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 Help NV Mod issues

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noodles1976



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PostSubject: Re: Help NV Mod issues   Fri Sep 26, 2014 7:57 pm

Are you using any texture replacers like NMC or anything else? Try reinstalling them and see if that fixes the floor texture issues. As for the missing meshes, one of your .esps is looking for resources that are no longer in your data folder.

Let me go back over your load order and see if I can spot any mods that alter the casinos.

N~dles

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ritualclarity



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PostSubject: Re: Help NV Mod issues   Fri Sep 26, 2014 8:08 pm

Well sorry truth that I can't seem to reference the various quotes I collected.

I have used MO for Skyrim and am playing around with MO for Fallout but nothing serious. Lets cover some basics.

I believe you said you moved some things around. You didn't uninstall ( delete) and reload them did you? I don't think you did.

Now with the old profile you used .. copy that profile over to a new one and name it say version 2 at the end. Now make sure if possible you use the backup features of the "load order" left side option.. hopefully you made backups of that side. Most don't. If you did return to a previous backup which should return the left side to what it was before you messed with that side. Anyway. Now you have a safe copy of your profile that you can seriously screw around with. Now after making sure that the install side is as close if not perfect to what you had before and the load order side (right side) is properly ordered. ( to be safe run LOOT and FNVedit to be sure no major conflicts occur) Now you should have a good setup. If I understand it correctly you are still working with what was working before without any new changes so if you return to a previous save from before you screwed around with the profile you should get it to work properly. Then if that does happen move forward in the saves to the time that got screwed up. If it is also screwed up.. close the game. Unclick the mods in question or all of them ( deactivate them) and then start the game up again. Make a "hard save" manual save using the command prompt and a name. Close the game and then activate the mods again. Then try to see if you can get to the game and see if the textures are screwed up. If they are with a clean save you are boned. The game likely won't go from there and you are truly over the limit. AS the game progresses added info gets added and stresses occur. An older game save and play time adds stresses and eventually texture artifacts occur.

Now Another possibility if you did install new mods or re-install mods particularly if they are FMODs. Sometimes MO might have a time install them and choke. When this happens scripts and other "effects' occur. If possible try installing the FMOD ( that seems to be effected that is) with FOMM through MO. Create an excutiable and open FOMM and install the files. The files should appear in the overwrites and there you can package them up as a mod. This should solve any problems with FMODs.

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ritualclarity



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PostSubject: Re: Help NV Mod issues   Fri Sep 26, 2014 8:11 pm

Oh and next time Truth if you decide to edit or mess around with a game copy that profile over and then mess with the copied profile if you run into troubles you can easily go back to the original profile no harm done. If you your new profile is great. Delete the old one.

Oh and for the load order I almost forgot. Open up MO. go to the profile that you want the  load order and open that  folder up. There you will find the "load order.txt" inside that text you will see the load order. Copy and paste. Easy. If you want to show the install order check the mods list. It is ran backwards. that is the mods installed first will be on the bottom of the list. Easy copy and paste as well. useful for figuring out if a mod is improperly overwriting another one.

Edit: if any of the mods you install have BSA's go to the data tab and make sure they are clicked on. I had a problem with that awhile back and it did all sorts of mess with my game.

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tru3th



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PostSubject: Re: Help NV Mod issues   Sat Sep 27, 2014 9:28 pm

@ritualclarity wrote:
Oh and next time Truth if you decide to edit or mess around with a game copy that profile over and then mess with the copied profile if you run into troubles you can easily go back to the original profile no harm done. If you your new profile is great. Delete the old one.

Oh and for the load order I almost forgot. Open up MO. go to the profile that you want the  load order and open that  folder up. There you will find the "load order.txt" inside that text you will see the load order. Copy and paste. Easy. If you want to show the install order check the mods list. It is ran backwards. that is the mods installed first will be on the bottom of the list. Easy copy and paste as well. useful for figuring out if a mod is improperly overwriting another one.

Edit: if any of the mods you install have BSA's go to the data tab and make sure they are clicked on. I had a problem with that awhile back and it did all sorts of mess with my game.
Well after using a new profile and removing mods and what not in that I have had a perfectly smooth game, and the ultra-lux is back to normal, so I think I'm in the clear. Thanks to you and everyone else again for the help. +1 rep.
And sorry for the late response I have been a little busy lately.

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ritualclarity



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PostSubject: Re: Help NV Mod issues   Sat Sep 27, 2014 9:34 pm

No problem Truth. Glad I could help. Glad you are back up and running .. Very Happy.

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liljonesy04



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PostSubject: Re: Help NV Mod issues   Sat Sep 27, 2014 9:38 pm

@deathsand12 wrote:
@liljonesy04 wrote:
I've run in to a similar problem once. My game scripting was not running correctly due to having to many plugins. The suggested amount is 135 plugins and each mod you install usually puts at least 1 plugin into your load order so i would suggest doing what midnight1996 said and just remove the ones you dont necessarily need.

If this does not work i recommend a clean install of your game and mods it will take time but will sure fix the problem.

Hey Jones you realize you don't have to remove them to fix the problem right? I have a program that can merge two mods into one to reduce your load order and keep the mods! Very Happy I can't link yet though but I think its called FNV plugin utility. Easy to use and really helpful, find it on nexus!

really...Hey thanks i'll check it out.

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ritualclarity



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PostSubject: Re: Help NV Mod issues   Sat Sep 27, 2014 9:48 pm

Be careful liljonesy04. Merging plugins isn't as simple as it seams. It works well for simple weapon mods and armor mods. ( mods that basically just add items ) however mods with scripts require a bit more work to work properly and then I would only advise these tricks if that mod isn't accessed by other mods as the ids will likely be changed in the process and the scripts will break if other mods access them.

Doable? Yes. Simple? Can be. Problems? Yes if care isnt' given.

However so long as you have a copy or can get another one it really don't matter and it is an excellent way to start expanding your understanding of the game and how it functions. While reducing your load order to boot. Worth a serious try.

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Shadowthief



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PostSubject: Re: Help NV Mod issues   Sun Sep 28, 2014 3:29 am

Had similar problems, it could be that you reached your mod limit. (Too many mods)

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PostSubject: Re: Help NV Mod issues   Today at 8:56 pm

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