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 [FO4] Wrist size being enlarged

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Posts : 67
Join date : 2015-01-25

PostSubject: [FO4] Wrist size being enlarged   Sat Jul 16, 2016 3:43 am

I'm at my wit's end. Been trying to solve this issue for the past few days now.

As shown in the picture above, the wrist on the glove mesh is being enlarged -- problem is, the mesh itself has the same size.
I did have to divide the mesh at that point, but only because the glove NIF file doesn't have anything beyond the Forearm bones.

Already checked the bone node sizes to make sure that this wasn't the NIF file acting up. Bone scales are all set to 1.0000 AFAIK.
I don't get it. What could be the issue here?

if (!coffee) then moreWork = false; else moreSleep = true;
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