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 Which characters should have been a companion?

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rogerrabbit130

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PostSubject: Which characters should have been a companion?   Sun Jan 15, 2017 2:40 pm

There's a multitude of characters in the Fallout series, and the vast majority of them are pretty interesting. Every Fallout game also has several characters that really stand out, enough so that I think they should have been fleshed out more, possibly as a companion.

Personally, I think Tina from vault 81 could have been a decent companion. She had this whole character arc thing, a quest, then she wants to head out into the great big wasteland. Perfect setup for a companion right? Apparently, no it was a setup to make her a settler at one of you settlements. Meh.

So what are some characters you thought should have or could have been companions?
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BaBuBuB

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PostSubject: Re: Which characters should have been a companion?   Sun Jan 15, 2017 3:21 pm

I'd like to have Joshua Graham as a permanent companion (I know there are mods to make him one)
because i like his story, he's badass and i like what he says when in combat. Also because A Light Shining In Darkness is my favorite weapon in New Vegas.

I.E. Prepare to meet your maker, Die where you stand! and Make the first shot count. You won't get a second.

Also because A Light Shining In Darkness is my favorite weapon in New Vegas.

All in all he's my favorite Fallout character.  Okay

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kiionohi

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PostSubject: Re: Which characters should have been a companion?   Sun Jan 15, 2017 3:25 pm

KELLOGG should've been a optional companion in Fallout 4, so much injustice with the lack of being a villain. :<

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GhostCR0

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PostSubject: Re: Which characters should have been a companion?   Sun Jan 15, 2017 3:31 pm

c a e k wrote:
KELLOGG should've been a optional companion in Fallout 4, so much injustice with the lack of being a villain. :<

True that! He could have even replaced Valentine when you exit memory den.
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rogerrabbit130

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PostSubject: Re: Which characters should have been a companion?   Sun Jan 15, 2017 3:48 pm

c a e k wrote:
KELLOGG should've been a optional companion in Fallout 4, so much injustice with the lack of being a villain. :<

Oh for sure, he was honestly probably the most memorable character in that game, and the way he was supposed to mirror what the soul survivor could/would become was great. Shame that there wasnt at least as second fight with him or another chat with him in the brain sequence of the game.
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Betterdeadthanred

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PostSubject: Re: Which characters should have been a companion?   Sun Jan 15, 2017 4:11 pm

Personally I would think Yes-Man would have made a great companion. Having his light-hearted optimistic comments on every act of violence, theft and overall immoral decisions you'd make in the wasteland would have been tons of fun.

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Acekiler

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PostSubject: Re: Which characters should have been a companion?   Sun Jan 15, 2017 4:23 pm

I dare say Amata would have made a good companion even though I double barreled her ass for kicking me out of the vault but still would have made a good companion I have no clue why she wasn't.
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Soju

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PostSubject: Re: Which characters should have been a companion?   Sun Jan 15, 2017 5:20 pm

@Betterdeadthanred wrote:
Personally I would think Yes-Man would have made a great companion. Having his light-hearted optimistic comments on every act of violence, theft and overall immoral decisions you'd make in the wasteland would have been tons of fun.
Imagine transferring Yes Man into a synth body. Wonder what'll happens to his program to help all in need. Otherwise I'd love to have him as a companion (and loyal only to me only obviously). Transferring him into a synth body while being loyal to me? Hell yeah, dream companion.

*stares at Obisidan intensely*

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RelayQuad4

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PostSubject: Re: Which characters should have been a companion?   Sun Jan 15, 2017 6:53 pm

I always pick up Chief Hanlon using jip.

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Visible Earth

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PostSubject: Re: Which characters should have been a companion?   Sun Jan 15, 2017 7:22 pm

Dean Domino. If he survives Dead Money, he says he's headed for New Vegas at the end.

Same goes for Follows-Chalk from Honest Hearts if he chooses to travel to the "civilised" world.

Benny would've been a neat companion as well.

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PostSubject: Re: Which characters should have been a companion?   Sun Jan 15, 2017 7:25 pm

I'd enjoy Vulpes as a follower, just imagine what he says when you take over NCR places.

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_Thucydides_

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PostSubject: Re: Which characters should have been a companion?   Sun Jan 15, 2017 7:31 pm

Definitely Ulysses. Talking him down, getting him to forgive you and understand your point of view and then fighting off the Marked Men with him is always a really intense moment. Being able to continue that and befriend him as you work to save the Mojave like you do with the other companions would have been really touching. Same deal with Joshua, he could have had a quest similar to Raul's, where you can influence his worldview and either heal him or make him even more cruel by solving situations violently or non-violently, do a mix of both and he kinda ends up where he starts, perhaps more confused and disillusioned.
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Spifferino

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PostSubject: Re: Which characters should have been a companion?   Sun Jan 15, 2017 7:41 pm

Synth Shaun. Synth Shaun would've been an awesome companion, being able to travel the wastes with your long lost son.

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mixtape69

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PostSubject: Re: Which characters should have been a companion?   Sun Jan 15, 2017 10:16 pm

Easy Pete should've been a companion.

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PostSubject: Re: Which characters should have been a companion?   Mon Jan 16, 2017 8:49 am

I want No-bark Noonan to be a companion. Imagine all the wonderful (and true) stories he will tell. I really want him to talk more about that darn chupacabra with an automatic weapon, would really make my travels in the Mojave an interesting time. He doesn't even have to fight, I just want him to spout about all the true conspiracies that the normal, blind wastelanders just don't seem to see.

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PostSubject: Re: Which characters should have been a companion?   Mon Jan 16, 2017 6:22 pm

I wish that Russian guy Dukov from fallout 3 could be brought to the Mojave as a companion.

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PostSubject: Re: Which characters should have been a companion?   Mon Jan 16, 2017 7:16 pm

The Mechanist (Isabel Cruz). When she told me her story I just wanted to give her a hug and take her with me...to make the commonwealth great again Hugging

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PostSubject: Re: Which characters should have been a companion?   Tue Jan 17, 2017 12:42 pm

Pacer. He's evil and his obnoxious personality impresses me. There's not many evil companions in New Vegas and I feel like the kings could've been fleshed out more.
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PostSubject: Re: Which characters should have been a companion?   Wed Jan 18, 2017 1:51 pm

Even though we do get Boone as a companion, I think it would have been really fun to have Ranger Andy as a companion. He has this whole story about being captured by the legion and escaping and goes on to tell the player how he's useless. If your speech is high enough you can tell him that he is just as useful as he's always been and then he teaches you a cool unarmed combat move. Having him go on your travels with you after that would have been really cool and a good way to flesh out his story a little bit more.

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PostSubject: Re: Which characters should have been a companion?   Wed Jan 18, 2017 4:03 pm

Would've been nice to bring Christine Royce back with you from the Sierra Madre. I know a lot of people were disappointed that you couldn't even tell Veronica that you found her. Although considering the gamebryo engine's "less-than-stellar" dramatic animations, maybe things are better left to our imaginations.

@RelayQuad4 Dukov fits in nicely to the Fallout universe as a crazy ex-merc. Imo he would've actually made more sense as a character in New Vegas than in DC. I always remember his pad being surrounded by monsters, which never made much sense to me, so him holding big orgies in Gomorrah would make a lot more sense.

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