Info Panel
________________
FO MOD MASTER THREAD
TES MOD MASTER THREAD

________________


________________
_
November 2017
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
27282930   

Calendar Calendar


Fallout: New Vegas "Pizza Boy" Mod

View previous topic View next topic Go down

Fallout: New Vegas "Pizza Boy" Mod

Post by gav07Gaming on Mon Jan 02, 2017 2:20 pm

http://www.nexusmods.com/newvegas/mods/62677/?
I would like to highlight a mod I have recently really enjoyed. What seems to be just a simple pizza delivery mod is much, much more than that. This mod expands Freeside so so much and adds an hour or so of great content to the game. And this is a case of quality over quantity as like I said an hour or so worth of content which isn't a ton but the things it adds to Freeside is great. More buildings and explorable areas, some new NPCs, new enemies and even a fight club. If you all have played this mod I would like to hear your experiences with it as well. And what are some other small great quest mods you have played recently?
avatar
gav07Gaming

Posts : 1116
Join date : 2014-12-27
Location : Kentucky

View user profile

Back to top Go down

Re: Fallout: New Vegas "Pizza Boy" Mod

Post by Eetterinakki on Mon Jan 02, 2017 2:57 pm

The scripting was phenomenal and this mod definitely offered a lot more than you'd think on first glance. The amount of detail and how smoothly everything works is very impressive.

You might think at first this is just a bunch of generic fetch quests, but without spoiling anything, the pizza place job is sort of like the stage for a hilarious story.

Gameplay-wise at times this mod actually was very much like New Vegas Bounties 1 and 2, so if you liked those, you'll be sure to enjoy this.

It also offers some of the funniest dialogue and occurences in a mod I've seen in a while.

Another thing that I'd like to point out is how well the quests are structured: you can take up jobs and either complete them or fail them, and they end differently depending on what you did. Failing any of the quests is actually taken into account and has it's own outcome, and you can continue to the next errand without anything breaking, unlike in some mods where a failure makes you unable to continue. I'd say even most of the vanilla quests weren't this well structured.

All in all, it was very much a surprising little gem and immediately one of my favorite quest mods in a while. The fact that people still make such well-polished content keeps me playing New Vegas still, at the beginning of 2017.

So in short, TLDR: Strong recommendation from me.

_________________
A secret message to the chosen ones:
Spoiler:
011010000111010001110100011100000111001100111010001011110010111101110111011101110111011100101
110011110010110111101110101011101000111010101100010011001010010111001100011011011110110110100
101111011101110110000101110100011000110110100000111111011101100011110101100100010100010111011
10011010001110111001110010101011101100111010110000110001101010001
avatar
Eetterinakki

Posts : 785
Join date : 2014-07-30
Location : Winland

Character sheet
Name: Character
Faction:
Level:

View user profile

Back to top Go down

Re: Fallout: New Vegas "Pizza Boy" Mod

Post by MojavePlasma on Mon Jan 02, 2017 3:20 pm

I saw Alchestbreach's playthrough of that and I must admit : This is an awesome mod! Congratulations for the author because I'm not very used to see modded quests.

I will happily wait for his next project. cheers

_________________
avatar
MojavePlasma

Posts : 262
Join date : 2016-06-10
Age : 15
Location : Rio de Janeiro

Character sheet
Name: Alone at Hopesgrain
Faction: Lewd
Level: -10

View user profile

Back to top Go down

Re: Fallout: New Vegas "Pizza Boy" Mod

Post by gav07Gaming on Mon Jan 02, 2017 4:59 pm

@Eetterinakki wrote:The scripting was phenomenal and this mod definitely offered a lot more than you'd think on first glance. The amount of detail and how smoothly everything works is very impressive.

You might think at first this is just a bunch of generic fetch quests, but without spoiling anything, the pizza place job is sort of like the stage for a hilarious story.

Gameplay-wise at times this mod actually was very much like New Vegas Bounties 1 and 2, so if you liked those, you'll be sure to enjoy this.

It also offers some of the funniest dialogue and occurences in a mod I've seen in a while.

Another thing that I'd like to point out is how well the quests are structured: you can take up jobs and either complete them or fail them, and they end differently depending on what you did. Failing any of the quests is actually taken into account and has it's own outcome, and you can continue to the next errand without anything breaking, unlike in some mods where a failure makes you unable to continue. I'd say even most of the vanilla quests weren't this well structured.

All in all, it was very much a surprising little gem and immediately one of my favorite quest mods in a while. The fact that people still make such well-polished content keeps me playing New Vegas still, at the beginning of 2017.

So in short, TLDR: Strong recommendation from me.

@Eetterinakki You put my thoughts into words
avatar
gav07Gaming

Posts : 1116
Join date : 2014-12-27
Location : Kentucky

View user profile

Back to top Go down

Re: Fallout: New Vegas "Pizza Boy" Mod

Post by NeoSnow on Tue Jan 03, 2017 12:12 am

I saw Al's playthrough and It was a great mod but for me the lack of voice acting was a killer. Anyway I digress. One of the coolest quest mods I've played is Sugarloaf's Christmas Adventure. Everythig in this mod is top notch.

_________________

Everything by Star.
avatar
NeoSnow

Posts : 146
Join date : 2017-01-01
Age : 22

Character sheet
Name: Cole Phelps
Faction: LAPD
Level: 14

View user profile

Back to top Go down

Re: Fallout: New Vegas "Pizza Boy" Mod

Post by gav07Gaming on Tue Jan 03, 2017 1:02 pm

@NeoSnow wrote:I saw Al's playthrough and It was a great mod but for me the lack of voice acting was a killer. Anyway I digress. One of the coolest quest mods I've played is Sugarloaf's Christmas Adventure. Everythig in this mod is top notch.
Honestly the lack of voice acting didn't really matter to me, plenty of great quest mods lack voice acting. One being Blackrow -- if there's a new version it might have voice acting but the old version was lacking voices, but I absolutely loved that mod
http://www.nexusmods.com/newvegas/mods/57110
avatar
gav07Gaming

Posts : 1116
Join date : 2014-12-27
Location : Kentucky

View user profile

Back to top Go down

Re: Fallout: New Vegas "Pizza Boy" Mod

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum