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 Intresting Ideas For Enemies in Wastelands

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ritualclarity



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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 12:46 am

Yea. I am playing Defiance and those are mean SOB. Apparently there are many types and I am still finding more and more.

on a separate note. I like your new avatar.. Very Happy

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starkiller130



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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 12:49 am

This

It would make no sense but I want to finally kill it
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ritualclarity



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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 12:57 am

I seriously hope that monster isn't part of Defiance.. Very Happy Dam that thing is one mean looking SOB.

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starkiller130



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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 1:00 am

@ritualclarity wrote:
I seriously hope that monster isn't part of Defiance.. Very Happy Dam that thing is one mean looking SOB.
No, it's the final boss for Metroid Prime. It's also the only boss I've never beaten
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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 1:05 am

Better looking zombies would be nice, or some sort of cyborg experiments or what not. Vault Tech and West Tek had some pretty disturbing experiments. I'm sure they probably experimented with cybernetics and genetics, just like they did with mutation.
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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 1:14 am

@ArgusMercenary wrote:
Better looking zombies would be nice, or some sort of cyborg experiments or what not. Vault Tech and West Tek had some pretty disturbing experiments. I'm sure they probably experimented with cybernetics and genetics, just like they did with mutation.

Ohh.. Enclave working on re-anaminated mechanically enhanced corpses. .. A cheap easy way to increase the forces. When an enclave soldier dies they can be re-deployed as a cyborg zombie.

@ Starkiller.
Thanks for the response. I have enough problems killing the enemies as it is. LOL. First MMO I have ever played.. Dam hard to adjust.

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Dead Sirious



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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 1:20 am

There's plenty of unused ideas for enemies in Fallout, you can find them from it's original creator here. Run In Paradise, Adam Adamowicz. https://www.flickr.com/photos/47857688@N08/sets/72157629320774861/page1/
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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 1:35 am

@ritualclarity wrote:

Ohh.. Enclave working on re-anaminated mechanically enhanced corpses. .. A cheap easy way to increase the forces. When an enclave soldier dies they can be re-deployed as a cyborg zombie.

Sound pretty creepy. They did have those suits in OWB that did something similar though. except it wasn't made for combat purposes.
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ritualclarity



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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 1:37 am

Yea that is another option as well. Exoskeletons ( like the suit) that continued animating the bodies even if they died.. Gross. Way to maximize your forces..

@DS.
Liked that link can look through it and see some origins to the characters and devices I see in Fallout.. Nice.

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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 1:51 am

Sent you a reply to your PM.. Wink

That character was my favorite one in ME.

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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 2:30 am

I want like a terrifyingly mysterious humanoid figure to follow you around the wasteland. Not like a companion or anything, like a ghost or something along that line. And when it finally catches up you, it kills you in an inhumane fashion. The only way to stop it is completing a certain unmarked quest leading up to an actual quest.
This idea may not appeal to most of you, but I like the feeling of being watched and followed. In a video game. Not in real life. That's creepy.

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Chaosyn



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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 2:34 am

We NEED (Ok, I need) the Wastewolf from those concepts....but as a Companion (I know I'd make myself one)....I kinda want the bugs from Starship Troopers...I'm surprised there aren't more augmented creatures as well, such as Cyber-Mutants, Ghouls with chem injectors attached, Cyberdogs with different weaponry,and not even ONE talking Deathclaw (what I miss most from the original Fallout)....Plus we are missing a LOT of other life in the wastes (snakes comes to mind instantly) ...Off the top of my head...
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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 3:06 am

@Chaosyn

Snakes would be all busted though. If the terrain isn't flat, then you would have the slithering animation of them looking all weird all over the place. Not that I don't agree with you, I do wish snakes were in the game, but there are reasons why we don't have them.

As for the other suggestions (Cyber-Mutants, Chem Injected Ghouls..etc), someone should totally jump onto those ideas and make them Very Happy

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OverTheTop123



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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 5:14 am


So something like this?

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OverTheTop123



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PostSubject: Re: Intresting Ideas For Enemies in Wastelands   Fri Sep 26, 2014 6:13 am

@adarkfable45 wrote:
@OverTheTop123 wrote:

So something like this?

Wow that mods a blast from the past is that the one where all you can do is knock him out?

Indeed it is. I activate it every Halloween to give me a nice jumpscare. I'm playing with TTW, so I was VERY surprised when he showed up in the Capital Wasteland. And..in player homes.
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