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 Introducing myself

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Posts : 10
Join date : 2016-07-22

PostSubject: Introducing myself   Fri Jul 22, 2016 5:27 am

Hi everyone, Praeter_Victus here!  I've been involved in personal modding for Bethesda's games all the way back from Morrowind, to Oblivion, to Fallout 3 and New Vegas, to Skyrim, and now Fallout 4.  Unfortunately, I don't know a whole lot yet about the tools necessary for Fallout 4, but I'm here to educate myself and hopefully eventually share my content.

Currently, my big project I'm working on is a futuristic architecture tileset.  As much as I love the post-apocalyptic feel of the game, I also enjoy sci-fi settings like those of the Halo or Mass Effect franchises, so I wanted to bring something like that as a modder's resource to this game.  I realize there's already the Institute tileset, but I'm hoping to add more variety to the game, and hopefully provide a resource for modders to build new lands, cityscapes, and mods involving a world rebuilt.  Unfortunately, I don't have the knowledge or tools necessary to create new models, but the game has provided a decent variety of meshes to work with, so most of my mods are probably going to be heavy retextures, but I'm pretty hopeful about how it'll turn out.
I also plan on making my own set of sci-fi themed clothing, armor, and weapons, and maybe even vehicles in the long run!  I'm big into spaceships and that kind of thing (I thoroughly enjoyed the Mothership Zeta DLC of Fallout 3, and ESPECIALLY the Mothership Zeta Crew mod by Nylonathathep), so I'm hoping eventually I can go so far as creating space ships and stations in this game.  But all in its own time.  Responsibilities irl keep me kinda busy, so I can't give any kind of timeline on when I'll actually get to sharing all of this stuff, but hopefully it'll happen someday in the not-too-distant future.

Anyway, like I said, I'm here hoping to increase my knowledge on modding, and eventually share my work.  Outside of that, I'm also a science-fiction writer, and working on a book I hope to publish someday soonish.  Glad to be here, and I hope one day to contribute to the community! Smile

P.S. In case anyone's curious, "praeter victus" in Latin loosely translates to "beyond the way of life", which kind of fits my personal philosophy on why I enjoy games so much. But it can also be translated to "in addition to food", so take it as you will, lol.
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Posts : 309
Join date : 2014-11-27
Age : 27
Location : Indonesia

PostSubject: Re: Introducing myself   Fri Jul 22, 2016 8:56 am

helloo good sir Very Happy welcome to the forum, hope you enjoy here, there is many great modders here too if you want to talk about modding Very Happy

We're Ghost

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Posts : 725
Join date : 2016-05-27
Age : 40
Location : France

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PostSubject: Re: Introducing myself   Fri Jul 22, 2016 9:19 am

It seems that we gain a new VIP. Welcome sir, your introduction was very interesting, glad you join us !


Splatter, splatter, splatter, gnnnniihhh and....SPLATTER!
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William Lionheart


Posts : 1934
Join date : 2015-09-23
Age : 26
Location : Antwerp

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Name: Siegrain
Level: 56

PostSubject: Re: Introducing myself   Fri Jul 22, 2016 1:34 pm

Well hello there and welcome to our beloved community!

You've come to the right place to find plenty of people willing to help you with your projects and share in your love for games. You'll find plenty of people who share the same interest in sci-fi especially in Halo and Mass Effect.

If you have the time please consult the following links to gain further information about how our awesome community works!

Rules and Guidelines


How to get mod access

To obtain the special access is relatively easy:

Start or join in discussions, post some screenshots and help a fellow member out wherever you can.

As a fellow writer (hobby for now) I welcome you to our family!

Remember: Stay Active and be Patient.
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