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Let's talk aboout Fallout 4 (F4)

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Re: Let's talk aboout Fallout 4 (F4)

Post by Dead Sirious on Thu May 22, 2014 8:53 am

Fallout 4 is probably going to not be revolving around Tribes. Fallout 1 revolved around the BOS, Fallout 2 revolved around tribes, Fallout 3 revolved around BOS, and Fallout NV revolved around tribes. Or maybe it will be a completely new different style. Can't wait either way.
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Re: Let's talk aboout Fallout 4 (F4)

Post by Visious on Thu May 22, 2014 10:12 am

TL;DR:
@Zetman wrote:If I had total control over the making of the next Fallout game.  
Fallout: Despair    
There is no "war never changes" voice over. You start as an adult nomadic wastelander at the side of your father as he is dying. His last wish is for you to find a place he has spent most of his life searching for. A place where hunger, thirst, radiation and toxins are nothing more than sad memories. A place that is safe and warm, utopia. Does it exist? You don’t know. Your father hasn’t always been lucid since mom died. But you have nothing to lose. Life on the wastes is harsh and desperate. The quest for utopia is the main quest.

Setting and factions. It would be set far from established territory, still in north america though. I’m thinking of a colder climate than the previous games. Mostly flat grassland/tundra, with patches of forests of mostly dead trees. A mostly gray landscape, with bright colors saved for use in moments of great significance to maximize the dramatic effect. Weather patterns include snow, radioactive rain, and toxic fog (Dead Money style). There would be fewer permanent above ground settlements. Most surface settlements are nomadic camps, which move over the course of the game. There are no above ground farms.  Wastelanders survive by hunting, foraging, and scavenging. Cannibalism isn’t a choice, it’s a necessity far too often. The difference between good karma and bad karma is whether you only eat those who you find dead or are hostile to you, or if you kill whoever you find. You can even butcher your father’s corpse after he passes. The established factions will have no significant presence. What do I mean by that? Think of no more than 5 npcs from any of the old factions. That’s the limit, 5 npcs. There would be no big factions on the scale of the legion or ncr. But there would be many more smaller factions. Most of these factions are small nomadic groups of wastelanders.

Nonhuman enemies. No old school super mutants. But many more varieties of other kinds of mutants. Think of more heads, and more limbs, for one example. I would also add flying enemies.  Both mutant creatures and robotic drones.  Some small, others Skyrim Dragon sized.  

Another idea is for some enemies to have particular weaknesses.  For example, a fog monster.  It is living fog, which attacks by surrounding you and draining your health.  It cannot be harmed by bullets, or melee weapons, they just pass through harmlessly.  But it does have weaknesses, it is slow moving, and can only attack you once it is right on top of you.  And it is extremely flammable, it can only be killed by fire.  
Some old enemies remain, like yao-guai and feral dogs, for examples.

Weapons.  Most weapons are reminiscent of stone age weapons, but with scrap also being a material used, alongside stone and bone.  Guns and energy weapons are extremely rare.  The few wastelanders who have them tower above their fellow wastelanders like gods among men, until they run out of ammo.      

Other things. Hardcore mode makes a return. But this time there is less food and drinkable water. That’s why wastelanders resort to cannibalism. There would be no caps, or other forms of currency. You barter for things instead. Or steal from people. Or scavenge ruins.  

The end game.  The game ends as you find a pristine vault.  You open the main hatch, only to see a figure in power armor standing on the other side holding a gatling laser.  The figure in power armor fires the gatling laser, vaporizing you as your dieing scream fades.  
Now the voice over hits.  "War. War never changes.
The Romans waged war to gather slaves and wealth. Spain built an empire from its lust for gold and territory. Hitler shaped a battered Germany into an economic superpower.
But war never changes.
In the 21st century, war was still waged over the resources that could be acquired. Only this time, the spoils of war were also its weapons: Petroleum and Uranium. For these resources, China would invade Alaska, the US would annex Canada, and the European Commonwealth would dissolve into quarreling, bickering nation-states, bent on controlling the last remaining resources on Earth.
In 2077, the storm of world war had come again. In two brief hours, most of the planet was reduced to cinders. And from the ashes of nuclear devastation, a new civilization would struggle to arise.
Struggle, and fail.  
Every attempt to rebuild civilization has failed.  Every attempt at permanent settlement has failed.  Every attempt at agriculture has failed.  
The age of man is over.  
This is the age of monsters.  
What remains of man is on the edge of survival.  
Hope is dead.  Compassion is dead.  Joy is dead.  
Man has made a new world with the nuclear war.  A world of despair.  
You sought to escape that world of despair.  
But the only escape is death."

Wow... too much goth and anime, if you ask me...

People love fallout not because its hopeless road to hell, filled with dispair. But because its life after nuclear apocalypse. People DO rebuild civilization, and they struggle to death, but they are not giving it up, like, meh, we all die anyway, why do something?

What definitely required in F4 is:

1. Return of venichles. Driveable.
2. Moar hotkeys for actions, things, that project nevada adding.
3. Planes maybe, would be nice to see wasteland from the sky.
4. More custom made weapons and free modifications. Like free slots on weapon models. Player can add laser pointer from 9mm to a grenade launcher with a duct tape.
5. Some variety in traveling - underwater missions, undercover missions, infiltration, maybe some defense missions. Also repeatable missions from factions. More generated content.

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Re: Let's talk aboout Fallout 4 (F4)

Post by Zetman on Thu May 22, 2014 10:17 am

@Visious wrote:Wow... too much goth and anime, if you ask me...

People love fallout not because its hopeless road to hell, filled with dispair. But because its life after nuclear apocalypse. People DO rebuild civilization, and they struggle to death, but they are not giving it up, like, meh, we all die anyway, why do something?
Fair enough.  I freely admit it would be a departure from the previous games in the series. Though I don't really get the anime connection. Anime wasn't a conscious inspiration of mine.
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Re: Let's talk aboout Fallout 4 (F4)

Post by Dead Sirious on Thu May 22, 2014 11:44 am

Imagine the loads of mods coming after Fallout 4. People are probably going to bring fo3 and fonv into it like theyre doing with morrowind and oblivion into skyrim.
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Re: Let's talk aboout Fallout 4 (F4)

Post by Visious on Thu May 22, 2014 12:15 pm

@Dead Sirious wrote:Imagine the loads of mods coming after Fallout 4. People are probably going to bring fo3 and fonv into it like theyre doing with morrowind and oblivion into skyrim.

It will be much harder though =(

FO4 will be in 2015-2016, nothing like TTW will be possible, modders have to do it all from scratch.

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Re: Let's talk aboout Fallout 4 (F4)

Post by Livnthedream on Thu May 22, 2014 2:49 pm

I want a first person Grand Theft Auto 5 with Fallout setting. That about sums it up really. I am pretty ambivalent about things like weapon customization and hot keys as the community will take care of those if they are needed.

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Re: Let's talk aboout Fallout 4 (F4)

Post by TheHulksCousin on Thu May 22, 2014 10:25 pm

@Livnthedream wrote:I want a first person Grand Theft Auto 5 with Fallout setting. That about sums it up really. I am pretty ambivalent about things like weapon customization and hot keys as the community will take care of those if they are needed.

      I sincerely hope that this never happens. No offense to you Livnthedream, but the fallout 4 that you are describing scares me. GTA5 is a decent game, don't get me wrong, it's just that people play fallout for the feel of an apocalypse, the fear, watching settlements being build on the ruins of the old world. Sure, it's chaotic just like GTA, but you have a better sense of story progression in fallout, as well as the RPG aspect of the fallout games that keep many people coming back to the series. Choosing skills in fallout forces you to think of what direction is your character going in fallout? Will I rely on my wits to get me out of this situation, or will I let my guns do the talking? This item I really want is too pricy! Should I wait until I get enough caps to get it, or shoot the shop-keeper and take it from his corpse? These decisions change the game, no matter how insignificant they seem to be. Fallout NV's entire story is about watching multiple factions fighting over heavily contested territory, and by choosing what faction to join, you change the Mojave wasteland forever. GTA5 is about killing innocent people to get money. Obviously you can see the difference.



      Maybe you don't even mean having GTA style story progression at all, and you want a simple shoot 'em up style, linear playthrough for the next fallout game. Once again, I bring you back to the RPG element of the fallout games. People want to watch their decisions have consequences. One such example in FNV is when you can snipe troopers who are crucified in Nelson, but still alive, in order to force NCR trooper reinforcements to storm Nelson. After I chose not to kill the troopers, and instead storm the camp and release the prisoners myself, Boone came up to me to tell me, "Glad you saw a different way out," and then he continues on to tell me about how 1st recon snipers are called to killed prisoners of war that are being tortured in public.



      Another example is whether or not to lock Father Elijah inside the Sierra Madre vault in the Dead Money DLC. After you leave the Sierra Madre, you can still hear him talking on the tracker station from your Pip-Boy radio. He's still babbling on about the treasure, as he always was. Listening to him continue to talk about the treasure, unaware that he is trapped forever, made me truly contemplate my decision to let him be trapped. Leaving him to starve to death, slowly, is a death I wouldn't wish on my worst enemy. These situations are what makes fallout a great game. Scenes that force you to think about true human nature, contemplate on the consequences of your decisions, how they effected the characters in the game, is a feeling few games can truly cause to form inside a person as you play them. Maybe I'm just too heavily invested in fallout games, but the day that a new fallout release is simply "First person Grand Theft Auto 5" will be the day that I drop the fallout series forever, and I sincerely hope this never happens.

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Re: Let's talk aboout Fallout 4 (F4)

Post by Weetold on Thu May 22, 2014 11:35 pm

I really hope they can improve the third person aspect of Fallout. I've always been a big fan of third person shooters, like an Uncharted or a Gears of War or Tomb Raider.

It would be great if they added a cover system with blindfire and all that. And also more realistic and fluid animations for equipping weapons, changing weapons, checking inventory. Also depending on where Fallout 4 takes place, maybe a climbing mechanic for scaling a large wall, or go into a tree.
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Re: Let's talk aboout Fallout 4 (F4)

Post by Dead Sirious on Fri May 23, 2014 10:36 am

I also hope that Fallout 4 is a 64 bit game, i've hit the 32 bit ceiling more than enough now. Sad 
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Re: Let's talk aboout Fallout 4 (F4)

Post by Livnthedream on Sat May 24, 2014 4:46 am

@TheHulksCousin wrote:/snip

I meant the graphics/huge open world/sheer options you get in that game with a Fallout aesthetic/story.

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Re: Let's talk aboout Fallout 4 (F4)

Post by ritualclarity on Sat May 24, 2014 4:51 am

@Dead Sirious wrote:I also hope that Fallout 4 is a 64 bit game, i've hit the 32 bit ceiling more than enough now. Sad 

Amen Dead Sirious, Amen indeed. Now with textures and scripts and addons I don't know if we can survive more games that aren't capable of handling more than 2, or with a patch maybe 3 or so if your lucky more. Not to mention monitors and graphic capabilities expanding the viewable space. Many gamers have triple monitors and having tasty detailed textures are a must.

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Re: Let's talk aboout Fallout 4 (F4)

Post by Livnthedream on Sat May 24, 2014 4:53 am

Considering next gen consoles it will be 64bit.

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Re: Let's talk aboout Fallout 4 (F4)

Post by ritualclarity on Sat May 24, 2014 4:57 am

If they don't cheap out and continue using the old engines and create a emulator for it.

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Re: Let's talk aboout Fallout 4 (F4)

Post by Ghost_1021 on Sat May 24, 2014 7:18 am

eh not all men, I prefer to play a char with no nude mods lol. In the wasteland Jack has no time for such things with legionary assassins chasing him and what not. I would prefer soem decent Factions to join, to actually join not just be liked.

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Re: Let's talk aboout Fallout 4 (F4)

Post by WRA13 on Sat May 24, 2014 7:21 am

@ritualclarity wrote:If they don't cheap out and continue using the old engines and create a emulator for it.

I bet they will just reuse the Skyrim engine

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Re: Let's talk aboout Fallout 4 (F4)

Post by ritualclarity on Sun May 25, 2014 2:26 am

@WRA13 wrote:
@ritualclarity wrote:If they don't cheap out and continue using the old engines and create a emulator for it.

I bet they will just reuse the Skyrim engine

Yep my thought is along those lines. They might tweak the engine a bit but basicily they will probably use that engine. Shame we really need a 64bit RPG modable game around about now.

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Re: Let's talk aboout Fallout 4 (F4)

Post by Dead Sirious on Sun May 25, 2014 6:51 am

If Bethesda reuses Skyrim's engine, wouldn't that make it possible to port Skyrim over to Fallout 4?
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Re: Let's talk aboout Fallout 4 (F4)

Post by ritualclarity on Mon May 26, 2014 1:05 am

You would think that however from my understanding they change things in the engine between the games and makes that not so reliable.

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Re: Let's talk aboout Fallout 4 (F4)

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