Gaming Underground Network

Come for the Mods, Stay for the Community!
 
HomeCalendarFAQMemberlistUsergroupsRegisterLog in
Info Panel
________________

Profile Image Guidelines
December 2016
MonTueWedThuFriSatSun
   1234
567891011
12131415161718
19202122232425
262728293031 
CalendarCalendar

Share | 
 

 Game/Engine Stability Improvements in Fo4

View previous topic View next topic Go down 
AuthorMessage
Xyphos



Posts : 4
Join date : 2016-06-16

PostSubject: Game/Engine Stability Improvements in Fo4   Sun Jul 03, 2016 9:50 am

HI, first real post here so hopefully this isn't the wrong place for this topic but anyway onto the topic at hand

So I have noticed that F04 seems more stable with mod compatibility in that I am getting considerably less crashes with mods even without using load order sorting software such as LOOT or BOSS for other Betheseda RPG games, To the point where I have not had to use these tools yet, is this necessarily down to the game engine itself mainly, or due to the fact that most mods out are just armor and weapon mods currently?

Back to top Go down
View user profile
 

Game/Engine Stability Improvements in Fo4

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» Dead Mountaineer's Hotel
» Komodo 5 tests
» 8Bit Killer - First Person Shooter
» what is the best GUI, Time Setting, Book and Engine for 14 sec per move game?
» Sell! Game Source Code (Unity engine)

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Discussion-