Gaming Underground Network

Come for the Mods, Stay for the Community!
 
HomeCalendarFAQMemberlistUsergroupsRegisterLog in
Info Panel
________________
FO MOD MASTER THREAD
TES MOD MASTER THREAD

________________


________________
_
August 2017
MonTueWedThuFriSatSun
 123456
78910111213
14151617181920
21222324252627
28293031   
CalendarCalendar

Share | 
 

 FO3, FNV, and TTW

View previous topic View next topic Go down 
AuthorMessage
GoofyGoo6er

avatar

Posts : 124
Join date : 2016-08-16
Age : 26
Location : North East USA

Character sheet
Name: Character
Faction: Republic of Dave
Level: 31

PostSubject: FO3, FNV, and TTW   Mon Aug 07, 2017 1:55 pm

Hey all,

I am finally delving into the world of TTW. I am wondering- can I play TTW and keep texture mods on that only affected a texture in FO3? Sorry for being so late to the game....but I am just curious. Also, I keep keep mods on that are only for F03/FNV, right? I have done a clean install and...*gulp*, uninstalled all mods.... Sad
Back to top Go down
View user profile
PresidentWalru5

avatar

Posts : 110
Join date : 2014-12-24

Character sheet
Name:
Faction:
Level:

PostSubject: Re: FO3, FNV, and TTW   Mon Aug 07, 2017 3:57 pm

@"GoofyGoo6er" Hey there, by my understanding (my understanding probably isn’t too good but I have some with TTW) I think you can have separate textures for FO3 and NNV, I’m pretty sure that there is a cross between certain textures though so those may overlap but if it’s for a creature that’s only in one of the games for example then I would say you can, What texture would it be? Or is it just a bunch of textures? And generally for TTW its best to find mods that are compatible with both FO3 and FNV (like EVE for example) But I think you can have game specific mods also, Like special armours or weapons in Goodsprings as another example. I would check though before every mod you install to see if It has any conflicts with TTW, it will probably say on the mod page or if you look at the user comments there may be someone there asking.

Hopefully i haven't gotten something wrong as I haven’t touched TTW in a while now but regarding mods its best to find ones that have TTW compatibility because some large gameplay mods can have an effect on both games, or even some smaller ones actually. Hopefully I’ve helped in some way.
Back to top Go down
View user profile
udk115

avatar

Posts : 27
Join date : 2015-05-16

PostSubject: Re: FO3, FNV, and TTW   Mon Aug 07, 2017 5:41 pm

Only new vegas mods work with ttw. Vanilla fallout 3 mods will crash the game I believe, on start up. It has to be a mod converted to fallout new vegas, more so, the new vegas mod TTW.
Which isn't that bad, since there's like...
A zillion million mods that patches fallout 3 quest/whatever mods/new vegas mods that might affect the gameplay to be compatible with ttw.
Just look up TTW *insert name of f3 mod, or major gameplay mod that affects perks and the pipboy here* patch
And you should, keyword should, be able to find something.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: FO3, FNV, and TTW   

Back to top Go down
 

FO3, FNV, and TTW

View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Discussion-