Posts : 447 Join date : 2014-07-24 Age : 40 Location : South Carolina
Subject: Re: MCM not working for my TTW Sat 16 Aug 2014, 8:23 pm
Looks like you're having all kinds of issues with TTW...let me try to help you out here. You can try this first, and see it works...use the TTW Start Menu.esp and start a new game in the Mojave. Wait for all the character generation stuff to finish and exit Doc Mitchell's place. If you haven't received a pop up that MCM is installed by that point, then something was overwritten when you installed TTW. The reason for checking in NV first is test if this is indeed the case.
If it is, uninstall all your mods EXCEPT TTW...key word here is uninstall, not delete. Start the game and repeat my first suggestion, then exit the game and start a new game in Vault 101. This will show you that TTW is installed correctly, and it's not an issue with it.
When these things have been sorted, I suggest following the steps in this excellent video by Gopher when it comes time to re-install your mods. Follow his steps to the letter. No deviations or 'common sense short-cuts'. This will ensure that your MCM and any other UI mods you want to add are configured correctly. Here's the video:
Now, keep in mind I'm not trying to insult your intelligence here, but this is how I troubleshoot mod conflicts on the most basic level. I think I read in one of your posts that you were relatively new to mods and modding Fallout, so I'm going to try and give you as much basic knowledge as I can. There are more advanced ways of troubleshooting, but for now let's just focus on the blunt approach and do the laser surgery later.
Let me know how it goes.
“Ignorance is curable, stupid is forever.” - Robert A. Heinlein