Info Panel
________________
FO MOD MASTER THREAD
TES MOD MASTER THREAD

________________


________________
_
November 2017
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
27282930   

Calendar Calendar


Mesh Question

View previous topic View next topic Go down

Mesh Question

Post by Raisthewolf on Wed Apr 09, 2014 11:20 pm

Quick question, how compatible are meshes from Fallout 3 with New Vegas and vice versa? Do the two games use the same skeleton? Are there any special fixes to apply to meshes when converting between the two games? I haven't been able to find a straight answer anywhere else so I figured I'd ask here.

_________________
I was hoping very much for a goat emoticon.
avatar
Raisthewolf

Posts : 30
Join date : 2014-04-08
Age : 20
Location : North Carolina

View user profile

Back to top Go down

Re: Mesh Question

Post by roflcopter117 on Thu Apr 10, 2014 12:01 am

I'm no modder but I do know that they should be compatible. Setting up iron sights for guns is another story but meshes in general should be fine, especially for armour as the games share many of the same models. Also, some of Fallout 3's contents exist in New Vegas' game files.

Are you looking to convert vanilla items or items from a mod?
avatar
roflcopter117

Posts : 997
Join date : 2014-02-23
Age : 20
Location : The Dominion of Canada

View user profile

Back to top Go down

Re: Mesh Question

Post by Raisthewolf on Thu Apr 10, 2014 1:07 am

Most likely a mod but I suppose it is situation dependent. I don't have any specific plans now but I like to have the option available to me. Thanks for the response, btw.

_________________
I was hoping very much for a goat emoticon.
avatar
Raisthewolf

Posts : 30
Join date : 2014-04-08
Age : 20
Location : North Carolina

View user profile

Back to top Go down

Re: Mesh Question

Post by Glewisguy on Thu Apr 10, 2014 1:35 am

Been at least a year and a half but IIRC they are compatible, even skeletons are the same (New vegas as a game was actually made in the GECK)

Ironsights for weapons use a special Node that you won't find in Fallout 3 meshes, but I believe you can copy it over from a New vegas model and adjust in NIFskope accordingly.
avatar
Glewisguy

Posts : 16
Join date : 2014-04-10
Age : 21

View user profile

Back to top Go down

Re: Mesh Question

Post by Raisthewolf on Thu Apr 10, 2014 2:16 am

Alright, that's great. I mostly just ant to ensure that whatever work I do for New Vegas I can port back to 3 (armor mesh wise at least). Thanks for the info.

_________________
I was hoping very much for a goat emoticon.
avatar
Raisthewolf

Posts : 30
Join date : 2014-04-08
Age : 20
Location : North Carolina

View user profile

Back to top Go down

Re: Mesh Question

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum