take a look at it, any idea of another good similar mod? since i really like that one :/
you could try increased wasteland spawn IWS or fallout new vegas repopulated both have plugins to increase opposing faction encounters but i dont know if they mess with said game settings

infact, i added that md this morning, and tried out, but im starting to find a few glitches, might be completely unrelated to the mod, but it seems strange that they started as soon as i started using this mod.
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veloxmortem



Posts : 65
Join date : 2014-09-26
Location : a van down by the river

PostSubject: Re: Dissapearing bodies   Wed Oct 08, 2014 11:13 pm

most certainly could be the mod both mods are old and have their share of bugs i think the version i was running at the time i had to customize rather heavily
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tigerx87



Posts : 173
Join date : 2014-08-02
Location : The Fort

PostSubject: Re: Dissapearing bodies   Wed Oct 08, 2014 11:22 pm

are you using energy weapon when you killed them? some time EVE act up on my game and do the same. very very rarely though.
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necrogaz



Posts : 62
Join date : 2014-09-28
Age : 25
Location : Mexico

PostSubject: Re: Dissapearing bodies   Wed Oct 08, 2014 11:34 pm

@tigerx87 wrote:
are you using energy weapon when you killed them? some time EVE act up on my game and do the same. very very rarely though.

Nope, and im pretty sure because so far ive used only melee and guns, they just dissapear randomly

and about the glitches im having with IWS is that some critters qhen they spawn, theyre huge in size, mole rats almost bigger than a dog, geckos almost the size of a protetron, just really big for some reason, and another glitch was my mister handy (im using RobCo) had his eyes floating really far away from his body for some reason, and ll this happened just in the few minutes i tried the mod out.
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tigerx87



Posts : 173
Join date : 2014-08-02
Location : The Fort

PostSubject: Re: Dissapearing bodies   Thu Oct 09, 2014 12:15 am

@necrogaz wrote:
@tigerx87 wrote:
are you using energy weapon when you killed them? some time EVE act up on my game and do the same. very very rarely though.

Nope, and im pretty sure because so far ive used only melee and guns, they just dissapear randomly

and about the glitches im having with IWS is that some critters qhen they spawn, theyre huge in size, mole rats almost bigger than a dog, geckos almost the size of a protetron, just really big for some reason, and another glitch was my mister handy (im using RobCo) had his eyes floating really far away from his body for some reason, and ll this happened just in the few minutes i tried the mod out.

If you look at IWS-core.esm in fnvedit youll see that it does edit some of the robots (mister handy especially). so youll have to make sure your merge patch have that records in and set to the way you want it to.

as for the size problem i'm not sure why, as far as i can tell and i do run IWS, all of their creatures records are seperate from the regular games, so maybe something is wrong witht he models? maybe something is replacing the vanilla models?

also i've never experience disappearing body with IWS....just the regular crashes that come with taht fucking mod.
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necrogaz



Posts : 62
Join date : 2014-09-28
Age : 25
Location : Mexico

PostSubject: Re: Dissapearing bodies   Thu Oct 09, 2014 12:38 am

@tigerx87 wrote:
@necrogaz wrote:
@tigerx87 wrote:
are you using energy weapon when you killed them? some time EVE act up on my game and do the same. very very rarely though.

Nope, and im pretty sure because so far ive used only melee and guns, they just dissapear randomly

and about the glitches im having with IWS is that some critters qhen they spawn, theyre huge in size, mole rats almost bigger than a dog, geckos almost the size of a protetron, just really big for some reason, and another glitch was my mister handy (im using RobCo) had his eyes floating really far away from his body for some reason, and ll this happened just in the few minutes i tried the mod out.

If you look at IWS-core.esm in fnvedit youll see that it does edit some of the robots (mister handy especially). so youll have to make sure your merge patch have that records in and set to the way you want it to.

as for the size problem i'm not sure why, as far as i can tell and i do run IWS, all of their creatures records are seperate from the regular games, so maybe something is wrong witht he models? maybe something is replacing the vanilla models?

also i've never experience disappearing body with IWS....just the regular crashes that come with taht fucking mod.

No dissapearing bodies was with warzones, havnt played with IWS much so far, so, i dont know if the bug is gone

Also, maybe i should really check that mister handy thing out, i want to find a mod that just adds some feeling of war around the place but yeah, they are fairly old, not updated mods, so i either del with those, or just deactivate them
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ArgusMercenary



Posts : 250
Join date : 2014-02-24

PostSubject: Re: Dissapearing bodies   Thu Oct 09, 2014 8:10 am

Moved this topic to troubleshooting, it would seem to me that it belongs there. Anyway, discuss away.

As for warzones, I've not had that problem, but I use low spawns. IWS is trouble though, better to lose it.
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necrogaz



Posts : 62
Join date : 2014-09-28
Age : 25
Location : Mexico

PostSubject: Re: Dissapearing bodies   Thu Oct 09, 2014 2:00 pm

Im really confused..... people tell me warzones is trouble and to use IWS, but some others (and that is starting to include myself because of the giant critters and mister handy and couple other modifications that have nothing to do with spawn rates ) state that warzones is less buggy/glitchy and get rid of IWS.....im.....im confused O.o
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PostSubject: Re: Dissapearing bodies   Today at 2:38 pm

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