Gaming Underground Network

Come for the Mods, Stay for the Community!
 
HomeCalendarFAQMemberlistUsergroupsRegisterLog in
Info Panel
________________

Profile Image Guidelines
January 2017
MonTueWedThuFriSatSun
      1
2345678
9101112131415
16171819202122
23242526272829
3031     
CalendarCalendar

Share | 
 

 Increased day of time mod for FNV?

View previous topic View next topic Go down 
AuthorMessage
SuperDemonBoy15



Posts : 388
Join date : 2014-07-25
Age : 17
Location : Lansing, MI

Character sheet
Name: Crowder
Faction: FOJ
Level: 7812

PostSubject: Increased day of time mod for FNV?   August 18th 2014, 12:00

Hello VGU i looked on Google and i can't find a mod that makes a day longer,becaus one minute in fallout is almost 3 seconds? Im looking for a mod where a day is 2 hours or something like that.

_________________




Try out my other Realism overhaul for New Vegas!

FNV-PROJECT REALISM
Back to top Go down
View user profile
Chuckymore



Posts : 79
Join date : 2014-06-02
Age : 18
Location : Austria, Vienna

PostSubject: Re: Increased day of time mod for FNV?   August 18th 2014, 12:07

Don't take this seriously ( I am guessing and it's almost 17 days ago last time I played) but:

If you have Project Nevada, there is a little setting where you can change the time scale.

_________________
Back to top Go down
View user profile
SuperDemonBoy15



Posts : 388
Join date : 2014-07-25
Age : 17
Location : Lansing, MI

Character sheet
Name: Crowder
Faction: FOJ
Level: 7812

PostSubject: Re: Increased day of time mod for FNV?   August 18th 2014, 12:35

@Chuckymore wrote:
Don't take this seriously ( I am guessing and it's almost 17 days ago last time I played) but:

If you have Project Nevada, there is a little setting where you can change the time scale.
Is in the extra options?

_________________




Try out my other Realism overhaul for New Vegas!

FNV-PROJECT REALISM
Back to top Go down
View user profile
botanicbubbles



Posts : 83
Join date : 2014-04-30
Age : 26
Location : Canada

PostSubject: Re: Increased day of time mod for FNV?   August 18th 2014, 12:36

You can set the timescale yourself using the console command:
set timescale to <number>

Vanilla timescale is 30. Timescale of 1 is real time (1 second is 1 second).

_________________
Come watch me at Pixel Junkies!
Back to top Go down
View user profile
Chuckymore



Posts : 79
Join date : 2014-06-02
Age : 18
Location : Austria, Vienna

PostSubject: Re: Increased day of time mod for FNV?   August 18th 2014, 12:43

SUPERDEMONOY15 wrote:

Is in the extra options?
I think so. Limit is 20.
But prefer use the trick from botanicbubbles.

_________________
Back to top Go down
View user profile
Tactical DropBear



Posts : 300
Join date : 2014-08-17
Age : 18
Location : Australia

PostSubject: Re: Increased day of time mod for FNV?   August 18th 2014, 12:48

SUPERDEMONOY15 wrote:
@Chuckymore wrote:
Don't take this seriously ( I am guessing and it's almost 17 days ago last time I played) but:

If you have Project Nevada, there is a little setting where you can change the time scale.
Is in the extra options?
I've been looking for something like this as well, But thanks to chucky i looked into it a bit more. Go in game and into MCM > Project Nevada Rebalance> Miscellaneous

_________________
My Achievements:
 
Back to top Go down
View user profile
TheHulksCousin



Posts : 700
Join date : 2014-02-24
Age : 19
Location : Behind You, USA

PostSubject: Re: Increased day of time mod for FNV?   August 18th 2014, 21:44

I'm pretty sure if you have Project Nevada Rebalance activated, it has a command option to change the timescale, so you don't have to use console commands. Smile

_________________
"There are seven days in a week. Someday is not one of them."
Back to top Go down
View user profile
tigerx87



Posts : 188
Join date : 2014-08-02
Location : The Fort

PostSubject: Re: Increased day of time mod for FNV?   August 21st 2014, 07:22

Project Nevada indeed does have it. If you don't want to use PN you can search for "Game Setting Tuner" which also have that options along many others that PN offers but can work with vanilla game.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Increased day of time mod for FNV?   Today at 20:35

Back to top Go down
 

Increased day of time mod for FNV?

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» At what time do you wake up on the weekends?
» Ironside theme time
» Time Paradox - part 0.0037 (comic attemp #1)
» Limited time offer tickets for New Year eve party for NYC group discount available
» Bracken Tor to Explore The Time Of Tooth and Claw

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Discussion-