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 Battlefront II

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Argon1324

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PostSubject: Battlefront II   Thu Sep 21, 2017 1:17 am

So I recently pre-ordered Battlefront II and I was wonder who is ready for the Beta two weeks from now?
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erictuong

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PostSubject: Re: Battlefront II   Sun Oct 01, 2017 11:50 am

Oh man I too pre-ordered SWBF2. I am so excited for the beta, but mostly for the full game. It looks so amazing.
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lordniti2

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PostSubject: Re: Battlefront II   Sun Oct 01, 2017 2:43 pm

I'm looking foward to the beta, as it will help me gauage wheter or not my PC can handle it, depending on how well it runs I'll get it for PC if not I'll just get it for Xbox.

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Argon1324

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PostSubject: Re: Battlefront II   Sun Oct 01, 2017 3:12 pm

Yeah I know what you mean though what is everyone's opinion on the new supposed pay-to-win approach by Dice?
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GhostCR0

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PostSubject: Re: Battlefront II   Sun Oct 01, 2017 4:30 pm

Argon1324 wrote:
Yeah I know what you mean though what is everyone's opinion on the new supposed pay-to-win approach by Dice?

It's not pay to win at all. Here's how it works, ALL upgrades are obtainable in game and you can max them while playing, it will just take you more time and RNGesus wil have to have mercy on you. BUT if you want to max them out right away you can buy them. Besides, would you liked it more if it had a season pass where content is locked or microtransactions where content is available to everyone?
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FafnirEtherion

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PostSubject: Re: Battlefront II   Sun Oct 01, 2017 9:26 pm

I didn't pre-order the game, but man does it look good ! I'm glad that EA add almost everything the fans begged for...
Truth be told, it'll probably never be as good as the original Battlefront 2, but it's nice to see that they are at least trying to make a good game !
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Luke Priefer

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PostSubject: Re: Battlefront II   Mon Oct 02, 2017 3:23 am

Rip freeradicals bf3 also who wants to disect mods for models
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beardofsocrates

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PostSubject: Re: Battlefront II   Sat Oct 07, 2017 7:58 am

Flight controls are a huge improvement! Still got to fiddle with the buttons and sensitivity, but it's complex enough while still being very approachable for all players. I hope we'll see some sort of infantry raiding, intertwined, into the space combat in the future.

The only drawback I found was the Resistance jump trooper. I did nearly 50 kills, on the castle map, in a single round. Great defense, quick escape, and a longer range rifle than the First Order equivalent. It's incredibly fun to play as, but it needs some actual drawbacks lol.

Spoiler:
 

I didn't feel there was any pay2win aspect to it. The default weapons are easily comparable to any new weapons you'll find in a crate. The star cards aren't anything worth wild to be spending any amount of money on. Granted this may change upon the full release.

EDIT: After playing the game more, and using the upgraded star cards, this game is indeed pay2win. Some of the combinations are ludicrous.

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