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 [FNV//TTW] Can pipboy remover be used with TTW?

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pjcomputer

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PostSubject: [FNV//TTW] Can pipboy remover be used with TTW?   Thu Oct 26, 2017 12:15 pm

Can vivanto's pipboy remover (which can be found on Nexus) be used with TTW?
Some say it's usable with TTW, when activated after the player escapes Vault 101.
And neither Readius nor pipboy 2500 interests me.
Should I test it myself?
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IRORIEH

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PostSubject: Re: [FNV//TTW] Can pipboy remover be used with TTW?   Thu Oct 26, 2017 10:43 pm

I don't have any familiarity with this mod so I can't tell you anything for certain. That said, no Pipboy remover is compatible with the opening of TTW. The beginning of the game (mainly the birthday party) needs the default pipboy to work properly, so wait until you leave Vault 101 and then give it a go. You should be fine after that, though if not, it may just be worth using Readius if you want a pipboy remover. That works for certain, and I'm not too sure what or how this Pipboy remover actually works, or what menu it replaces it with. It would still be worth a try. Just wait till you're out of 101, install, and if that doesn't work, switch to a different replacer. At least then you can confirm if it works or not.

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Adventfather

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PostSubject: Re: [FNV//TTW] Can pipboy remover be used with TTW?   Thu Nov 02, 2017 6:37 pm

The problem with any Pip-Boy remover in TTW is that it's necessary for various questlines, like the beginning of the game, Anchorage DLC, and Tranquility Lane. So I wouldn't use the Readius until you're finished with Tranquility Lane, and Anchorage. There is someone who claimed to have had it fixed, but this is dated back in 2015 and he still has yet to test it on the DLC or in New Vegas so try at your own risk. I'm still new so I can't post links yet but search up Readius TTW Fix and it'll be the one on the TTW site.
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psydeffex

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PostSubject: Re: [FNV//TTW] Can pipboy remover be used with TTW?   Sat Nov 04, 2017 4:43 am

@pjcomputer i tried it before and i can assure you it' work's. i just didn't get too see if the tranquility lane bug affect's it.
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tdk01

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PostSubject: Re: [FNV//TTW] Can pipboy remover be used with TTW?   Wed Nov 15, 2017 9:07 am

the mod is for remove the pipboy when i remember right?
why you don´t use console commands?

pipboy glove
player.unequipitem 25b83 1

pipboy
player.unequipitem 25b83 1

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psydeffex

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PostSubject: Re: [FNV//TTW] Can pipboy remover be used with TTW?   Wed Nov 15, 2017 12:22 pm

@tdk01 wrote:
the mod is for remove the pipboy when i remember right?
why you don´t use console commands?

pipboy glove
player.unequipitem 25b83 1

pipboy
player.unequipitem 25b83 1


if you use the console command's to remove the pipboy, it also removes the inventory screen.
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tdk01

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PostSubject: Re: [FNV//TTW] Can pipboy remover be used with TTW?   Wed Nov 15, 2017 12:38 pm

sure and when needed use the equip command or use the pipboy readius mod, when prefer or have any pipboy clipping with armor mods ;-)
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erictuong

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PostSubject: Re: [FNV//TTW] Can pipboy remover be used with TTW?   Wed Nov 15, 2017 8:46 pm

Yeah it will work, but when you're in the Capital Wasteland and you can't proceed with the quest tranquility lane you have to disable the mod. But try to see if it works though. Cause for me I had the pipboy readius mod on and it wouldn't let me proceed till I took it off.
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