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 [2018] Community Playthrough - New Vegas New Year

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WAREZ

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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Fri Dec 29, 2017 2:37 am

Ok lets do this! Here is the profile for Briareo Hecatoncheires. Everything is ready.
Briareo's profile:
 

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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Fri Dec 29, 2017 11:38 pm

@WAREZ Was very nice and made the template for me. Thank you very much

Anyways, here is my new character Jace Osiris. Can't wait for the playthrough to actually start.
Jace's Profile:
 

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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Sun Dec 31, 2017 5:35 pm

Alright everyone! The time is almost here. You can start a new playthrough literally anytime you want, but there is something cool about setting aside time to do something a little different with some of your GUN pals.

So here we are.

Don't forget to stretch yourself! Try something new. I'm making a rule for my character where he compulsively drinks alcohol and gambles away his money until I make it back from Old World Blues and my brain is fixed. I'm prepared to deal with the consequences of my impulsivity!

I also want to share a beta of my newest NPC Overhaul. It's in BETA because the release is coming down to the wire but I want to share this so you can use it in your new playthroughs (if you like). Here are some notes...

- If you have the bug where some NPC skin tones don't match their face, then Doc Mitchell make look a little wonky. I tried to fix this with an esm but it kept breaking.

- Veronica is not designed to play dress up. I will go back and do more work with her later, but she currently has only the one design. Don't expect her to look right if you slap a formal dress on her or some bikini or something. Like my Cass replacer, she's designed to be used as-is. Again, I will make her more dynamic in the future, but as of the initial release, her clothing should be left alone. Experiment at your own risk.

- I tried to work on some folks that wouldn't get an overhaul with any factions I want to tackle in 2018. However, Arcade and the King will be in the Freeside faction overhaul and Doc will be in the Goodsprings Overhaul. Don't worry that these groups will not get the attention they deserve because they will.

THE DOWNLOAD LINK IS COMING SOON. I just have one friend taking a look at it to do some in-game tests.

@piperoffarts I'll get that armor to you in a few days
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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Sun Dec 31, 2017 6:20 pm

@dragbody Thank you very much. Sorry to have bothered you if I did. I am really excited for what you have in store for the new factions. Can't wait. The armor will also be a very nice addition.

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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Sun Dec 31, 2017 7:03 pm

@dragbody WOO! I am excited! Sammy is gonna be quite the ride in this playthrough. Let's just say that Sammy's past can benefit him in a few areas. I'm gonna wait for the NPC Overhaul and get right on to the New Game. This is gonna be fun. Banana Dance

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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Mon Jan 01, 2018 1:14 am

@dragbody wrote:
Alright everyone! The time is almost here. You can start a new playthrough literally anytime you want, but there is something cool about setting aside time to do something a little different with some of your GUN pals.

So here we are.

Don't forget to stretch yourself! Try something new. I'm making a rule for my character where he compulsively drinks alcohol and gambles away his money until I make it back from Old World Blues and my brain is fixed. I'm prepared to deal with the consequences of my impulsivity!

I also want to share a beta of my newest NPC Overhaul. It's in BETA because the release is coming down to the wire but I want to share this so you can use it in your new playthroughs (if you like). Here are some notes...

- If you have the bug where some NPC skin tones don't match their face, then Doc Mitchell make look a little wonky. I tried to fix this with an esm but it kept breaking.

- Veronica is not designed to play dress up. I will go back and do more work with her later, but she currently has only the one design. Don't expect her to look right if you slap a formal dress on her or some bikini or something. Like my Cass replacer, she's designed to be used as-is. Again, I will make her more dynamic in the future, but as of the initial release, her clothing should be left alone. Experiment at your own risk.

- I tried to work on some folks that wouldn't get an overhaul with any factions I want to tackle in 2018. However, Arcade and the King will be in the Freeside faction overhaul and Doc will be in the Goodsprings Overhaul. Don't worry that these groups will not get the attention they deserve because they will.

THE DOWNLOAD LINK IS COMING SOON. I just have one friend taking a look at it to do some in-game tests.

@piperoffarts   I'll get that armor to you in a few days

woow that good: D I want to use it in my new game. daz dillinger is waiting - happy new year to all peace Banana Dance Banana Dance Banana Dance Banana Dance Hugging



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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Mon Jan 01, 2018 1:22 pm

I cannot start immediately, not even had time to start up image editing software up. give you my characters profile.  But she'll be here with  revenge, vendetta and she plans to show that no one shots her in the head and gets away with it. She'll team up with Legion, and plans to revenge and wipe out anyone, anywhere she believes ever helped Benny or the people he worked with ...  She hates the world and world wont live enough to start hating her...

I've never played someone who is full of rage, and anger and she'll be exactly that. Reincarnation of revenge.  I'll plan to make max use out of my grenade launcher and ballistic weapons.

And here's small profile of "Ra", she is almost ready set and go Smile I've never played any RP character in any FO game with cross game based ideas, and so seeing on profile page the 'game of origin' I just had to ...

I couldn't stay serious while filling her form because - she as character most certainly isn't a serious person. Whole deal of sarcasm is what she is known as much as she is known  for her 'things that go boom'.

Ra, hunter of men and machine:
 


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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Tue Jan 02, 2018 1:31 am

Here's a BETA for the new NPC overhaul.

LINK:
Code:
http://www.mediafire.com/file/lc3h1tsgdc8yb0j/AnNPCOverhaul.rar



credits: Uncharted 4, Enemy Front, various Call of Duties, Deadfall: Adventures, Just Cause 3, Battlefield 1, Magrunner: Dark Pulse, Murdered: Soul Suspect, Outlast, Lollipop Chainsaw, Homefront: Revolution, Mirror's Edge: Catalyst, Rise of the Tomb Raider, Ryse: Son of Rome, Quake: Champions, The Last of Us, Fallout 4, The Witcher 3, Resident Evil: Revelations 2

(yes, I pulled from over 20 games to design these 9 characters Smile )

- Doc Mitchell is meant to look a little more youthful and vibrant... like the kind of person you wouldn't mind performing brain surgery on you. There is a slight texture seam on the face but it was mostly unavoidable due to the high-poly nature of the face and facial hair
- Johnson Nash is how I always pictured him... an old fat guy who pays employees to deliver things. The GECK says he's african american but he always looked and sounded white to me.
- Most important -- don't think that Veronica will be your dress up doll. If you want to use this beta overhaul, just be prepared for her to look like the pictures and not like something else.
- the other aesthetic decisions are pretty straightforward

Enjoy! And please report any bugs.


Last edited by dragbody on Tue Jan 02, 2018 3:43 am; edited 2 times in total
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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Tue Jan 02, 2018 1:36 am

I have been waiting all day for this @dragbody . Thank you very much for your amazing work. The wait was surely worth it.

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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Tue Jan 02, 2018 2:49 am

I'll be starting my playthrough tomorrow and will be posting pics.

I can't wait!

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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Tue Jan 02, 2018 2:58 am

Got started tonight. Nothing crazy in-depth or involved. Left Doc's, immediately got a drink from Trudy, and did some minor exploring before finding Rancho Villa and settling in.

Nice to see you again, Mojave:
 
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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Tue Jan 02, 2018 3:08 am

Jace has now arrived in the Capital Wasteland. He came by a Vault and noticed someone standing there. Her name was Amata and wanted to tag along. After that they went to Megaton. Jace needs to find his Uncle.
The Journey Begins.:
 

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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Tue Jan 02, 2018 3:44 am

@dragbody wrote:
Here's a BETA for the new NPC overhaul.

LINK:
Code:
http://www.mediafire.com/file/lc3h1tsgdc8yb0j/AnNPCOverhaul.rar



credits: Uncharted 4, Enemy Front, various Call of Duties, Deadfall: Adventures, Just Cause 3, Battlefield 1, Magrunner: Dark Pulse, Murdered: Soul Suspect, Outlast, Lollipop Chainsaw, Homefront: Revolution, Mirror's Edge: Catalyst, Rise of the Tomb Raider, Ryse: Son of Rome, Quake: Champions, The Last of Us, Fallout 4, The Witcher 3, Resident Evil: Revelations 2

(yes, I pulled from over 20 games to design these 9 characters Smile )

- Doc Mitchell is meant to look a little more youthful and vibrant... like the kind of person you wouldn't mind performing brain surgery on you. There is a slight texture seam on the face but it was mostly unavoidable due to the high-poly nature of the face and facial hair
- Johnson Nash is how I always pictured him... an old fat guy who pays employees to deliver things. The GECK says he's african american but he always looked and sounded white to me.
- Most important -- don't think that Veronica will be your dress up doll. If you want to use this beta overhaul, just be prepared for her to look like the pictures and not like something else.
- the other aesthetic decisions are pretty straightforward

Enjoy! And please report any bugs.

Yeahhhhh Joy Dance Joy Dance Joy Dance Joy Dance Joy Dance Joy Dance now to play - thanks for sharing cowboy

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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Tue Jan 02, 2018 8:07 am

Well, it is time! I'll start off by just showing you Sammy's whole interview with Doc Mitchell. I have to do something real quick. After I'm done I'll edit the post and get into some real storytelling. Smile

S.P.E.C.I.A.L:
 

LUCK is 5 by the way.

Psychological evaluation:
 

DOG -->FEED: This is a different interpretation. You see, Sammy was given the task of going to Denver (A.K.A Dog City) to deliver a package to a group of NCR soldiers. What he didn't realize going in was that Denver is probably one of the most dangerous areas in the wasteland. He had to fight mutant bats, big ass lizards, nasty rats, and you guessed it, infected dogs. During his journey, he had to face off this BIG dog that he managed to kill in the end. The dog gave him two nasty scars on his face and eye. When he got to the NCR camp, the medical help there took care of him. So when he says "feed", he means that he would feed a dog to a pack of deathclaws.

HOUSE -->TARGET: Whenever he and his brothers are out hunting for specific contracts to capture(these contracts give them better pay), they usually rent a motel room, stay in an abandoned house near the target, or just set up a campfire. Speaking of which...

NIGHT -->CAMPFIRE: His brothers are more accustomed to the wasteland than he is. He would usually follow their lead when capturing people. Whenever they have to stay out for the night, his brother Valo would usually set up camp while his other brother Jasper is scoping out the area where their contract is currently at. Sammy would tinker with their radio to get signals.

ENEMY (Or in this case bandits) -->BRIBE/REASONABLE(Can't pick both): Sammy will try not to start any possible trouble with his enemies. He will offer them a good deal in anything. Sammy has connections in Crashpoint, the Hub, and the Boneyard, so he's pretty well connected. Also, he doesn't have a problem with raiders, bandits, raiding tribes, and criminals because they were a usual customer in his father's businesses in the White Stain and his underground slave company. He would usually have contact with them when selling slaves. Also, in his bio he would always hang out with the gangs in the Hub and Boneyard, so he knows how most raiders and bandits tick.

LIGHT -->TORCH: Sammy and his brothers usually go slave hunting at night since it keeps them on the low. He and his brothers had access to actual working flashlights that he and his cousin Jamie tinkered with.

MOTHER --> GENES/CARETAKER: His mother is one of the few people in his life that he has genuine love for(right next to his cousin James, his father, and a chick that he dated for a while in the Hub). She homeschooled him due to her Shi background and taught him how to treat a lady and basic manners. This helped him a lot in his travels.

"Conflict just ain't in my nature." --> AGREE: He's a shady and lowkey guy. He is not gonna cause trouble unless it truly benefits him.

"I ain't given to relying on others for support." --> STRONGLY AGREE: He can take care of himself. He is resourceful and usually knows what he's doing. He is confident that he is smarter than the average wastelander.

"I'm always fixing to be the center of attention." --> Disagree: He tries to be lowkey in situations. He developed this mentality due to his slaver background.

"I'm slow to embrace new ideas." --> STRONGLY DISAGREE: Sammy is a quick thinker. His mother and father taught him the values of having an acute and perceptive mind.

"I charge in to deal with my problems head-on." --> STRONGLY DISAGREE: He plans his moves. He is not gonna march right into his problems because he knows that it's gonna create more problems.

RORSCHACH TEST:
 

"A shadow in a doorframe." -->: Whenever he gets the drop on his contracts, it usually happens in their house. He knows how to lockpick, so he has this image burnt in his head.

"I'm too embarrassed to say what it looks like." -->: He fucks a lot of women and has a dirty mind. Pretty simple.

"Two Bears high-fiving." -->: What else could it look like?

RESULTS:
 

BARTER & SPEECH: From his bio - "DUE TO HIS MERCHANT AND BARTENDING BACKGROUND, HE DEVELOPED A SILVER TONGUE. THIS HELPED HIM GREATLY DURING HIS TIME AS A COURIER. HE GOT BETTER PRICES ON SUPPLIES, GOT OUT OF VERY HAIRY SITUATIONS, GOT BETTER PAY, AND EVEN GOT HIM A GIG IN A PORNO."

SNEAK: In his slave running days, he'd have to stay low and not get any suspicious eyes whenever he is hunting for slaves. He keeps this mentality to this day.


FAST SHOT: His preferred weapon type is Submachine guns and pistols. He is pretty damn agile, too. But because of this, he can be pretty slouchy when aiming.

BORN TO BE WILD: He is a chem junkie. He knows it and is fine with it. He also sold chems to gangs back in the Hub and Boneyard. He keeps a list of his go-to chems in his pocket.

ON THE WAY OUT:
 

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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Tue Jan 02, 2018 11:35 am

@dantaefetticus

Nice stuff! Thanks for the screens too -- I see I forgot Doc's eye textures. The fix is uploading now and should be ready by the time anyone reads this. Same download link as above -- just re-download.
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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Tue Jan 02, 2018 5:32 pm

My Courier: Her name is Daz Dillinger. It comes from South America of North of Chile it is a long journey, it comes to the United States to look for His family.
If you see it, it is mentally unstable and it is dangerous,, it hides a lot of resentment. It seems to hide something that will be known soon

Mi Mensajero: Su nombre es Daz Dillinger. Viene de Sudamérica del norte de Chile es un viaje largo, llega a los Estados Unidos para buscar a su familia.
Si lo ves, es mentalmente inestable y es peligroso, esconde mucho resentimiento. Parece esconder algo que se conocerá Pronto

Daz Dillinger
Daz Dillinger Profile:
 




My Courier ready for adventure in the search for his family
Mi Mensajero listo para la aventura en la búsqueda de su familia:
 

A visit to the Saloon Prospector to drink some vodka and look for the way
Una visita al Saloon Prospector para tomar un poco de vodka y buscar el camino:
 

Daz Dillinger arrives first to find answers in primm but before continuing in a bar to meet the people who live in the city
Daz Dillinger llega primero para encontrar respuestas en primm pero antes de continuar en un bar para conocer a las personas que viven en la ciudad:
 

After finishing Everything, A small relax that had some technical problems kill one or another hindrance of his way
Después de terminarlo todo, una pequeña relajación que tuvo algunos problemas técnicos mató a uno u otro obstáculo de su camino:
 

begins its course on the lonely road
comienza su curso en el camino solitario:
 

After more problems on the way and a hectic with the dogs called RCN we arrive at a city called NOVAC as it is at night Daz Dillinger is trying to take refuge in a giant dinosaur
Después de más problemas en el camino y un ajetreo con los perros llamados RCN, llegamos a una ciudad llamada NOVAC, ya que por la noche Daz Dillinger está tratando de refugiarse en un dinosaurio gigante.:
 

To be continue  


so far I found a BUG


BUG Doctor Mitchell Your eyes seem to be drugged a lot MED X:
 


cowboy

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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Tue Jan 02, 2018 6:48 pm

Nath Rakh and the rest of the crew landed on Earth so they can begin their search for a valuable human relic. They only had the one single clue how to find it, it's small and round and made of platinum, it's told to contain valuable information of human technology.

Being stubborn, Nath Rakh went to scout alone the nearby area and got suprised by a Deathclaw. While being injured and unconscious, he was found by local Doctor called Doc Mitchell. Doc didn't know what or who Nath Rakh was, Doc brought him to his house and patched the wounds. Oh what big mistake it was. It was already too late for Goodsprings, Nath Rakh was angry when he woke up and killed everyone.

Later he was able to join his brothers once again to start the journey together. Eventually Nath Rakh met a strange ally who was following him, Nath Rakh decided to accept his help.

Doc and the first kill:
 

Goodsprings massacre:
 

Reunion:
 

Strange ally, the journey begins:
 

@waveiqq Download the mod again, dragbody updated the link and fixed Doc's eyes.
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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Tue Jan 02, 2018 6:54 pm

@c4in wrote:


@waveiqq Download the mod again, dragbody updated the link and fixed Doc's eyes.

downloading again  VaultBoy  Yes-Man Gracias

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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Tue Jan 02, 2018 7:55 pm

So unfortunately my game is having some performance issues with TTW. I will have to take it out of my playthrough. I will just have to fast forward a bit in my story then.

So after finding his Uncle and dealing with the Enclave, Jace went on to see and do more things. He thought about heading towards Vegas and looking for some work there. On his way there he saw a badly injured Courier. The Courier had one package on him. Jace was told to take it to Mr.House in the Vegas Strip. Since Jace was heading that way he decided to take the package not knowing it was very valuable. Jace was taken and brought to Goodsprings where he would be killed. Jace did not die that night though.

A New Journey:
 

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PostSubject: Re: [2018] Community Playthrough - New Vegas New Year   Wed Jan 03, 2018 5:00 am

I am back! Big Hello Smiley

I was fixing some lag issues and got the game stable again... for now. Anyways, I want to lay out how I'm gonna tell Sammy's story. Some sessions, I'll give a detailed story on his current mission, other sessions, I'll just tell you what I basically did in a nutshell. There will probably be some sessions where I do a mix of both. I don't know, that's just my ADHD weirdness. ¯\_(ツ)_/¯

So, I'll get started.

I finished the entire Goodsprings quest siding with the Powder Gangers. Sammy's reason for this is that some of his Gang buddies from the Hub and the Boneyard are most likely staying at the NCRCF, and he doesn't want to get on the wrong side. He also found out through Joe Cobb that there are more Powder Gangers camping out there due to the area now being their territory. He knocked Doc Mitchell out cold so that when he wakes up he can either make a run for it or stay as the Powder Ganger's new doctor. It's the least he can do for him saving his life.

POWDER GANGER TAKEOVER:
 

Spoiler:
 

I also have this bug where Joe doesn't have his eyes when you first meet him. He gets them back the second time around, though.

Spoiler:
 

Spoiler:
 

Spoiler:
 

Well, next stop is NCRCF.

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