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 Merging Fallout 4 mods

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Dead Man



Posts : 245
Join date : 2014-03-19
Age : 23
Location : UK

PostSubject: Merging Fallout 4 mods   Sat Aug 27, 2016 5:59 pm

Ok now that I know how to merge simple esp thanks to elianora (very good tutorial on ytube)

But now I want to start merging weapons and armor mods 255 plugins not enough haz to have them all, some people collect pokemans Very Happy I collect fallout esp/esm Neutral dont judge
I know there is a app for skyrim "Merge Plugins " but it dose not support FO4 yet anyone know a way that works and is not confusing as F, I'm good in computing and all but not a genius plus I haven't met any one yet who knows every thing when it comes to computing etc.
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OSOK



Posts : 296
Join date : 2016-08-14
Age : 48
Location : The Present

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Name: Jack
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Level: 56

PostSubject: Re: Merging Fallout 4 mods   Sun Aug 28, 2016 4:32 pm

I posted the same question; I too viewed the Elianora tutorial...and it was good, it just didn't work for me. (why I have no idea)

I've seen other forums post about using "merge plugins" and using the FNV exe to trick the standalone merge plugins into thinking it's merging FNV files when it's really merging FO4

At least I think that's what they're talking about, I don't know, because I don't have FNV so I can't follow along with the tutorial for it.

I'm waiting until after Nuka World is released so "full mod support" can begin and all the mods can be unleashed on the "complete/broken vanilla" game

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Dead Man



Posts : 245
Join date : 2014-03-19
Age : 23
Location : UK

PostSubject: Re: Merging Fallout 4 mods   Sun Aug 28, 2016 6:17 pm

I dont think there is much point in merging more advanced mods right now like u said better wait for full mod support on Bethesda side, by the way you know that nuka world is not going to be last DLC it was announced yesterday I heard 4 or 3 more DLC's incoming Very Happy they finally listened to us.

I tried to merge more complicated mods yesterday did not end well come out with lots of bugs, best one was hundreds of cat spawning next to me every time I killed one another spawned ended up with mountains of dead cats, dont judge I thought I could get rid of them like that, had to load back the save and get rid of that merged plug-in.
well I can wait a bit still can use 8 more plug-ins Very Happy
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OSOK



Posts : 296
Join date : 2016-08-14
Age : 48
Location : The Present

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Name: Jack
Faction: none
Level: 56

PostSubject: Re: Merging Fallout 4 mods   Sun Aug 28, 2016 6:54 pm

I want to merge some very simple little esps together things like "faster terminal speed" "easy hacking" "easy lockpicking" and similar ones...but i'll be damned if FO4edit says "no fucker...you need this as a master" when "this" is exactly what I'm trying to merge...so frustrating.

3-4 more DLCs? wow...that's at least 8-12 more game breaking updates/improvements

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