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 FNV Walking animation glitch

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MoogleFX

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PostSubject: FNV Walking animation glitch   Thu Nov 16, 2017 5:56 pm

So, I've been having this issue with FNV where whenever i or an NPC walks, a certain gun type will slant upwards. Anti Material Rifles, single shotgun, and rifles like the cowboy repeater slant, but using the Assualt stance by captain rex makes other rifles okay.

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MoogleFX

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PostSubject: Re: FNV Walking animation glitch   Thu Nov 16, 2017 5:58 pm

Opps thought it uploaded a picture as well,

Here is what I was talking about https://imgur.com/XEC3nuj

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Wertologist

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PostSubject: Re: FNV Walking animation glitch   Thu Nov 16, 2017 7:47 pm

Are you using any animation mods? Post your mod order?
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MoogleFX

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PostSubject: Re: FNV Walking animation glitch   Thu Nov 16, 2017 10:38 pm

I'm only using hitmans and Shinyhax animation wise. But some weapon mod added some of WAR's third person stances

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FNV Walking animation glitch

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