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 [FO4] Real life Sanctuary

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njmanga097

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PostSubject: [FO4] Real life Sanctuary   Sat Mar 25, 2017 3:04 am

I wanted to share this here because I found it really cool that someone actually found it. Looks like a friendly town in real life too, I wonder if there is also a Preston Garvey here as well.

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Nukacide

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PostSubject: Re: [FO4] Real life Sanctuary   Sat Mar 25, 2017 9:16 am

Woah! Thanks for sharing this, it's amazing how similar the features of the real life place looks to sanctuary in FO4.

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Cerruti

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PostSubject: Re: [FO4] Real life Sanctuary   Sat Mar 25, 2017 10:05 am

Fortunately there are similarities, the game is inspired by cities of the United States,
so the architecture of houses, roads or the ecosystem must be identical.

Imagined if Boston looks like to .... Paris ?!

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njmanga097

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PostSubject: Re: [FO4] Real life Sanctuary   Sat Mar 25, 2017 1:34 pm

@Cerruti Really? So it's not just one place inspiration? If so, that's really cool then. I assumed that they just take a random place in America then morph it with their imagination similar to Fallout 3 and New Vegas.
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RikugunTaisaDancho

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PostSubject: Re: [FO4] Real life Sanctuary   Sat Mar 25, 2017 1:43 pm

This video looks well presented imo, thank you for sharing
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Cerruti

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PostSubject: Re: [FO4] Real life Sanctuary   Sat Mar 25, 2017 2:42 pm

@njmanga097 wrote:
@Cerruti Really? So it's not just one place inspiration? If so, that's really cool then. I assumed that they just take a random place in America then morph it with their imagination similar to Fallout 3 and New Vegas.

Yes I agree with you, I just wanted to say that, for example, the architecture of a house in the USA is typical so easy to recognize.
I think this good video is 50% extraordinary and 50% logical.

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erictuong

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PostSubject: Re: [FO4] Real life Sanctuary   Sat Mar 25, 2017 7:00 pm

That was pretty interesting. I thought there were going to be houses irl like how Fallout 4 is in Sanctuary.
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LightSabersEdge

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PostSubject: Re: [FO4] Real life Sanctuary   Fri Mar 31, 2017 5:14 am

Interesting, thanks for sharing.

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